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Kill Switch update: We have temporarily Kill Switched the Forgotten Ruins Map due to an issue that causes players to become stuck in place. The Map will remain out of rotation until this is resolved.

http://dbd.game/killswitch

Trapper Fake Animation

This is a small thing I thought up, but it can be somewhat useful in a situation or two. Basically a secondary power to fake putting down traps. You can do this already, but my idea is 1. No delay in being able to move as there is in normal setting (.5s leaning down and .5s standing up). And 2. You can fake a trap even if you don't have one. Even if it's just faking a trap when you don't have one, that alone can be useful against certain loops.

This is very lackluster, but a guy can dream.