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Gen block at start of game

A short (20-30 seconds) corrupt intervention style block of all gens at the start of the game would help in bridging the gap between killers with little ability to travel across the map quickly and those that do.

A dev said in the stream you were never meant to be able to protect all gens but one of them getting completed or almost completed before you can even get there because of the map is one of the most miserable feelings as killer, and contributes to people feeling limited in the killers they can use. This period of time could also be used by survivors to scope out the area they spawned into and weigh up their options.

Comments

  • MrWhyte
    MrWhyte Member Posts: 2
    edited January 2020

    So you want to block the survivors main objective at the start of the game? Not a chance that will ever happen. Maybe if you're really pushing it... the repair speed will be reduced at the start of the game and it'll gradually increase to 100% after a set amount of time. Simply blocking the generators will leave the survivors with nothing to do (except break totems). They will most likely hide for the 20-30 seconds and nobody likes wasted time.

  • arcnkd
    arcnkd Member Posts: 446

    I think just like 20-30 seconds where gens don't get multi-surv bonuses to repair time would be useful for gen rushing - but at the same time not, because then survs would just either wait around to hop on the gen 20-30 seconds later; or they'll split up and work on 2-3 gens at a time instead of 1-2.

  • Romey95
    Romey95 Member Posts: 64

    with the chances trapper should on default be able to carry multiple traps