What do you think about the devs?

Honestly I think they do a great job. They overcome difficult decisions and they are active in the community. They are a bit slow, I must say, but it's worth to wait. Their ideas for chapters are phenomenal and the art team always nails it.

How about you? Let me know down below.

Just to specify,this is a chill forum,keep the conversation civil. If you think they are bad in any way, put a limit in what you wanna say. And please do not start an argument in this forum. Again.

Thank you 😊😘

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Comments

  • WTBacon
    WTBacon Member Posts: 593

    Their ability to break things is simultaneously disappointing and impressive.

    Also Peanits is a cool guy.

  • Waffleyumboy
    Waffleyumboy Member Posts: 7,318

    They've screwed up bad a couple times. At least they know it and work to fix it.

  • edgarpoop
    edgarpoop Member Posts: 8,348

    I have more hours in this game than I've invested in any other. I'd say they're good. I don't agree with their approach to killer power counterplay or map tile balance much of the time though. The top end survivors break the game unless you take Spirit or happen to be a fantastic Nurse. That's a problem to me. Why have 15-20 completely safe pallets for good survivors to use when those pallets aren't even safe in the hands of most purple rank survivors? You're just breaking the game at the highest level and not moving the needle anywhere else.

  • HellDescent
    HellDescent Member Posts: 4,883

    I think Bathesda would do a better job.

  • Lucama
    Lucama Member Posts: 461

    Nah, that's too far man. BHVR may have made some questionable choices, but it's nowhere near the dumpster fire of 76.

  • Thatbrownmonster
    Thatbrownmonster Member Posts: 1,640

    Art team is top notch, seriously most skins I want to cosplay most of the costumes and characters

    Design team needs to play more on higher ranks and watch higher ranks gameplay to understand what is going on with the game, maybe even talk with fog whispers to understand better(while taking their comments with a grain of salt)

    Community team is eh, some posts are bad apples

  • Boss
    Boss Member Posts: 13,616
    edited January 2020

    Questionable at times, one occassion was too terrible for me to play at the time.

    Otherwise they kept the game fun enough for me to continue to play for over 3 years.

  • Ihatelife
    Ihatelife Member Posts: 5,069

    They're cute.

  • ppo8820
    ppo8820 Member Posts: 763
    edited January 2020

    I think they’re people and care about the game. I do think if they stopped avoiding hot topics and dodging questions, people would be much less angry. They stay dodging all important topics and it’s infuriating.


    plus David is bae. Cute nerds always do it for me.

  • KuromiStarwind
    KuromiStarwind Member Posts: 325
    edited January 2020

    I think the devs are very incompetent when it comes to the bugs in their game and the length it takes to fix them. I think that throughout the years playing this game they have made double the amount of bad decisions than they have good ones. I appreciate that they do their best, always release new content, but I do not like how out of touch they sometimes are in regards to their playerbase. I wish they didn't take so long to change things in their game, I wish that the majority of perks weren't garbage, I wish they'd stop releasing massive maps, or indoor maps. Clearly they care a lot about the game and the players, but it's easy to miss when there is always something in the game to be frustrated about.

  • VII_Seven
    VII_Seven Member Posts: 65

    100% impressed with the art but with the balance team yup. its like they have their hands tied behind their backs when it comes to changes imo

  • Xerge
    Xerge Member Posts: 928

    Honestly I think they are just doing what the important people are expecting them to do; which is make more money with the game.

  • BBQnDemogorgon
    BBQnDemogorgon Member Posts: 3,615

    I don't always agree with them on balance but they're awesome from what i can see.

    Peanits, Queen and McLean are very entertaining on their streams very cool people.

  • Pepsidot
    Pepsidot Member Posts: 1,662
    edited January 2020

    I'm still holding a grudge on them for one reason.

    They. Still. Haven't. Returned. My. Lost. Legacy. Cosmetics.

    And all they need to do is have a dedicated support team looking at proof people like me would send in. With steam prestige achievements before the 24th November 2016 as an absolute requirement.

    *deep sigh*

  • ShErMaDeRmA
    ShErMaDeRmA Member Posts: 338

    Its a bit of a love hate vibe. Sometimes I have fun and appreciate them, other times, not so much.

  • Hag.is.Dtier
    Hag.is.Dtier Member Posts: 1,398
    edited January 2020

    The art team is amazing.

    Map team.... Matt Walker LOL.

    Balance team, Clueless and don't understand their own game.

    As for recent changes. I like the new Doc and Lerys but that ruin change is garbage because of terrible map design, totems and gen times.

    I'll see what they do in the future, still waiting for that Bubba buff/rework BHVR and hopefully some skins to go with it.


  • Aven_Fallen
    Aven_Fallen Member Posts: 16,215

    I would like to have McLeans Beard.

  • SpaceCoconut
    SpaceCoconut Member Posts: 1,962

    They could use some new people with new ideas to shake things up in the balance and development teams.

    They've mentioned how they didn't want to hire new people who didn't understand their process. This can also be interpreted as they don't want ideas that challenge their current plan.

    The art team is amazing.

  • amarakay95
    amarakay95 Member Posts: 24

    I think they are spending way too much time on cosmetics. I like cosmetics but I would rather the game be balanced and work well.

  • GhostofYharnam
    GhostofYharnam Member Posts: 597

    I think the Devs for the most part are pretty good. I defintely think they should do more with they're fog whispers. Like consolt them on ideas for balance changes or look at they're feedback. Granted the bugs are pretty bad, some are funny. But they are passionate about the project and i think they should be more open to feedback.

  • shwag
    shwag Member Posts: 417

    They care more about battle passes and cosmetic sales then they do about anything else.


    Sorry i am not a sheep. The entire team is inept.

  • Vetrathene
    Vetrathene Member Posts: 1,425

    This. Its a beautiful game with well done characters and set pieces. But the balance is ######### and continues to make the power role the wrong side.

  • TheLegendDyl4n1
    TheLegendDyl4n1 Member Posts: 1,493

    they care about shoveling new content at us without fixing the fundamental problems with the game, along with basic game health.

  • PyroDude
    PyroDude Member Posts: 454

    They make some cool stuff with their killer designs and cosmetics.

    I can see they are trying hard to balance their game but I feel like they are having a lot of trouble getting it right.


    I think they should try to make the game more welcoming and appealing for new players to increase the playerbase.

  • Erland
    Erland Member Posts: 5

    They seem good, but I want to know why it takes them forever to balance killers/perks. Because they have been doing this for year while Bloodgarden (one of their own games) and Last Year would balance change often.🙃

  • ReallyBigShoe
    ReallyBigShoe Member Posts: 764

    I found this on twitter, and it perfectly describes it:

    More or less, they are so far out of touch with their community, it's ridiculous.

  • Eclipse4598
    Eclipse4598 Member Posts: 14

    Art and design awsome

    Balance well that depends whether you rank 20 or rank 1 and killer or survivor

  • Elk
    Elk Member Posts: 2,267

    The teams are great, some slower in their jobs than others. However, they have their reasons why whatever it may be. There are some things that I don't agree with and others are questionable. I just need to have faith that they know what they are doing and wait for the bigger picture. I love the live streams, to me they are better if they happen often. I would love this game more it it had shirtless Dwight, thank you. ❤ Thank you team for all of the happy, sad, raging and confusing times. Oh and frustrating times can't forget those. Haha.

    Shirtless Dwight 😍

  • Eye66
    Eye66 Member Posts: 822

    The art and story teams are my heroes, I love them so much. Whomever reworked Freddy deserves the Medal of Honor (or it's Canadian equivalent). The "balance" team behind all the patches after the Stranger Things DLC, Mathieu, and the other guys from the last few streams should be fired and blacklisted from the North American programming industry.

  • Eye66
    Eye66 Member Posts: 822

    Is it really though? At this point EA could probably do better, we've already got the microtransactions

  • Mister_Holdout
    Mister_Holdout Member Posts: 3,144

    I like the devs as individuals, but when it comes to game balance they are inept. Plain and simple.

    The only dev who might somewhat understand the killer role in red ranks is Not Queen. She seems to be more attuned to DbD's actual game balance. But I haven't kept up with her in a while now, so I don't know if that has changed.

    Overall, I'm pretty disappointed in the devs. They are not on a good path in my opinion.

  • TKTK
    TKTK Member Posts: 943

    Balance team and people in charge of sound need to step it up sounds have been broken for 2+ months and map guys I hope really get to work on maps over all.

    People in charge of the monetization are worrying me, I hope the battle pass is the last idea they have for extra monetization.

    Art team do great, the designs are all fantastic.

    To sum it up they are nice people with good intentions that i think need to listen to there community a bit more, ruin feedback felt like it was ignored for example and I hope that they don't squander the success this gold goose has brought them.

  • Sylorknag
    Sylorknag Member Posts: 760

    The art team deserves a raise.

    The balance team on the other hand just refuses to listen to any feedback. Really stubborn.

    They neglect the forums feedback and end up having to bandaid fix their ######### later down the road.

    About the mods, I like Not_queen as you can see that she really pushes the devs during her interviews, despite not getting an appropriate answer.

    Peanuts just try to be a smart ass and answer valid concerns with jokes. Really don't like him.

  • Matchmaking still needs to be fixed, they are working on it but it's taking way too long. Then you have things like the broken lobbies crashing and disconnecting people all the time, the infinite loading screen bug going for years, just so many problems hanging around for absurd lengths of time.

    I get it takes time, but these are things we expect quicker because most devs....handle them quicker. The expectation is that critical issues be addressed ASAP, instead we keep getting far less important things instead.

  • LustForBP
    LustForBP Member Posts: 611

    Sounds to me like you’re just kissing up.

    I've only been a DbD member since about October and since then this game has become a nightmare to play.

    Extended Queue times as a survivor.

    Short lived games as a killer.

    Abusive survivor mechanics.

    Any issue/glitch resulting in miserable gameplay for survivors seems to be fixed almost immediately while I’ve been reading about a sound bug on Spirit for months it feels.

    Nurse is a ######### killer now and used to give me a world of problems but only the best can now.

    Survivors are constantly calling for Nerfs against killers, their add-ons and their perks, and it seems the majority of the time the Devs follow suit.

    One of the most used perks by Killer, (I rarely used unless a team of Toolboxes appear) Ruin, got nerfed because it was “too difficult” for new survivors to hit the skill checks.

    Maps are too large for the majority of the killers except Freddy, Nurse, Billy, and ???

    Vast majority of the killers lack mobility and most result in becoming M1 killers despite certain abilities (Bubba, GF).

    Doctor was just reworked and Survivors are already screaming nerf and I’m sure it’ll comes

    I understand that certain exhaustion perks have been “nerfed” and certain looping abilities have been altered, but this game is seriously one-sided and I feel it every single time I play this game on both sides.

    Idk what changed but since the Ruin nerf, I’ve encountered too many games with Toolboxes and where 2-3 gens are popped during, or after my first chase. I believe it’s for the simple thought that survivors no longer FEAR Hex:Ruin. This is a game about a Killer vs 4 survivors and killers fear survivors more.

    So, I’m very disappointed in this development team because this game has some serious potential but some serious bias towards one side.

  • Eye66
    Eye66 Member Posts: 822