Tome 2 is unbalanced
After finally finishing the first level of the Tome 2, and having a chance to see the level 4 thanks to the bug, I have to say that, despite enjoying the challenges more thanks to not being a pain in the ass to complete, I don’t like it that they are so many survivor challenges compared to Killer.
I really don’t understand why that is, if something was done ok in the first tome was that there was an even level of Killer and Survivor challenges more or less, but this Tome? Is just way unbalanced towards survivor,but if my very quick math is ok, in the first level of 23 nodes, only 8 were Killer challenges.
I am a Killer main, so I am bit biased towards that side, but I am not trying to start some survivor hate here, it would be the same if it was unbalanced to Killer, because it would just get boring playing the same type of challenges over and over. I think they are the best when you have to switch between the two sides, so I think that a Tome, with 2 survivors and 2 Killers focused, should have no reason to not have an even number of challenges for both sides.
Comments
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I remember feeling bad for full-on survivors main on the last one, they were some surv Archive stuck in between Killers' one to force them to play killer if I'm correct.
Let's not even talk about the Dead Hard one from this tome, a good way to get killed more often than not.
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I agree, it makes no sense to have 12 survivor challenges VS only 8 on the killer side.. :/ And it's going to be that way across all 4 levels, from what I saw..
Also, Sinner, at least it's only 1 dead hard .. and yeah I died when I did that challenge, but I knew full well I would. I did objectives, but went for bodyblocks while someone was being carried and dead harded.. they wiggled off, I ended up being hooked, but that's fine, challenge done, stacks gained, next game I removed the perk and played my regular build.
Can't wait for the challenge where you have to escape using No Mither.. it is a David Tome, after all. (sarcasm, by the way)
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