Genrush vs killrush
I recently read that developers are looking for faster games, and I think that 90% of people believe that genrush is favored in this game and it is very obvious that the game is in favor of new survivors and that the game is very difficult for the new killers, then to balance the game, since only a very experienced killer can against a group of 4 friends, they would have to decrease the number of hangs on the hook necessary so the survivor would have to die the second time he is hanged and not in the third time as it is currently; and mori should be by default and that all killers can do it without needing to be an offering that you need to use.
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This already exists, it's called an ebony mori and it's (intentionally) OP, unless the killer is a total potato.
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this.
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Ok, but then that the ebony mori would have to be an offering that appears once per level
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I don't see what that would change. This would not fundamentally affect the balance of the game
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Maybe now the mori can kill you without having to be previously hanged, I think that would be much better. It would be a balance because there is always a survivor who can escape, there is always an opportunity for a new killer, and the genrush can still happen, then it gives the killer an opportunity, I think that balance is that everyone has a chance, and since the devs want quick games what is better than being able to kill fast?
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You have to think that both survivors and killers are important, and I think that in the whole world it is much easier to find games as a survivor than as a killer, I am not sure, but I think that is because there are many more people who want to be survivors and much less people who want to be killers and I think I understand why: there is a video called "developer testing their own medicine" and is from this game that can surely explain it much better. It is an old video and many changes were made, but if the developers want fast games and more people who play as killers I think they would have to do something in favor of it; and just as the genrush is a reality, there should also be the killrush to create balance
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Games are too fast now. Hope devs change their mind. 15 min games would be perfect.
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Between 10 and 15 is fine with me. Don't want them taking forever either..
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