http://dbd.game/killswitch
Misc Cosmetics improvement... cool, don't worry about sound bugs
I mean I think this patch note really emphasizes where their concerns lie. As killer I still encounter survivors who make no noise when downed, this isn't the result of any perks,.
As survivor if I turn the camera the sound from my generator gets louder then quieter.
But hey, as long as the shoelaces on that Meg skin are tight and Myers' pipe has the correct ratio of blood to rust then all is good with the game.
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Tighten the laces on Megs shoes and she will make louder grunts of pain.
Really get that rust build up on Myers pipe and the survivors are bound to make noise as they lay on the ground picking rust scrapes out of their cuts...erhm, bludgeonings?
Its just fixing the issues in a way you never dreamed possible!
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If it's possible to answer what were the specific cosmetic changes
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Of course they are, we hear this all the time. What we don't hear is an explanation of why sound is so bad or if there are any plans to fix it anytime soon. Or even if your programmers/bug team agree that it does need fixed?
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Sure, but it's better remembering that the people working on cosmetics are way more than the people working on bug fixing :)
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I think what OP is trying to say is the community is seeing where your team focuses their manpower. You guy would rather make money on cosmetics then actually fix the issues with it. IF you guys really cared about bugs you'd have more people working on them as it's obvious you don't have enough.
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No point playing spirit right now while the sound is so busted.
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While this is true, the size of the two teams matter when compared to their workload.
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You are aware that sounds bugs and graphical bugs are handled by completly different people?
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Just to clarify @Peanits your vagueness leads many people (including again your own Fog Whispers) to wonder if you are fixing anything. You give something as specific as "fixed one totem spot that could cause a player to teleport when fixing it," but then you give "fixed sound bugs." What sound bugs, if there isn't anything specific how do we really know you did anything because sound sure seems messed up for both sides still.
Yes, yes this is always the defense. You are aware that they are capable of hiring more people for one of the teams if they are always slower to fix their problems than the other?
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Of course they inhibit. Fire some of those people and hire more bug fixers for this glitchfest.
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But there was one in the live stream. An explanation on why it is hard to fix and that they are always trying to fix it. Reporting on exactly how it may happened or what you were doing can help accelerate to process into fixing it.
Based on the what was said, every update changes the sound so they have to constantly fix it. The sound team is probably having a hard time at the moment. To fix everything then having to re fix it.
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But one team may be given more resources then another.
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Or about the bug that if you hit someone with the Plague's vomit, they do caugh for a second but and even got the infection symbol but then they just get cured in a few sec later... xD
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Mean, blunt and partially true. If they have a finite budget for the game maybe some of it needs moved to tech/bugs and moved away from cosmetics.
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