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OK, the DC bans need to go, its a part of any online game

DCs are a part of any online game . we havent had them since 2016 we dont need them now. its just silly. if you want to DC you paid for the game do what you like. if you want out of that match and want to go to a new one that is your right. you should not be penalized.

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Comments

  • fengsad
    fengsad Member Posts: 71

    you know what else is part of dbd? slugging and making survivors sit there for 4 minutes doing nothing with no recourse.

  • fengsad
    fengsad Member Posts: 71

    And if you get a dumb teammate it messes the game for everyone, but that isn't penalized. Meanwhile my 1500 hour self crashes a few times in a 10 hour stretch and my penalties keep increasing. Makes no sense. As i've said before, make it a percentage of games not just a number in a 24 hour period. Right now it penalizes people who play a lot and crash a few times, and doesn't penalize people who play hardly at all and DC every game. Stupid.

  • ClickyClicky
    ClickyClicky Member Posts: 3,536

    Not really. Most other online games don't allow you to force the other players to sit there held hostage for 4 minutes.

  • rch614
    rch614 Member Posts: 551

    I'm glad ragequitters get punished.

    However...this game is still far from perfect, especially with these servers. Game breaking bugs and crashes combined with BMing killers trying to grief players until they quit.

    I just think they should focus less on DLC, Matchmaking, and DC punishments and start focusing on fixing bugs, gameplay, polish. The game is so unbearable right now, to me.

  • ClickyClicky
    ClickyClicky Member Posts: 3,536

    So basically "let me be toxic and get away with it"

    Killers can keep making survivors bleed out "for the lulz" but don't cry when something comes along that changes that.

  • Huntar
    Huntar Member Posts: 848

    Feel free. If the survivors have no chance of survival past a certain point, I feel the match should just auto-resolve and give everyone the points they would get from that point on. Everyone gets auto-sacced if they're all downed at the same time without a perk to pick themselves up, everyone gets an instant escape if the killer can't get any further kills no matter what.

    Until then though, you have to play the game as it's designed. DC and eat the penalty, or don't and keep playing.

  • Primalux135
    Primalux135 Member Posts: 1,045

    People keep dcing anyway but yeah no more hatch tech now

  • fengsad
    fengsad Member Posts: 71
    edited February 2020

    it's not my computer, it's their game. My other games don't ######### the bed like dbd does. I put a lot of money and time into this game with the expectation that I wouldn't be blocked from playing it because they decided to change their DC algorithm to something much dumber. I mean that literally. The (number of crashes over a 24 hour time period) is one of the simplest algorithms one could implement and because it's too simple, I get penalized when I really shouldn't. Meanwhile some joker DC's because he hardly plays and he experiences no effective penalty. Just fix the algorithm. It's not hard. Any first year CS student could fix it.

  • ClickyClicky
    ClickyClicky Member Posts: 3,536

    Well there's a surprise.

    People keep disconnecting, and the solo players are the ones that suffer being stuck in a 2 vs 1 vs a slugging killer.

    Totally survivor sided developers though!!

  • kosmi
    kosmi Member Posts: 363

    OH yes it is part of every online game, also punishment for it is part of every single online game. So you paid and you still have freedom to leave and get timeout. I also paid for the game and i demand not to get leavers like you in my games or to get out without punishment.

  • humanbeing1704
    humanbeing1704 Member Posts: 8,999

    usually quit bans are only in the ranked mode of the video game this game only has one mode

  • AlbinoViera
    AlbinoViera Member Posts: 169

    The DC penalty is a good thing. Means people like you get punished for quitting and leaving the other survivors to suffer as well as probably causing the killer to lose a pip. If you get slugged or something, just watch a video. Killer's wasting his own time too ya know.

  • A screenshot from a game that is not broken, busted, unfair, crash happy.

  • TAG
    TAG Member Posts: 12,871

    It's okay, broken, busted, unfair, crash-happy games probably have this too.

  • Thatbrownmonster
    Thatbrownmonster Member Posts: 1,640

    If you can't remain for the whole match don't play

    The dc penalty it's to stop people that dc too much. It's time for you to change the way you dc

  • Liruliniel
    Liruliniel Member Posts: 3,047

    I love slugging a whe group when they decide to Sabo my hooks in my face. Nothing like letting them all bleed out.

  • fleshbox
    fleshbox Member Posts: 494

    As killer i dont really care if they DC. They should not be able to keep their rank though and since rank is going soon anyway it wont matter much. There are impulsive people in the world.

    If they dc i think the points i get should be a tad bit higher though.

  • MysticMusician
    MysticMusician Member Posts: 149

    Most games that have some sort of ranking give you a penalty for disconnecting. I don't see why this one shouldn't either. If you are playing a game with rank, teammates who depend on you and you can't have anyone join mid-game, then I think DC penalties are deserved

  • Happy2Heal4You
    Happy2Heal4You Member Posts: 119

    Do you know who else bought the game? People who actually want to have a normal match where there is 4 survivors who only every get out of the game when they die. By DCing you are being selfish to yourself and are purposely ruining other people’s enjoyment. Just because you buy a product does not mean you are entitled to break the rules of the product.

  • Reaper_xx
    Reaper_xx Member Posts: 173

    DCing wouldn't been an issue if they never gave us the option to do it in the first place

  • NullEXE
    NullEXE Member Posts: 1,632

    League of Legends, Overwatch, DOTA2, Final Fantasy XIV, World of Warcraft, Smite, DC Universe, etc, etc, etc.

    Do I need to go on with how many big and top online multiplayer games have DC penalty's, because disconnecting not only makes the game worse for players on your side, but the opponents as well?

    Yeah, no. Not gonna waste my time. The DC penalty stays, and your point is false.

  • TWiXT
    TWiXT Member Posts: 2,063
    edited February 2020

    Um... probably shouldn't be prying, but anyone else concerned that the OP received a forum ban after making this post? Seriously, I kinda want to know what they did to earn it, but at the same time am afraid to investigate.

    As for what the OP originally stated, and just like the 2nd post clarified, MANY Multiplayer games like Overwatch, CS, CoD, Battlefield, Dota, HotS, Smite, TF2, And even freaking Fortnite incorporate DC penalty systems because the devs know that players who habitually DC over petty reasons or entitlement are not good for their games. Granted, those games are far more competitive by nature, and really need a DC penalty system, but in all honesty, this is a 4v1 Asymmetrical multiplayer game wherein the cooperation of every player in a match, no matter how good or bad its going for them, is the core of the overall gameplay. Anyone who ditches out and screws everyone else over by doing so only ruins the overall game, and leaves new players with a sour experience. Allowing that kind of petty toxicity to continue unpunished would only make new players hate the game even more, and I'm seriously baffled that they didn't incorporate this system sooner (especially around the Stranger Things Chapter release).

    Now however, new players get to experience DbD the way it was meant to be played... To the end of the match regardless of the outcome. They no longer have to fear teammates DC'ing on their first down, because of the map they're on/killer they're facing, or Killers ending the match early with a DC because the survivors Finished 1 gen quickly or destroyed a totem in the first 20 seconds. To me, that's progress and completely in the right direction for this games health. Like the other games mentioned in this comment, Behavior had a problem with DC's and took the proper action to quell it, and I honestly haven't had this much fun in DbD for about a year.

    I'm so grateful to the devs for this... yeah the game isn't perfect, and some bugs can cause DC's/punishments without warning, but in all honesty, those cases are far more rare than the epidemic of players DC'ing for petty reasons we've experienced since January of 2019. I fully appreciate the devs stance against such nonsense considering that it was, without a doubt, quintessentially... the most prevalent problem (above all others) that ruined the game. I'm certain many others can agree with me on that note.

  • Ghost_Face_Main
    Ghost_Face_Main Member Posts: 618

    The only time a killer could hold you hostage is when one body blocks you forever, even though EGC could change that if activated. Survivors that hide 24/7 hold the game hostage more than anything. If you're slugged, you either get hooked, bled out, or healed. You progress either way.

  • ClickyClicky
    ClickyClicky Member Posts: 3,536

    @Purr Bad comparison.

    Take Rocket league for example. It bas a casual mode, it offers a forfeit option, but most importantly it isn’t absolutely riddled with bugs. There isn’t any toxic mechanics that can be abused either. You don’t get a Ghostface in Rocket League that sits there tbagging you and mori spamming for 4 minutes before finally doing the mori and ending the game. You don’t get random crashes, stuck in walls, trees or scenery.

    It’s an apples to oranges comparison.

  • CashelP14
    CashelP14 Member Posts: 5,564

    Well in most other games if someone leaves they can get replaced, this game can't be balanced around that idea.

    So if you don't like the new dc penalties then try playing another game.

  • DrownedFish
    DrownedFish Member Posts: 107

    You are so busy that You cant wait to bleed out 4 minutes but you can complain about it on forums. İnteresting...

  • ClickyClicky
    ClickyClicky Member Posts: 3,536

    To be fair that’s a dumb mechanic as well.

    Rainbow Six casual mode - it’s 2-0 so everyone rage quits, you spend a few mins trying to join a lobby and it puts you in half a team and theres only one round left. That sucked. It would be like rejoining DBD as a survivor thats on death hook and 1 player is already eliminated from the game with 3 gens to go.

  • ClickyClicky
    ClickyClicky Member Posts: 3,536

    What on earth are you babbling about? I’m not even playing the game right now.

    How does forum posting - something which requires active participation in any way relate to trying to play a game but being not allowed to participate?

  • CashelP14
    CashelP14 Member Posts: 5,564

    Exactly. I wish this game could allow people to join into games that have already started but unfortunately the game wouldn't be balanced at all. I never played RS so I can't fully relate but I understand what your saying.

    Dbd is one of those games that can't be compared to any of online multiplayer game.

  • Endstille
    Endstille Member Posts: 2,246

    ^This

    To add

    Dota2:

    Doesn't matter in which mode you dc, you do it enough you will get low priority. This means you have to play a certain mode with other rage quitters, you have to win several times to get out of it. Nobody wants to be there and that is why people usually do not rage, maybe once a week.

  • asergioam
    asergioam Member Posts: 363

    So, according to the OP, if I buy a weapon, I can do whatever I want with it without being penalized?

    Furthermore, I also paid for the game, why should I not be able to enjoy it because people keep disconnecting?

  • HawkAyeTheNoo
    HawkAyeTheNoo Member Posts: 731

    While i think a dc penalty is a good thing i also think this game isnt stable enough to have one, yet.

    All this current penalty is going to do is drive people away who are being penalized for the game dcing them out. Our que times are about to get even longer.

    Ive had one 5min ban for the game dcing me, got to say it kinda p*ssed me off. Happens again and bans get longer i certainly wont be hanging around wasting my time on a game that punishes me for its mistakes.

  • TAG
    TAG Member Posts: 12,871

    Too long. I think 2-2.5 minutes total seems fair. Same amount of time it would take to die on the hook, or slightly longer.

  • ClickyClicky
    ClickyClicky Member Posts: 3,536

    Remember if you experience a second within a 24 hour period that counts as second dc and stops the timer from resetting. Therefore one more in a 24 hour period and its a 15 minute ban for you.

    Come to think of it not sure if its even confirmed as a 24 hour reset. All I know is that a second dc within a certain period i.e 24 hours stops it from resetting.

    Great system. Totally doesn’t punish people for server or game issues at all.

    Watch everyone downplaying this change their tune when the new update is out and a new issue arises which affects them.