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When are we going to get a balance around killer fun?

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Comments

  • PepegaClap
    PepegaClap Member Posts: 20

    I mean that's why I said the game is broken on both sides. I have plenty of games as a solo survivor where the killer dominates, plenty where I play killer and dominate. Some games I play as killer and get destroyed by SWF. Personally I don't SWF as a survivor though. Saying those days are over but also crying about killers getting bullied around makes no sense though. As a community people need to start focusing on actual issues. No just saying game is broken and sucks. Scoring system is trash, certain maps are trash, gen speed is trash, but also gen speed can get nerfed while keeping the ruin rework. Ruin never should've been essential to win. Any killer perk shouldn't be essential to win that's the thing. This game is definitely a brutally tough game to balance. By crying about random problems that aren't the core problems the devs will never know what to fix. As an entire community we need to fight to get gen speeds, scoring system, and maps fixed. That simple. Not change this perk and that perk and this streamer said this, this streamer said that. Fix those core issues and everything else will honestly balance out. Then the remaining slight things that might need changing will be easy to see and can get fixed after.

  • Respectfulnancymain
    Respectfulnancymain Member Posts: 1,816

    I play billy and everygame is a merciless so idk why you guys complaing

  • Rlabotath
    Rlabotath Member Posts: 126

    You also are the Survivor who complains when you play against slowdown Freddy because it's "unfun" and want the slowdown removed from the game, right?

    No matter the skill of the killer, you have to play absolutely perfectly, meaning win every mind game, end chases quickly, stop sabo plays, not get flashlight saved, play perfectly around DS/unbreakable/BT/Adrenaline/SB feathering/Pallet stuns/Pallet Blinds, and after all that you'll probably get 1k if the Survivors make no bad choices. And that's playing by %90 of the "Survivors handbook for Killers" rules, meaning not using NOED(because unfun), any slowdown (since unfun), not chasing saved or saver after unhook (because tunneling is unfun, and revenge is toxic), must be at minimum 40 meters from hook (because camping is toxic), and not using basement (because basement is unfun). Do you see why millers break a few of your precious rules? Because playing killer is a chore playing by your rules, and ranking up is impossible. Do we expect you to play by our rule book? I don't, I just don't want you to expect me to play by your rule book either.

    People who play against me know that I'll bring an ebony mori, and if you're toxic in game (abusing ds invuln, tbagging at loops), you get morid after hook one. If you play properly and well, it's as if the mori doesn't exist. I sometimes get 4ks, sometimes I get screwed, sometimes I get 50/50. Any self respecting killer understands this. What we're wanting is for games, while not playing toxic builds, to not feel like a chore. Many of us also play Survivor and hate playing survivor as well, since you can power through gens stupidly fast, nothing exciting happens, most everyone gets out stupidly easy, and back to waiting simulator. The reason half my games are losses on survivor is either A: no mither builds, or B: Playing stupid because I'm bored of the same mindless matches, so I legit int to give the killer a chance.

    I agree with the people who've said this game needs to be balanced around fun, because right now, it's not fun at all. I have more fun playing Soul At Stake with 300 ping, or IV, which might be cartoony, but is still fun.

  • Mc_Harty
    Mc_Harty Member Posts: 3,293

    Sorry killers don't get fun.

    Come back in the next month or 2 where we rework 1 map out like 20 that needs to be changed and won't fix how fast the games go.