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Since Breakable Wall is inserted in Killer Shack, shouldn't the basement location change?
Hi, please consider this revamp if you are going to apply it across all maps:-
1) killer shack is no longer high risk high reward
2) not mindgamable any more
Best way to solve this is to:-
1) bring 2 windows back to killer shack and keep the basement - making it more challengaeble
2) change basement location to a looping area which is high risk high reward.
One fundamental point to note on the above, u have bamboozle perk already. So, why bringing breakable wall to a killer shack which completely kills the perk? Please seek good revamp approach . As a survivor Main. I play the game to enjoy the loops rather than only keeping distance with the killer and doing Gens.
Please let me know what u think in the comments below
Comments
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I can recognise that this is bait, but it still stings the soul.
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You lost me at "killer shack is no longer high risk high reward"
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Survivors already shacking in fear of losing their uncounterable shack loop, haha!
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Yeah, shack had no counters at all....
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I meant if u loop in the shack while injured. It could either prove rewarding buy saving time for other survivors to complete Gens or the other way around which is getting caught/hooked in the basement.
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But basement is not supposed to be "risk-reward" for the killers at all..
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