Countering a mori
Can we please have a mori animation stopped feature?
Like, blinding the killer or dropping a pallet if they're moriing there stuns the killer?
What do you guys think?
And yes killers, give the keys a 10 seconds loading time to open hatch, I'd aprove that too.
And yes survivors, make the mori work only after all survivors have been hooked at least once, I'd aprove that too.
Killer and survivor rank 1, xbox, Trapper and Bill mains
Comments
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I actually have something to help out with on this as I am too, a Bill Main
Mori's are hard to counter, but like everything that exists in this game, is counter-able
Mori brings fear to the surviving team, as it hurts the survivors incredibly when one dies out quickly, however the Mori has a catch nobody notices.
Some killers have longer mori's than others and cannot do anything but kill that one survivor, which I believe is up to 15 seconds if we ignore the time it took to down the survivor in the first place. During this process, the survivors can be working on generators and getting out. If you don't wanna be mori'd I have you covered.
This game has 2 aspects to it, Stealth and Russian Stealth
Russian Stealth is what the Mori profits from, as this stealth is being aggressive and not stealthy
Stealth the mori does not profit from the best, as in order to mori a survivor you first need to hook the survivor. All the Mori does is limit your lives to 2 downs, first down is hook, second down is death. So remaining quiet is what you need to do not to die.
I usually die from the Mori because I like kiting the killer
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Dont save the guy until the last moment and gen rush. If killer tries to mori you try to wiggle and you can glitch out of mori. I had it happened to me once.
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Maybe have two Mori animations? First one breaks the survivor, second actually kills them. Many people have stated they want it to be a two hook thing.
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Having it activate after two hooks kinda ruins the whole point of the mori.
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Nah, I'd like it if it only worked after all survivors have been hooked at least once, that's how I use it, no tunneling, good mori killer
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Being able to stun the killer would have to vary depending on the animation. For instance, once the chainsaw goes through the Meg's back it wouldn't make much sense for someone to drop a pallet and have everything be fine. Or for animations like the Clown or Hag, it wouldn't make sense for the victim's body parts to be sucked back into them because the killer got blinded.
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Oh c'mon. You don't want to snap that toxic Dweets arm like a chicken bone? Or see David's back snapped as the killer pantomimes it like a Mexican Wrestler?
Being broken all match is a huge disadvantage as well.
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Damn, true... Even though moriing someone through a wall doesn't make sense either, hehehehe. JJK
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I never get moried, how? if the killer makes an hidden offering i restart the game, i cant get banned for that because IM NOT INGAME. is like how the killer DODGES the lobby when see 2 flashlights. a very ez solution.
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You get penalized for countering a mori now! lol
I just would like to see the ebony mori go, and I have seen it suggested that Cyprus mori become basekit, I would support that in a trade to get rid of ebony.
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If i drop two survivors next to each other can I do a double mori. Plz devs.
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moris 👏 ruin 👏 the 👏 game 👏
keys too
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So does the killer also get a counter to DS then?
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You want to counter a mori? Don't worry about unhooking until he is close to death, also bring a toolbox. 4 toolboxes beat anything a killer can bring, including an ebony mori.
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I think I have a better mori counter: avoid being hooked.
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