gen slowdown
If generators don't get slower this next patch it will be rough, rn everyone finishes them in 3 mins if they feel like it
Comments
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There are no known plans (other than perks) for reducing the speeds this patch.
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Improvise. Adapt. Overcome.
That's what you do as killer to stop gen rushing.
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That's BS , i would've say the same thing if Machine gun was still a thing , would say that too? No of course you would've cry like other survivors .
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I don't even know what that is/was.
I'm just saying it's not hard.
I play both Killer and Survivor.
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Machine gun was : Save the best for last + unrelenting you could recover very fast from each hit. Could you adapt over taking a hit + another hit 3 seconds after?
I don't know how you could adapt against genrush if Looping around pallets/ stupid jungle gym / Looping around structures is still in the game , if i had to chose i would prefer the gen rush to be nerfed
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keys have to get removed, I think 3 hooks are too much rn because of the "second chance" perks, there are tons of issues with this game and it is pretty irritating not gonna lie all I see is borrowed time, DS, adrenaline, unbreakable, dead hard, meanwhile we as killers have to come and pay money buy killers to get their teachable perks aka pop goes the weasel or wait until you get it from the shrine I want to have fun not to have a chore on my list and pay while I'm at it as well
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You seriously just said that you think survivors should only have to be hooked twice? Wow. Just wow.
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Idk man I'm not the only one who thinks that though I'm pretty sure there are tons of people out there who think same high level pros as well not only your average player
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But that would mean "make ebony mori basekit". I mean, come on, which high level pro ever said that?
But I also agree that the gen rush need to be fixed. There was an idea about the warmup phase that slows gen repair by 50% until the first chase starts. That would help a lot. Or simply don't spawn survivors beneath a gen! In literally every game I need to walk less than a second to start repairing a gen. If the killer is not heading this gen immediately or gets "interrupted" by a chase, the gen is done 80 seconds later. And there are 4 survivors that have a chance to do that, meaning, normally the first 2 gen pops are nothing of a challenge.
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The 3 hooks on top of second chance perks on top of current gen speed is a deadly combo and leads to boring repetitive gameplay, it's not about the 3 hooks it's about the other stuff overlapping each other and making everything ridiculous even a survivor running is ridiculous at this point, this is me exaggerating about not making survivors able to run but yeah it is pretty much in the survivors hands to do what they desire at this point
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But then I think it would still be the worst idea to go down to 2 hooks per survivor. People complain about gens being done in 5 mins and that should be the solution? I guess not. Adress other points
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