We have temporarily disabled The Houndmaster (Bone Chill Event queue) and Baermar Uraz's Ugly Sweater Cosmetic (all queues) due to issues affecting gameplay.

Visit the Kill Switch Master List for more information on these and other current known issues: https://forums.bhvr.com/dead-by-daylight/kb/articles/299-kill-switch-master-list
The Dead by Daylight team would like your feedback in a Player Satisfaction survey.

We encourage you to be as honest as possible in letting us know how you feel about the game. The information and answers provided are anonymous, not shared with any third-party, and will not be used for purposes other than survey analysis.

Access the survey HERE!

Deathslinger is a poor man's Huntress.

Discuss.

Comments

  • edgarpoop
    edgarpoop Member Posts: 8,463

    Clown and Legion have company.

  • OrangeJack
    OrangeJack Member Posts: 464

    Demo's lunge is better.

  • Nos37
    Nos37 Member Posts: 4,142

    There are many perks (plus the Exposed status effect) that trigger off basic attacks. Huntress does not benefit from these while the Debts-Linger does.

    Sure, I cannot shoot 5 harpoons before needing to go to a locker, but at least I don't have to drop a chase almost entirely to go hunt down a locker. (Kind of fitting that the Huntress "hunts" lockers... seeing as she likes to collect memoribilia and clothes from victims.)

    The projectile speed for an uncharged hatchet throw does not let me "quick scope" without the survivor having time/room to juke.

    Also, the Debts-Linger is not humming from a mile away.

  • brokedownpalace
    brokedownpalace Member Posts: 8,813

    No.

    Discuss.

  • TheRockstarKnight
    TheRockstarKnight Member Posts: 2,171

    They're pretty different.

    It's sad that most of the time Huntress will be a flat out better choice, but there are some situations where Deathslinger can shine.

    I just wish he had more going for him than his music being bugged/too quiet, being able to use the Exposed effect, and him being able to counter specific loops by quickscoping before the Survivor can react. It just doesn't feel very... worthwhile(?) to me.

    Like, I don't really get why I'd buy him or want to go against him outside of "OMG HE HAS A GUN!" or "OMG HE IS A COWBOY!" Oni is a poor man's Hillbilly, but at least he has some inspired and pretty interesting power design as well as being fun as heck to play as and go against.

    Maybe I'll get it eventually, but for Deathslinger I just don't see the appeal.

  • NICK714
    NICK714 Member Posts: 173

    no, he is better

  • Steve0333
    Steve0333 Member Posts: 529

    Deathslinger is much easier to use. Getting hits with deathslinger is easy even for beginners whereas with huntress it takes much more practice.

  • EvilJoshy
    EvilJoshy Member Posts: 5,295

    She wasn't going to be free. The devs issueed a challenge before her release. It was like break a million pallets or something within a week. We did that. Hence why she was free. Otherwise they would have charged us for her.

  • ChiTenshi
    ChiTenshi Member Posts: 877
    edited March 2020

    People need to get used to how he works. It's a bit silly when people are expecting to master the Killer in 1 day.

  • undeadcookie
    undeadcookie Member Posts: 198

    But she's free now, so she's more of a poor man's Huntress than the dude who costs like five bucks lol

  • EvilJoshy
    EvilJoshy Member Posts: 5,295

    Shes only free because we completed that challenge.

    and yes the paid version is weaker :P

    When they announced him I called it. I said he was going to be huntress's version of bubba.

  • NICK714
    NICK714 Member Posts: 173

    to give you an idea I have high rank in Rainbow six, overwatch and CS: GO xD

  • NICK714
    NICK714 Member Posts: 173
  • Haku
    Haku Member Posts: 614

    Yet to see how to play against him. His shooting is so fast that you just cannot run him the same way you do the huntress. I just don't see what you do in open fields. Usually you duck against the huntress behinde objects when she wind up her hatchet but here he is doing it instantly and you have no time to react. Same around pallets. You drop them early vs her or continue running if you think she is going to hatchet you or even hear her. Vs him you have no choices - no mind games because he will insta shoot u if you don't drop the pallet. If you don't have enough time to move away from the pallet he will again shoot u. If you stay at a pallet to stun him he will shoot you since hes range and again it is insta shooting. Seems like a killer that they didnt put much effort into.

  • Science_Guy
    Science_Guy Member Posts: 2,034

    Slinger is significantly stronger than the Huntress.

  • brokedownpalace
    brokedownpalace Member Posts: 8,813

    I mean if the devs set up a challenge like that then they fully intended for her to be free. They weren't like "There's no way those pesky players will be able to beat this!.... Oh darn, it looks like we'll have up give her away for free now.. :("

  • NursesBootie
    NursesBootie Member Posts: 2,159

    Explain why. He's 110%, only got one shot (no snowball potential) and is useless at most pallet loops. Now you. How is he better than huntress?

  • Hopesfall
    Hopesfall Member Posts: 828

    My biggest issue is spearing an injured survivor should down them. It is asinine that you can spear an injured survivor, and they walk away as if nothing happened simply because they threw down a pallet early or something else broke the chain. Nothing like that happens for Huntress.

    Spearing an injured survivor should be an automatic down, period.

  • Science_Guy
    Science_Guy Member Posts: 2,034


    First of all, Huntress is also 110% so that has no bearing on whether or not either of them is better than the other. Both him and Huntress also have similar abilities to punish pallets (useless? Come on.)

    Huntress' power is significantly worse at long range because even bad Survivors have the wherewithal to look behind them and juke it. If a Huntress gets a shot off at a distance, the Survivor messed up. The Deathslinger's shot is quite different, and while also dodgeable, is much harder to juke. Deathslinger can get shots off where Huntress would never have a prayer.

    Deep Wound after Hit is a straight, objective, upgrade over just injuring them.

    On balance, hitting with a hatchet is worse than reeling Survivors in. That's not even getting into to the fringe cases, like at the Hatch or the Exit gate where it's a difference between a kill and an escape.

    Huntress' power requires lockers to reload. This means that when she runs out she either has to commit to a chase without a power (not an uncommon occurrence considering, again, the hatchets aren't particularly difficult to dodge) OR generally lose the chase entirely by breaking off to reload. Deathslinger's reload costs far less time.

    But Deathslinger's biggest advantage by far is that his power actually has synergy with other perks. The fact that his power plays into his M1 opens up a variety of combos, from STBFL, NOED, Haunted Grounds + his own Retribution, none of which are effectively utilized by the Huntress.

    Pound for pound, Deathslinger blows Huntress out of the water. If some of you would actually try to get better at the game and maybe try to change the way YOU play instead of complaining about BHVR not handing out buffs all of the time, you might come to realize that the one who's actually the poor man's knockoff is the Huntress.

  • Peanits
    Peanits Dev Posts: 7,555

    I wouldn't say so. I felt that way at first, but the more time I spent playing with and against him, the more I realized that he's actually very different. Huntress does better at long ranges and in low loops (she can throw over stuff and curve her hatchets). This guy does better at close range in loops with high walls (he's got no windup time, giving him way more opportunities to use his power). He's also has no lullaby, so you can show up and shoot someone before they even know you're there if they're not paying attention.

    Having played a ton of Huntress, I wouldn't say that one is objectively better than the other. Each is better in different scenarios.

  • TAG
    TAG Member Posts: 12,871

    Considering that Huntress can down from healthy faster than Deathslinger and can potentially down through a dropped pallet unlike Deathslinger, I'm not convinced that Deathslinger is better at close range.

  • Hopesfall
    Hopesfall Member Posts: 828
    edited March 2020

    could you elaborate on the reasoning for a spear on injured survivor not downing them? all they have to do is drop a pallet early and getting hit effectively punishes the killer more than survivor, for getting hit by the power.

    that'd be a down for Huntress.

  • Peanits
    Peanits Dev Posts: 7,555

    To give an example, you're not getting a hatchet at a long wall short wall unless the survivor gets greedy, in which case you can just M1 anyway. You'll see them running around the corner, but if you start to wind up a hatchet, they'll get around the corner by the time you can throw it.

    Meanwhile with the Deathslinger, you see them, you can hit them. It doesn't matter if they're near the corner or not.

    There's a lot of instances where you can get hits with him that the Huntress could not purely due to the lack of a wind up.

  • johnmwarner
    johnmwarner Member Posts: 3,793

    Wow a 4K man you must be a great player...

    This right here, a 4K doesn’t mean much even in red ranks anymore because a lot of red rank survivors are potatoes (I am one of them lol)

    just like getting zero kills as Freddy against an optimized SWF doesn’t mean he’s weak or the player is bad.

  • SMitchell8
    SMitchell8 Member Posts: 3,302

    Deathslinger is better.

    1. No hum. Adding Monitor drags the terror radius right down so you can pretty close unnoticed.

    2. No need for lockers to reload

    3. Harpoon is so much easier to hit with than hatchets

    4. Better perks


    I've enjoyed DS so far. Only negative is having to reload the gun after every shot.

  • TAG
    TAG Member Posts: 12,871

    I'll give you the example, but I'm gonna need some convincing that the number of actually relevant instances are actually significant enough to actually make Deathslinger at least comparable to Huntress at close range.

  • Shocktober
    Shocktober Member Posts: 678

    Easier to hit than hatchets? You gotta be nuts. The hitboxes for hatchets must be at least 4x bigger than the harpoon.

    Overall, I find him to be totally garbage. Probably the worst killer in DBD. I am gonna refer to him as memeslinger from now on. I feel better on clown than this guy.

    It's a high skill, low reward power. Half the time you hit an injured survivor with it you can't even down them because there is a box or something in the way and that's too much for the memeslinger to handle. Probably the best thing i've been able to do with it is stop an injured survivor from unhooking but someone like myers would stop that by just murdering them in 1 shot before they can even get close.

    The hitbox is tiny and it feels like the harpoon is just going through them half the time without doing anything.

    I've only gotten 4k wins with him against good rank 1 survivors by playing cheesy AF.

    His perks are just awful too. Especially gearhead. "I can find what gens survivors are on after 2 attacks AKA downing someone". Gee, so thrilling tremors or BBQ? If you get it by basic attacking 2 separate survivors then you already found half the team.


    Meanwhile, what do survivors get? Instant medkits back into the game.

    Let's remove instant medkits because they are OP and then add them right back a few patches later. It's good nobody has caught onto the fact you can use the new perk with a styptic yet, for an effective reusable instant medkit if the killer doesn't find and force the syptic pop.

  • Devil_hit11
    Devil_hit11 Member Posts: 9,158
    edited March 2020

    I have been having blast playing survivor against this guy. I've been getting 3-4 generator chases against him. I am having so much fun as survivor but seriously question whether the player playing Deathslinger is having any fun. I don't really see the point in landing 8 meter shot because you'll be in lunge range most of the time. Even if you shoot harpoon slightly before they get to a pallet, you could've done same play by hitting a survivor after they drop the pallet or vaulting a window with huntress axes.

  • OmegaXII
    OmegaXII Member Posts: 2,220

    Huntress can down survivors at pallets. Deathslinger don't.

  • K1LLR0CKNR0LL
    K1LLR0CKNR0LL Member Posts: 176
    edited March 2020

    It's also way easier to hit hatchets. In the time it takes to harpoon, hit, reload and do it again I could throw and land five hatchets and still have time to go reload at a locker. And if you miss one harpoon it might screw you for the whole game.

  • edgarpoop
    edgarpoop Member Posts: 8,463

    I think he's bad, period. Not necessarily because of Huntress comparisons. There's no compelling reason to not drop pallets early against him. The worst he can possibly do after a pallet is dropped in many instances is spend a lot time applying deep wound. He's inefficient in every area. Using his power involves risk of a miss, plus time spent reeling them in, plus a weapon wipe, plus a reload. And you have to do that twice unless someone manages to get run down by a 110 killer, and at that point you could down them with anyone, so why Deathslinger? High risk, low return.

  • NursesBootie
    NursesBootie Member Posts: 2,159

    He can injure people at pallets, but can't down them. (regarding most loops, except the unsafe ones where you can get a hit anyway with 115%)

    I don't know why you are even talking about deathslinger at range, because he got 18 metres. Huntress got unlimited.

    Deep wound is a joke, look at legion.

    Hitting a hatchet is WAY more rewarding, because you got less cooldown than an M1 (without perks) AND you don't waste time reeling the survivor in. Even in clutch situations you can get two hits faster with huntress than with deathslinger.

    Huntress needs a locker, thats true. But she got five charges, not just one. FIVE is five times bigger than ONE. Additionally she can carry even more hatchets with addons. Deathslinger can't. He got no snowballpotential and uses more time to get five shots out.

    The M1 disadvantage just forces you to play STBFL to get the same efficency as huntress. It opens up some synergys, but thats it. Nothing really mindblowing.

    The only real advantage he got is the missing wind-up. That's it. Nothing more.


    I got 1500 hours m8. Don't discredit people for saying their opinions and try to give them good arguments instead. Your turn again.

  • Dwight_Confusion
    Dwight_Confusion Member Posts: 1,650

    Or you can use shards? I did.

    He's a slightly better version than huntress. Not be much, slight.

    The terror radius and use of use with gun is easily better. He doesn't just injure he deep wounds as well. Huntress can be heard coming far away