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Please make deathslinger 115%

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Hear me out, Caleb is one of the funnest killers released but fun and viability are two different things

Hes going to get genrushed in almost every high level game for no map pressure at all.

I see some people saying allow him to pull survivors over pallets but i believe just changing his movement speed to 115% will be good enough for ol' deathslinger

So please at least consider changing him to 115% devs.

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Comments

  • Member Posts: 2,533

    I've played against at least five rank 1 Deathslingers tonight (20 red rank ones)

    He's a pretty dang good Killer if you can land your shots. Also, he doesn't really loop because fires fast enough to have opportunities to land shots on long/medium walls. Dropping pallets is only useful to stop him from reeling you in when he hits the shot... you'll almost never be able to pallet stun him. He's 110% because he doesn't need the speed to end chases because his weapon can do it, since it's ranged

  • Member Posts: 175

    I think that's too much, I just want hitscan T_T aint too much to ask

  • Member Posts: 190

    I agree, he should be 115% but shouldn't do damage or deep wounds unless he reels you all the way in.

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