Now that we lose addons after each trial...
Can we have some kind of a crafting system where we create or discard all our useless addons in exchange with BP?
I mean,we got battle pass now,so why not this?
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Why just not revert this really really stupid change?
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Does the White Ward retain survivor addons? If not maybe that should be updated as well.
I wouldn't mind a crafting system personally if it wasn't overly intrusive to gameplay.
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It is still in the game that you lose your Add Ons when escaping while burning a White Ward? This was on the PTB and was mentioned. This is the most stupid thing tbh, dying is better than escaping at this point, because the Add Ons are worth at least 6k BPs, while escaping only grants 5k BPs.
And yes, I would agree, they just changed it to give some "Nerf" to Survivors to please Killers. It makes no sense at all, considering Survivors have more than double (almost tripple) as many Add Ons and Items as Killers AND get way less BPs during a Trial.
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Spotted the survivor main.
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I don't really get the reason of that decision as well. Maybe to make the addons get lost equally like killers addons? But playing survivor already gives far less BP than playing killer.
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So white ward will only keep your add ons if you die now? 😳🤣
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Run ace in the hole you keep add-ons also you could just 99 the item
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99% doesn't make a difference anymore.
You don't lose it our your add-ons for 100% it, you lose your add-ons when you Escape.
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Ace in the hole exists
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tHe cHanGe waS fOr cOnsIStenCy
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I never said it didn't.
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what does that do? does it now give more of a chance of keeping addons?
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It guarantees that you keep the add-ons on any item you Escape with.
Or it's supposed to if it works correctly.
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was that a new edition with this update or was it always like that?
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It's new, as is losing add-ons. It wasn't an effect before because add-ons weren't lost before.
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oh yea i see on the wiki it now has a 50% of keeping them/not being used up
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I believe you misread.
It says you have a 50% chance of getting two add-ons through Ace In The Hole and that the ability to keep add-ons is not based on chance, but guaranteed.
10/25/50 % chance to find a second Add-on of UncommonRarity or lower.
Ace in the Hole allows you to keep any Add-ons your Item has upon escaping.
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Dude,some people don't like ace in the hole just so we can keep addons.It's like saying run calm spirit to counter doc spotting you.
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It is an option that I do. you could run the perk or just not use items
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