Where are the mindgames?

So I think in the last few month I aknowledged a serious lack of mindgames in my games.

Red rank games seem to be like this atm:

Gens Over frens --> finish the gen that you are sitting on even if it cost some one elses second phase.

Commit to a gen until the end --> People abuse the bugged grab to finish a gen even if the killer stood right next to them.

No healing --> You are rescued from the hook? Not heal at all and do a gen where you have a locker next to you so you have your 60 seconds of invincibillity.

Adrenaline --> So thiss playstyle of not healing and all makes the gens go fly. Adrenaline is the last piece of fast games. Its always nice ^when you see everyone become healthy at once and if someones on the hook and gets resqued it still gets the health state after unhooking.

BT --> If someone gets unhooked the second you turned arround the unhooked person will often follow you because of DS Unbreakable BT combo. This just wastes you time, but if you dont slug them you will get a person with 60 second DS hopping on a gen.

Chases being short --> Thats the thing I wonder about, sure there are some people who know how to run tiles. Its impossible to win against a team of them because they will also do the gens really fast but also run you for a longer time.

But Most survivors dont last 20 seconds in a chase. You really need nothing but doing gens to win atm. Perks win the game for you.

Im sorry, but If I dont miss one hit in a trial and they still escape because gens flew away and meta perks blocked many of my movements... is this fair?

There are not mindgames at pallets anymore, i get the hit with ease because they are potatoes... but they still do gens.

I feel like survivor has no skill involved anymore. Its too easy.

I only play survivor for the archives and I got rank 1 with ease. But im not a good survivor by any means, I just did the gens and unhooked people. No escape needed to pip.

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