What do Survivor mains mean by "Boring"
Im actually curious to know what they mean since i hear it so often. Anytime Freddy, Oni, Spirit, Doctor or Billy are brought up, even Ghostface, they say its "boring" to go up against them. WHAT DO THEY MEEAANNN!!!!!???
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I have never read the words "boring" combined with any Killer on your list beside Freddy. For Freddy it is simply the braindead playstyle - sleep mechanic is boring (but sadly the best way to implement it) and if Freddy is reverse-bloodlusting with Snares, this is simply boring. And a lot of Freddys are doing it.
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The literal meaning, I would say.
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They use words and phrases like "this killer takes no skill", "braindead killer", "boring", "annoying" etc to refer to killers who can't be bullied or looped for 5 gens.
On the contrary, DS, BT and survivor in general require a lot more skill according to them
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If you're sweaty, kill everyone desperately, tunnel someone, slug everyone at 5 gens.
That's boring.
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That's their favourite excuse to nerf any killer/perk that is somewhat useful. Once devs see that survivors aren't having fun with something calling it boring they'll look into why do they call it boring and do "adjustments". All good killers/perks were called boring many many times and decent portion of them were already changed. Only few remain that weren't "adjusted" yet and hopefully devs won't change their mind about them and actually change them for the worse to appeal to these unjustified complains.
Isn't it funny how they never call weak killers with very simple powers boring, probably because they win against them easily which isn't boring for them.
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I play both sides, but the killers I find the most boring to play as and go up against are Freddy, Hag, Nurse and Spirit. Any other killer is fine with me, I would rather face a Legion than these 4 killers.
Hag and Spirit make me want to sh*t my pants
Freddy is just 🤮
Nurse I don't really care about.
So whenever I get a game with these 4 I just start feeling really bored.
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HAve you ever tried to adjust your playstyle vs those killers?
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Because those killers are currently flodding the market and playing against the small killer all the time become monotomous asf. For me personally when I findout it's a deathslinger I just either gen rush him with my friend or let him kill me on hook. It's not so much the killer but more so the playstyle of the people playing and people already knowing what perks the killer is running because every single killer runs those perks.
Freddy: Surveillance
Oni: Infectious Fright
Spirit: Stridor
Doctor: Make Your Choice
Billy: Infectious Fright/Bitter Murmur
Deathslinger: Monitor and Abuse
Ghostface: Make Your Choice
These perks with BBQ and Chili, NoED, Whispers, and Bitter Murmur are so common on all killers it just takes all the fun out of going against a killer because you're forced to play a certain way ALL the time because everyone is pretty much running the same thing with the exception of 1 skill.
The most fun killer I went against recently was a Billy that ran PWYF, Bamboozled, Make Your Choice, and Bitter Murmur. Watching that man NASCAR around the map, getting stacks, and cucking us in chasing and watching him zoom around killer shack to mow us down was the funniest/scariest thing ever. He got the 4K and I was happy he did because we got a good show out of it.
And yeah i get "Survivors are supposed to die. You're not supposed to have fun. It's our job to kill you not entertain you." But remember this is a GAME first and if people aren't having fun they're going to find ways to do so hence why SWF is so popular. And if people aren't having fun due to being tunneled or constantly dealing with a certain play style they're going to run perks to deal with that to attempt to have fun.
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And killers say these same things you're saying about survivors. And the devs are listening to killers, nerfing toolboxes and changing the so called Ironworks God loop. I'm a survivor and I'm bored with Ghostface because he's been in most of my trials over the last couple of weeks, even more than Doctor. So I'd like to see some other killers, just played against a Trapper for the first time in about a month, but yeah tired of Ghostface.
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When they don't win is considered "boring"
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It's usually considered boring when you already know what a killer is going to be running before you even get the chance to find out (every single Freddy player runs BBQ and Pop) and/or a killer's specific play style is practically unaffected by how good a survivor is (e.g. Spirit using Stridor, Freddy spamming snares until the survivor is downed)
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Anything strong really because they know whining enough will probably get it nerfed. The only actual boring thing in this game is a Forever Freddy and that's it.
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Doctor, Clown, and Freddy imho are the most boring killers. Though Billy is pretty high up there.
Boring is I find little to no enjoyment in playing them. I would rather die on first hook then actively play in the match.
Doctor takes any issues with finding people and removes them plus the constant madness is irritating in my ear.
Freddy is just obnoxious. Not as bad, but the dream world if annoying on both sides.
Clown takes some skill, but really takes out a lot of skill to counter loop. Also need Ether Volume 5% and Flask of Bleach added to base.
Billy I just hate listening to the non stop Bad Billy's who have the need to try and back rev or instantly return to the hook every time. There's a difference between a bad and a good Billy.
If I find no enjoyment in playing against 3 of these killers and the pretty common bad Billy. I don't plan on playing.
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Most survivors I face really are not about just escaping. I get more enjoyable conversations out of 4k matches where I was unpredictable. If it was Trapper I ran, I'd figure out the routes being used and place traps in the middle of nowhere, seemingly. They were placed there because I knew they would travel there if I interrupted the route they normally use. The window is not trapped, but the obvious path to the next loop is. Then I'd peel off a chase when the survivor broke LoS near a gen that is near 50%. Quick grab or hit on another survivor and nobody feels safe anymore because they can't predict what I'll do.
I almost always get comments about how fun it was.
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Ofc they do, there are many killers equally biased as there are surviors. Unfortunately, killer nerfs/changes are easier to push out since they affect only the single changed killer. With survivor general nerfs it's far trickier since you can't really nerf survivors as a whole unless you want to anihilate solo surviors. Survivor's biggest weakness is matchaking putting potatoes where they don't belong. If rank 1 survivors played like rank 1 are supposed to play then all high tier killers would have much harder time to preform well. It's easy to call something killers have too strong when your team is full of players who aren't playing at the needed potentical for the rank they are at.
If you want diversity, ask for buffs to low tier killers. Both freddy and doc are beiing played far more then before their rework (at least I see them more then 1 out of 20 games like before their changes) and nerfing them would definitely not make killers like clown more played.
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In my opinion a boring game is a killer who only slugs or a tunneling, camping killer that way you really don't even get to play the game.
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When a killer takes no skill to use and takes no skill to counter, like Clown, Spirit and Freddy. In two cases you have to camp pallets, in another, you have to guess every action, no skill on both sides.
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You either played in a boring way (like hard camping, hard tunneling, or trying down all four Survivors first before hooking them) or the Survivors are just salty they couldn’t loop you for five gens.
Doctors always running MYC? What kind of Killers are you going up against? Most Doctor builds usually consist of gen perks or the PWYF+Nemesis combo.
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I wish I got that. If I get another MYC doctor with Overcharged+Pop Imma scream. IDK if you can even use those perks together but I think you can.
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I'm not a survivor main, but for me "boring" means calculateability.
Freddy ports to your gen? He'll have PGTW. Freddy starts walking around a dropped pallet? Snares meghead!
Injured David goes for a save? He'll have BT and DH. Unhooked Claudette jumps in a locker? DS 5head.
Just Calculateability. That's it. xD
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Any Killer that cannot be countered 100% by hopping through a hole or by dropping a piece of wood is boring
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I am not a survivor main but I have been known to comment on a game I've played as a survivor being boring in post game chat.
This is usually because:
Hardcore camping
Hardcore tunnelling
There are other things I find boring it play against but I'm unlikely I'm comment in the post game chat about it - These being:
Freddy with Pop, BBQ, Thana, Dying light, swing chains. Just multiple slowdown perks/addons stacked up on top of one another.
Hillbilly - Ones who just stand behind you with the instasaw. Nothing can be done. I'm down. Ones who are bending round corners etc I am fine with. You've taken the time to be really good.
Huntress - Iridescent head. The most BS add on in the game.
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Boring is that there isnt any actual game to be played, no fun/fair challenge, rather you will just lose and waste your time.
Forever Freddy is really one of the few that fits this discription though
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It just means anything that gives them a hard time. They call it it boring or unfun hoping it will scare the devs into changing it. When what they really mean is they dislike the fact that killers like Freddy and Spirit can't be easily looped and bullied like most. NOED and slugging are "boring" but what they really mean is they didn't get an easy escape or get to hook rush a killer to get an easy save.
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Lmao, wait a minute, this is actually the right answer.
I mean seriously, you can't tell me that a burn victim, with a homemade clawed glove who is bleeding through generators, flickering in and out of visibility, and creates pools of blood through which the souls of the damned grab and tug at you as you run past is BORING.
But pre-rework Freddy which made sitting on a generator and holding m1 10x slower was not boring???
You're not fooling anybody survivor mains. Especially the fellas like me who play both ######### sides
To me as a survivor the only "boring" situation is not one that is killer limited, it's any killer who decides to camp. Camping is no fun for anybody, the guy camping gets to sit there, the guy getting camped gets to hang there, and I get to sit on a generator holding m1. Very cool gameplay fun guy (of course this doesn't include situations where the killer is forced to do so, IE super aggressively altruistic survivors, or it's the endgame and no generators are left, in which case I get it).
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As a survivor main I only consider it boring if the killer goes out of their way to make gen speeds unbearable. Forever Freddy is pretty boring, normal Freddy wouldn't be so bad if they didn't spam snares. Forever Legion (Double mend, Dying Light, Thanat, Sloppy, etc.) But aside from those, I'm down to play against any killer as long as they are willing to chase me.
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Pretty sure I've come to the accurate conclusion that survivors find a killer boring if he's good. If it makes it so they can't hold mouse one while watching youtube on the other monitor. They don't want to play against it, zzzzzZZzz.
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Basically slowdown Freddy if you mean "boring" and not annoying or unfun.
Use Swing Chains and Jump Rope, Thana, Dying Light and Pop and there you have it. M1 simulator ft. Freddy Krueger. That's boring.
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Boring = Hard in most cases. Usually forcing a survivor to play outside their comfort zone that deviates from their usual strategy.
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dont forget about being jumping from safe pallet to safe pallet. I think that if they made most pallet unsafe like on Strangers things map on big maps like coldwind farm it would be somehow fairer if not fair.
Im main killer but im rank 8 surv, and I get fun by trying to juke the killer rather than m1ing.
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When the method of countering said man is just "drop the pallet early" or "guess the right pallet" it becomes insanely boring/unsatisfying to play against him.
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Even though that same method is required for possibly half a dozen or more other killers?
You need drop the pallet early against a Huntress or take a hatchet to the face, you need to drop the pallet early against a Deathslinger otherwise take a harpoon to the chest, you should probably drop a pallet early on a Hillbilly or Leatherface even though you're at full unless you want to be chainsawed down into dying state, the legion that's running toward you in feral frenzy might make you more inclined to drop the pallet on his face rather than run the loop so he's forced out of his power and you're not injured and put in the deep wound state at the same time as three of your teammates, you're probably going to want to drop the pallet early on Doctor, if you wait too long you get shocked and stunned and he gets a free hit off you, if you try to run the loop on a Hag too long over dropping a pallet early she's gonna quickly drop a trap on one side of it and stay on the other making the entire loop unsafe and sticking a clawed hand up your butt, if you don't want the Demogorgon to shred your entire back you better drop the pallet early too.
Ah but as soon as Freddy drops a snare "It BeCoMeS InSaNeLy BoRiNg/UnSaTiSfYiNg tO PlAy AgAiNsT HiM."
Yeah right. *Deathslinger spits*
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Killers that are strong but very easy to play tend to have a boring playstyle, particularly in chase. Personally, I only think that Freddy is boring since his power is the only one that fits the criteria. I don't mind going against strong killers like Oni, Billy, Nurse, Hag, ect... since those killers have a lot of depth to them. Getting hit by an unpredictable Hag or a skilled curve from a Billy genuinelly feels like I got outplayed. If you compare that feeling to how getting downed by a Freddy because he placed a snare in the middle of the loop, and it just feels like a hollow loss. The same feeling you get when you get downed because of Spirit Fury + Enduring or (as killer) have all the survivors running to the "god loop/ex-infinite" on the map.
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Only killer I've seen be called boring by a large group of the community is Freddy, cause he is boring. And can people stop generalizing survivors as someone who just wants to bully a killer. Its not healthy at all.
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They mean “the killer is difficult for me and I can’t bully them.” That is exactly what they mean.
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People are addicted to being the victim. What can you do..
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I disagree 100% The Clown takes a LOT of skill to play. Knowing if it's a optimal time to throw a bottle, to know if it's a good time to refill your bottles, to know the trajectory arch of the bottle and to know if it'll even be worth it because the cool down from refilling the bottles is a punishment for failure. The bottles have huge limitations. They don't keep you from vaulting, they don't keep you from throwing pallets. They don't show your aura. They do screw up your vision, but only for a few seconds, and to top that off when he does throw the bottle he's stricken with a slow down for a second.
The Spirit you have to be a mind reader to know where people are going to go. So you have to really read the survivors. And Freddy to you have you spread out your pressure on 5 gens equally. It actually takes a shocking amount of skill to use an master these killers. I must say it's insulting to the people who take their time to really learn these killers.
In contrast every survivor plays the same. The only differences are the perks, but we all know all/most survivors are running DS, Spine Chill,Sprint Burst, Borrowed Time, Adrenaline, Dead Hard and Self Care.
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All i can say is I have fun with the killers, doesn't matter, freddy or anything else. what I find boring is the killers that play a specific way, doesn't matter they only play this way but even worse is the survivors that only want to do gens, then get out. usually what happens is i get nailed with noed, and they leave because of noed... don't want to risk it yet no one does totems anymore because oh my they take time away from doing gens! oh yea gotta finish the match in minutes.
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Really loving all the generalizations of Survivors equating "boring" to "difficult" or being "unable to bully the killer". You guys are the reason this community is so toxic.
You can bully a Legion (who is pretty easy to gen-rush) and still be bored with the game because of how his power works on a fundamental level.
In Freddy's case, he's boring AND good. I don't care if I bully the Freddy to his grave and he DC's, the game was still boring because of how his power works.
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For me, boring matches are those that end quickly. By all means, I am grateful that there are efficient killer players out there, but damn, how about they let the match go on for at least 5 minutes more, instead of 3 minutes..?
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Boring: Freddy, he's got literally everything in the game and usually goes with PGTW + Ruin along with an obnoxious playstyle, survivors are already tired of the same M1 gens just so this guy can TP and kick at any time he wants.
Doctor, his reworks were needed but jesus they topped it off a little bit too much, this guy just plays full TR, brings just as much slow downs as Freddy and is stupid as hell.
Clown, well, it's just boring cause he's lacking anything interesting and is more of a pain for the killer than it is for the survivors really.
TL;DR Overloads of utility and lack of counters suck, (Clown is just boring though)
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Its funny.
I made a thread a while back asking the forums who they thought people were going to go after after the Spirit and Nurse nerfs.
I proposed that it would be the Huntress. Because people find her hatchets annoying, especially Iridescent Heads, but I also stated that I think she is 100% the most fair and balanced killer in the game and doesn't need any nerfs or buffs.
Fast forward and she is one of the most complained about killers today. Some one makes a thread about Iridescent head at least once every day.
It makes one wonder if she actually needs changes or if people are just latching onto another bandwagon. 🤔
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Finally someone who gets it. I was a killer main when I first started playing, but I'm a survivor main now for obvious reasons. And to top it off I don't do SWF because I want to play how the game was meant to be played.
People complain solo survivor is hard when it isn't in the slightest. You either had selfish team mates, or they're too scared to work on gens and hop off at the slightest hint of a terror radius. It makes each game different because you don't know how your team will work together. People saying "boring" are just too stubborn to admit survivor is too easy these days. And it doesn't help when the current state of the game encourages killers to tunnel.
I'm not saying killers aren't unbalanced in some ways, but survivors are FAR more unbalanced than killers right now.
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Anytime I see someone refer to something as "boring" in this game I read it as "I don't like this because I suck against it and rather than getting better I'll just call it boring as an excuse to give up so I don't have to take an L."
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Or maybe, JUST MAYBE, behind survivor players are actually sitting normal human beings and the word "boring" literally just means boring? The majority of survivors is not just there hunting killers to bully
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Usually they mean it’s actually boring, as in, completely uninteractive. For example being slugged is boring because you’re essentially on a time out from the game. Freddy is boring because every match and every chase against him is basically the same. Whereas a match against, say, a Huntress, could go one of a hundred different ways. Your chases against her are interactive, you have to gauge what the person playing her will do and when. There’s none of that interactivity with Freddy, you know exactly what they’ll do and when like you’re playing against a bot.
There’s plenty of survivor stuff that’s boring as well for what it’s worth. People who run to those well known busted window loops every time they get in a chase... zzzzz. Dead Hard is pretty boring when it’s used at a loop. Being repeatedly blinded at pallets gets kinda boring.
Finding something boring doesn’t mean you necessarily want it nerfed, you just wish you didn’t have to play against it so much.
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This. Why does "boring" have to have some hidden meaning for wanting nerfs or something? It's just boring.
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You make sound everything impressive lol. M1 takes a lot of ability, you have to know the range of your hit, and calculate which side is the one the survivor is, and control the fact that if you lounge you might miss, see? sounds complex doesn't it?
I mained Spirit and Freddy, it basically boils down to chase through sounds and spamming snares and that takes no skill. it's 100% more respectable knowing how to mindgame hiding your red stain and faking pallet kicking, but hey, if holding m2 and letting the killer win the game for you makes you happy, i'm glad for you. Just don't call it skill.
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Nice insight, as skillfully made as your playstyle.
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