Hex: Huntress Lullaby buff/modifcation
Due to recent maps having been reworked/created, totem placements have been a lot better than previous maps which results in longer usage of those perks (unless someone is running Detective's Hunch or Small Game of course). A lot of Hex's usually remain hidden until an action causes it's presence to be known. Hex: Ruin = When a Survivor hops off a Gen, that particular survivor is notified on their screen of the Hex's presence. Hex: Devour Hope and NOED = When a Survivor is downed as a result of it finally being at the stage to insta-down survivors.
But for Huntress Lullaby, it's as soon as a Survivor hops on a generator. This makes the usage of what really is a great perk void because Survivors immediately set out to find it and destroy it. And with the old maps where it's usually always out in the open, it's wasted potential. I would recommend the notification of its presence be known when a Survivor regresses a generator. Or at the very least, when the first token is granted and Survivors land a skill check.
Comments
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It's actually whenever the survivor experiences a skill-check they get notified of it; regardless of whether or not they hit it.
I have been wanting a buff to Lullaby for ages. To make the notification for the Hex only appear when the killer has at least one token for it and a survivor gets a skill-check. I don't hold out hope they'll change this anytime soon, since the devs never mention it on livestreams, reply to the posts about it on here etc
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That's odd, I guess I haven't played against it for so long that I've forgotten the notification. I thought it was as soon as you're on Gen. Either way, that's still pretty bad since skill checks are so common when 2-3 Survivors are on a Gen. Especially when they use the typical meta perk, Spine Chill.
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