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D-Strike Needs Some Changes

Giraffee
Giraffee Member Posts: 12
edited April 2020 in Feedback and Suggestions

Hey, so I’m a survivor main (I know I know, half of you already hate me but just keep reading) and I was thinking about a way to fix D-Strike to counter tunneling and to not give the survivors complete safety.

DS requires a few changes but does NOT need a rework. I have a few changes that could make the perk more.. fair for both sides. (As “fair” as you can make it in this game)

First of all, DS should not have a timer. It will never run out, but if the survivor starts working on a generator, starts healing, or does anything altruistic it should go away. This makes it so killers can’t just run the timer out and wait for the survivor to lose it. But this also makes it so survivors can’t just be “immortal” while DS is up.

Another change would be to make DS go away once another survivor is hooked. If the survivor is still on the ground and not picked up a 15 second timer on DS starts and if they’re not picked up by then, it will run out.

Do I need to change anything? Or is it well off? Thanks for listening to my idea.

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