Is the game TOO competitive?

Victor_hensley
Victor_hensley Member Posts: 800
edited April 2020 in General Discussions

being a competitive game is alright, but I feel like there is a certain threshold that if you past, hurts the game more than helps? It would not be that bad, but the game keeps adding casual elements, like the game has lost it's personality. It went from a scary horror game that you try desperately to survive in no matter the devastating cost, to flashy cosmetics, annoying memes, and bullying.

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Comments

  • Con_Inc
    Con_Inc Member Posts: 138

    It’s a game a lot of ppl don’t seem to play to just have fun. It’s either try hard survivors or try hard killers. If I get 4 or 0 kills as long as I’ve had fun that’s what matters and I try to make the game fun for survivors by not tunneling camping. I let ppl go if they played good and the hatch is available and also message ppl gg when I had fun chasing them or being chased. As survivor idc if I live I try to help my team and go for saves at the end even if I know I’ll probably die just so someone else can escape as it’s a team game when you play survivor.

  • Sonzaishinai
    Sonzaishinai Member Posts: 7,976

    The game itself is actually not really competitive it just brings out such a nature in people

    It's a lot more enjoyable if you play the game for what it is, simple casual fun

    A lot of people don't see it like that though

  • brokedownpalace
    brokedownpalace Member Posts: 8,823

    In no way is this a competitive game. I'm not sure asymmetrical games can be.

  • ZoneDymo
    ZoneDymo Member Posts: 1,946

    The devs wont make up their mind on that front.

    If it was competative, a lot of aspects like add ons and mori's and keys and items should not exist.

    If its casual...then why cant I have a 21:9 aspect ratio resolution to run the game at, oh right..."unfair advantage" when even CSGO supports it....thought it was a casual game?

  • sulaiman
    sulaiman Member Posts: 3,225

    I dont know any casual game that says unfair advantages are ok for the game. Can you name some?

  • PigMainBigBrain
    PigMainBigBrain Member Posts: 1,893

    I've actually stopped playing as much because the game feels like its lost its spirit. Its no longer a spooky horror fest. Instead its just people try harding and min maxing and BHVR giving free information to survivors to the point where you can't be scared by anything because you know everything thats going on at all times...

  • AvisDeene
    AvisDeene Member Posts: 2,396

    Me too. I have some nice daily rituals that I could do, but when I think of the stress, I just click ready on my Claudette.

  • AvisDeene
    AvisDeene Member Posts: 2,396

    Piggies who wont allow me to boop the snoot are also sweaty try hards. I mean, let me touch that glorious snout and then stab me to a bloody pulp.

  • ZaKzan
    ZaKzan Member Posts: 544

    the game has a fairly low skill ceiling, so players want more competition to continue playing. This is true for any game really with exception of a few extremely fun games that are fun to play even casually. Unfortunately, the players go, for the most part, ignored, which is why you see extremely toxic behavior. Older players leave while newer players quickly reach the skill cap.

    In extending the life of a game, you either increase player retention or you increase player acquisition. With this game, the ladder was pursued, and like 95% of all games that pursue this method, the playerbase has become overwhelmingly toxic. If you can't have fun outplaying another person, you will have fun ridiculing them.

  • 28_stabs
    28_stabs Member Posts: 1,470
    edited April 2020

    It is competitive, because players play against each other. We have playsryles and perk combination metas that prove it. It wouldnt matter, if it wouldnt be competitive game.

    But Im bored of casual matchmaking. If devs dont want to change it, then I would like to see more info about other players in the final stats. Show how many gens each player did (repair points). Show the longest chase time for each survivor. Show how many totems each player breaked. And show how many protection hits each player took after unhook.

    BP is just bp. I can be doing anything but helping other players or repairing generators, and still get about the same or more bp than others (sabo hooks, hide in killer terror radius, farming protection hits and self-care points and get the escape, but playing it safe. Or I can just farm my team to death and easily getting more points than them.


    EDIT: DBD is BORING. Add more info about other players.

  • OniWantsYourMacaroni
    OniWantsYourMacaroni Member Posts: 5,944

    The game was never a true horror game to begin with.Of course people stop being scared over time,you just get used to the game and isn't that the case with any other horror game anyway?

    For me DbD is just a game where you survive against/play as iconic slashers and original killers mixed with a little bit of horror.

    Like many already said,DbD is a casual game but people choose to see it as a competitive game.

    I don't see any problems,honestly.

  • ALostPuppy
    ALostPuppy Member Posts: 3,398

    This game isn't competitively viable at all. And it also hasn't really changed in terms of the nature of the game. Simply put the more you play a horror game the less scared you'll be. If you've played this game for long enough it won't phase you anymore because you've seen everything a million times. People who keep asking the Devs to "make the game scarier again" fail to realise that these new elements will very quickly become either tame or downright tiresome and boring because you'll see it so much.

  • Fibijean
    Fibijean Member Posts: 8,342

    I think of DBD as a competitive game because the players compete with one another. By definition, that makes it competitive. But many others think of the word as meaning something more like "high stakes" or "viable as an esport".

    I think it would be useful to define what you mean by "competitive" and "casual", so that everyone is on the same page about exactly what the point is that's being discussed.

  • Victor_hensley
    Victor_hensley Member Posts: 800

    to be fair, I did say that they were TREATING their game as competitive, but the game is too unbalanced to be.

  • Victor_hensley
    Victor_hensley Member Posts: 800

    I don't like downplaying people (I actually consider this game to be more of a thriller than a horror game, but that's just me) but the game IS classified as a horror game on multiple occasion (most recently the mobile version release has a screenshot labeling it as a horror game). Also, by that logic, horror games do not exist. But I do respect your opinion being put out there.

  • The_Bootie_Gorgon
    The_Bootie_Gorgon Member Posts: 2,340

    Any time you put players vs each other, it becomes competative. Take a casual 1 on 1 basketball game amongst 2 non professional players. Even though it's a casual game of 1 on 1, each player is going to try to win.

    I hate what E-sports has done to the term competative.

  • The_Bootie_Gorgon
    The_Bootie_Gorgon Member Posts: 2,340

    Is musical chairs too competitive??? I remeber kids bumping eachother off the chairs at times just so they wouldn't be knocked out. For a casual game, it sparked a lot of competition 😂😂😂.

  • DetailedDetriment
    DetailedDetriment Member Posts: 2,632

    This game is extremely competitive for sure, but it's not balanced with a competitive mindset; it's balanced to make people happy.