ghostface and the shape got nerfed?
with the recent patch ghost face's footsteps are REALLY loud and his shrowd/cape sounds like a portal forming right behind you, is this a bug? (you can hear ghost face's footsteps from about 10-15 feet away which makes it impossible to sneak up on people)
and the shape's breathing is INSANELY loud it's like he ran 100 miles just to meet you, it completely takes away his stealth ability at tier 1
again, was this intentional or bugs?
Answers
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I haven't been up against GF since the new patch, but got tricked by Michael's loud breathing. I thought he was somewhere behind me in a building and went upstairs only to find him walking in front of me quite far away.
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They were not nerfed it's probably just an audio bug. Send a ticket to support if you want this bug to be recognized or go to the bug report section of the forums.
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As @Boosted_Dwight mentioned, this is most likely a bug and I'd recommend reporting it if it hasn't been already.
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I've been able to hear Ghostface really easily recently, and it seems like survivors are also having an easier time when I play him. Kinda sucks. You can hear him crouch and turn.
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You're not the only one who's noticed this issue, another forum member asked this question as well on this exact sub-forum... So it does seem there's a bit of an audio issue with certain footsteps and breathing.
I wouldn't really report this to the support team unless it's urgent, it's better to just report it to the Bug Report sub-forum and give a detailed description with some optional proof as well.
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