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Kill Switch update: We have temporarily Kill Switched the Forgotten Ruins Map due to an issue that causes players to become stuck in place. The Map will remain out of rotation until this is resolved.

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FOV shouldnt be a balancing factor

Shadowborn really shouldnt be a thing in it's current state. FOV should just be a setting like any other game, having a higher FOV is beneficial in pretty much every other fps but does that mean everybody uses the highest FOV, no. The current base FOV makes some people nauseous, me included, so now I have to use a perk just to play killer comfortably?. The game is already a casual game so why should something as minor as FOV be locked.

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