Hatch needs a 5-7 second delay.
I thought with this dc timer this would stop people dcing for hatch boy was i wrong instead i get someone dcing for hatch and the classic "5 minutes means nothing lmao" something needs to be done about this a hatch delay seems fair since the other person is purposely abusing dcing for hatch.
Before that one person is like "but its 5 minutes until they can play again" most people can just pull up a youtube video and chill during that time there needs to be a downside to dcing to give hatch other then a 5 minute timer.
To paint what happened i downed the a Nea and the last gen popped and i saw jake he ran to the same side as nea but dced when i downed him so she could instantly jump in hatch.
EDIT so just so people understand what im asking for basically when a survivor dies on hook there is a death timer which pauses hatch from opening for 5-7 seconds dev's correct me if im wrong on timings basically im asking for that timer to be applied once someone dc's so basically it would make it as if they died on hook which would stop tactical dc's as people would no longer have that instant escape through hatch.
Comments
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truetalent said hes talked to the multiple devs about this and if its an exploit and some say it is an exploit and some say it aint but they all said that they are not gonna fix it anytime soon.
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Of course they aren't im not shocked because to them its probably not that big of a deal but hey man remember this if a killer could do something like that instant ban wave or immediate hotfix.
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Oh no, not my 4k! 😱
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Dude try to take posts seriously, if you don't have anything meaningful to contribute to the discussion then don't.
Personally, I wouldn't be against it if it was for a dc. In any other situation I'd be against it.
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why would you even post? Its not about the 4k its about a survivor can abuse dcing to give someone the hatch. If you can't separate the two i cant help you.
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See this is the people the developers see talk on the forums and even take feedback from people who can't openly understand what the true meaning of exploiting is sad.
It's not about 4king even though i actually earned it but it's about the principal of the game people want both sides to be treated fairly plus its openly abusing the hatch mechanic in general its not like im asking for a delay in general im asking for one because certain people don't have good sportsmanship but this has been an ongoing problem that the developers claimed this timer would fix which it didn't honestly if you cant take that serious then you really shouldn't have commented.
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With the amount of Killers that slug for the 4k (leaving the slugged Survivor on the ground for up to 4 minutes.... it's happened many times on my games), I don't really see a big issue with D/C for the hatch. I personally have never had it happen in my games (and I play a fair amount of Killer, as red rank), and while I am aware it happens in other peoples' games I still don't think it's as widespread as slugging for the 4k, where the Killer can just leave a Survivor on the ground for up to 4 minutes while they look for the last Survivor, then find them again with BBQ.
Maybe if they implemented an option for a slugged Survivor to "give up" if they were left on the ground for more than 60-90 seconds straight, then I could see them implementing something against D/C'ing for hatch, like a delay to hatch opening immediately after a D/C.
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I've had to deal with the Killers slugging for the 4k as a Solo Survivor to the point where I started considering slug builds, it isn't fun but I'll be darned if I have to DC to give my teammate the hatch. I'd rather bleed out. Your suggestion to Give Up is still the same as DCing for the Hatch, the game will have ended anyways with the Bleed Out timer. It's just a matter of whether or not the Killer will find you before you die.
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So what you're telling me is if a person Disconnects and forfeits their game, which is something the devs heavily discourage you to do, so their teammate can get on the Hatch that's fine, but if a Killer slugs to give himself a chance to look for the last Survivor while still playing the game isn't?
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I'm thinking more that it would allow Survivors who've been slugged for a while to leave the match while keeping the points they earned (and the Killer would be compensated fairly as well for your "give up", whereas right now the Killer gets no points if you bleed to death), so your alive teammate would have a better chance at hatch and the game would be closed out more quickly for everyone involved. And with 60-90 seconds of being slugged being the requirement to "give up", it wouldn't be nearly as bad as sitting on the ground for up to 4 minutes while your teammate is evading the Killer.
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Ah yes another typical how dare the killer try to win. Hey bud riddle me this when i down the nea and saw the last gen pop am i suppose to ignore the fact i can see jake because "slugging" is boring or would the smart play be to go for jake. Be very mindful and use actual common sense or will you continue to read out of the survivor rule book.
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If they dc they have to wait and get nothing for that game so who's the biggest loser here? You or 1 person who manages to escape because someone decides to literally lose it all?
Sorry but the hatch is fine as it is, as a killer I generally find the hatch before they do anyway, if you dislike someone escaping, slug them, chase and down the other then go close the hatch. That's your strategy as a killer to keep someone from escaping
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No one is saying dcing is not intended but what its not intended for is dcing because you lost at a game so you have to borderline cheat so someone escapes dcing was intended for important things happening not because you lost also unbreakable.
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If you can't understand how it's abusing a mechanic then we have nothing more to discuss.
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How can i close the hatch when jake runs a good distance away and dc's explain again use logic.
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A lot of the things both sides do is boring.
Thing is, that's most likely just them being optimal.
Focusing only on Generators may be boring, but that's the most optimal way for Survivors to finish their objectives and escape. Same with Pallet Looping and using strong loops.
Slugging and tunneling one person out of the game may be boring, and can be downright frustrating if you're on the receiving end of it, but it is, again, the most optimal way to spend your time as a Killer because one less Survivor living is one less person working on generators that you should be worried about. Same with Slugging.
Also, the DC Option is there for you to leave during emergencies. It's not there for you to leave when you're not having fun. That's why you can longer and longer matchmaking bans the more you DC.
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Again, I'd like to repeat myself here.
The DC option is there to leave during emergencies. It's not there for you to leave if you are not having fun. Being butthurt and leaving because you aren't having fun is something the devs does not want to have in the game. That's why they added the DC Penalties which gets worse and worse the more you DC. DCing constantly is also something bannable because you're actively ruining the game of multiple people by doing that.
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Hey bud go read the rules and pay very close attention to the part that says it's against the rules to exploit which includes mechanics also read the part about dcing as well and then come back when you have educated yourself also i dont care about the nea escaping what i do care about is fairness and sportsmanship which this community is starting to lack because the developers let things like this slide when its in their own rule set that exploiting mechanics is against the rules.
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I mean that should be how it works also you just said it yourself they get penalty right so why would it bother you? also how could it be abused when only one person can get hatch all that would happen is when someone would dc to try to give hatch the killer would have up to 7 seconds to find the survivor on the ground that seems fair to me.
Imma take a wild guess you dc to give hatch right?
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I'd rather be abused by a troll as a Survivor rather than allow Tactical Disconnects to be a thing.
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Why punish someone else for the actions of someone who is willingly losing everything anyways. You do realize they get no points and lose rank if they DC right?
Also if it takes 5sec for a hatch open then maybe dev's need to add a 50% wiggle progress for the last survivor since we both know as killer mains you basically are taking one of their only escape options away. No ones gonna get that gate open if you're a good killer
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I mean you're not a developer either so you can't really say its not exploiting then cant you? again your logic is hurting you.
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Why punish the killer for someones action also people dont care about rank people dont care thats the issue here.
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By Punished do you mean them sitting in their chair watching youtube chilling for 5 minutes im sorry that's not a punishment answer my question though do you dc to give hatch
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Actually you are the one not being constructive you are telling me that im not a dev so therefore i can't have an opinion on it so how about this when you can come up with a great conversation on this come back and post but so far you have failed to do so.
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It's not punishing you. You left yourself open, again, slug and chase the last person, down and hook, close hatch, end game.
You literally left yourself open for that and that's on you, not the game.
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If someone DC's the hatch should also have a delay. But don't delay it further when someone dies on hook. Finally, a constructive hatch complaint post.
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So if you don't do it then why would it bother you that there would be a cooldown on it? Let me guess because people wouldn't be able to dc for you lmao.
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If someone is there to troll, they are most likely going to get banned either way. But doing this gives one side an unfair advantage of allowing the Hatch to open without the other side being able to do anything about it. There's a reason they slowed down Gen Times for when you work with other Survivors, because it's to give the Killer a chance to do something about it and not be left with Gens popping before they get into a single chase.
Same logic can be applied here. The Killer couldn't do anything with a survivor doing a "Tactical Disconnect", thus it leaves them feeling cheated because the game was ended prematurely because someone decided to forfeit and open the Hatch for their friend which should not have been open in the first place because they didn't bleed out.
Do you honestly think a Dev would find that to be fair?
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The last part of your post basically addresses the problem.... it's not like these people can D/C for their teammates game after game without facing increasing penalties. Unlike slugging for the 4k, which has no penalty for the Killer, can be repeated game after game and only hurts and wastes the time of the two Survivors that are left (unless you see the last Survivor when you down the third one, obviously.... that's perfectly fine).
If D/C'ing for the hatch is "an exploit", while it still denies a Survivor all of their BPs, removes a pip and gives them a temporary cooldown, then slugging for the 4k could be called "an exploit" as well. It "exploits" the bleed out mechanic and drags a game on for much longer than it should be. I mean, heck, you could even say the Killer is "holding the game hostage" when they slug for the 4k. I'm not saying that personally, but I'm just saying if you're going to call one action an "exploit" when it has a similar, detrimental result for one side, then you can say the same for the other. Neither are very fair but at least D/C'ing for hatch actually hurts the person who did it.
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Again i dont care about how many kills i got i care about fairness it seems you don't because you have showed that throughout this conversation dcing to give hatch is abusing the mechanic regardless of how you look at it.
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I completely understand and appreciated the sentiment of his contribution. So I guess he should post on. 😉
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Someone is dcing so that someone else can have a free escape imagine if a killer could do something like that and get credit for something they didnt earn would you agree that would be a problem?
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You are missing the point holy crap bro I actually can't WHAT im saying is there should be a delay in which that time a survivor ontop of the hatch can not escape after someone disconnects it create more fairness around the mechanic and stops tactical dcing now with that being said use your eyes which you claim are bleeding and read.
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How would it punish innocent people oh because they wouldn't be able to get their free escape anymore? and they would have to actually earn it instead of having it spoonfed to them by their buddies and or unsportsmanlike players?
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lmao i could say the exact same thing about you.
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If a random disconnects that's on them, do you honestly expect the last guy to walk up to you and stand there so you can have your 4k because someone they dont even know killed themselves? Are you that conceited?
If you have a chance to escape you do it, if you have a chance to kill that person you do it. If you cant you move on.
I'm guessing you'd probably have alot to say about people who all escape with keys too? Because that's annoying as hell but it's an option lol
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I don't need proof of the dev saying that, because it's in the game's rules.
Disconnecting is considered Unsportsmanlike Behaviour, and that can get you banned. Keep DCing and you might find yourself banned in the next wave. So by that logic, if you Disconnect, you're exploiting the hatch to open by throwing the game.
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lmao bro you are trying to bait and its just not going to work my issue is not with keys my issue is not with hatch my issue is tactical dc's being allowed when in the rules it clearly says abusing mechanics is not allowed and it also says dcing is not either.
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If the Killer is slugging, he risks the other Survivor coming in for the rescue.
If the Killer is slugging, he risks the slugged Survivor bleeding out and die before he could find either the Hatch or the other Survivor.
If the Killer is slugging, the game will end normally with the slugged Survivor bleeding out.
Nothing is being exploited there, because the game will end naturally.
Either by the Slugged Survivor bleeding out, by the Killer finding the Other Survivor, by the Other Survivor rescuing the Slugged Survivor, or by the Other Survivor escaping and leaving the Slugged Survivor to die with a key.
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THANK YOU that is a great point how do i pin this comment?
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Because a mechanic is being abused in the game to gain a free escape which in the rules says is not allowed.
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What I am saying is, just because they get banned, doesn't mean the fact they could still DC to give the other survivor hatch instantly is fair.
Plus, it's not like people who DC for Hatch would DC enough to get banned anyways.
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No i don't agree with him because he's trying to bait me into following his discussion about "my thoughts on keys and hatch" which are not what the post is dicussing.
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You really can't it has counters which dcing to give hatch does not also you cant take the game hostage by slugging the survivor will bleed out meaning the game will end regardless so therefore you are not really a hostage try again.
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You and five other people are seriously defending DCs?
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and? they still exploited which is against the games rules? also you really can't say its unfair as theres things in the game to counter it? dude you are not going to win this trust me i know the rules unlike you lmao.
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MY POINT EXACTLY. This is what the developers get in their feedback is people like this saying its totally fine no problems what so ever while they likely openly abuse it lmao.
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I'm not baiting, I'm asking you legit questions that you dodge. Dont. Mistake me for an entitled survivor, I'm a killer main. However! I don't see how your complaint about the dc is fair to actual people who play the game.
Yeah, dc is against the rules, we all know that, and we've all pointed out in multiple posts the downfall of dcing, I'll do it again
No points earned!
Depip
Time out!!!!
Those are your 3 major disadvantages to being a quitter, be it tactical or not, because I'm gonna tell you right now, there isn't anything tactically rewording by being the last survivor because someone else had to lose it all. That's escaping a Slaughter and there isn't any satisfaction in it. If a killer takes down 3 people that's a win.
So my question is
A: do you understand the person dcing is being punished
B: was the 4th kill that game changing to you?
I'll make fun if entitled survivors all day, but there are definitely entitled killers too. Don't be that killer
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Yes, the penalty. 5 minutes which resets every 24 hours.
You know what I can spend with 5 minutes of my time? Walk downstairs to the kitchen, cook up a quick snack, and then come back upstairs with said snack and ready to play again.
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