How to make dbd better (in my opininon)
I am not killer or survivor main i just play what role i want
- Add voice chat and a chat with a lot of shortcuts for a chat system (for who dont have a mic)
(shortcut is like this press c to open menu press 1 for help and press 1 for help me or like when you are at shack c,2,1 i am at killer shack)
We need to make swf and solo equal but nerf all second chance perks, remove aura reading perks and items
Because all second chance perks created for solo survivors (unbreakable created for solo survivors who dont have chat not for swf who knows where is the killer what is killer doing or like lets rush gens bully killer and too alturistic so killer downs us but we will use unbreakable for a win killer deserved.
WE TALKED ABOUT SWF BUT WHAT ABOUT PERKS?
second chance perks are very strong (Ds, Bt, Unbreakable, exhaustion perks) (salty killer main)
Ds should work only when 2 or more generators left or when all generators in the map have less than 400% in total
Bt should be same like ds
1.A What about if i get camped or tunneled after 4 generators?
This game is a team game so if 3,2,1(not hatch) person escapes all survivors should get points ,ranks etc.
İf you die you can still communicate with your teammates so dying is not bad right now all sc perks fixed.
2 Killer side
Perks and bad killers needs to fixed ill talk about perks not killer buffs reworks etc.
NOED: Should be your last chance for getting a kill in endgame not getting your 3rd kill in endgame so
If you hooked all survivors less than 6 times and have 3 or more survivors alive noed activates (not hex: it is 60 seconds until you hook someone after first hook noed becomes infinite until survivor on the hook dies but you need to be near to the hooked survivor 16 meters) same effects
bloodwarden: when activated egc timer pauses survivors in gate area gets exposed status effect
2.A Killer perks should be a game mechanic
corrupt intervention: 3 gens far away from you should get blocked for 60 seconds corrupt increases that time 20/40/60 seconds.
BONUS: when a generator gets done all other gens blocked by entity for 15 seconds this gives killer 1 minute
3.Other problems
Dedicated servers, matchmaking, more graphic settings, keys and mories
(sorry for bad English :( )
Comments
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Not bad ideas, but the entitled players will come and ruin them for you. Stay strong friend
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Thanks. If i think something about legion i can make another discussion about J J S F. :)
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The problem with tying things to gens being done is survivors can just 99% them so they have control of when gens pop and aren't very inconvenienced by anything like your suggesting.
The way around this I've found is to not tie it to gens completed, but rather the total % of all gens completed that amounts to 1 gen instead. This way they can't stall the objective and cheese it, and will instead have to continue like normal.
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i said what you said buddy
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Ds should work only when 2 or more generators left or when all generators in the map have less than 400% in total
Bt should be same like ds
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I actually like these ideas tbh. Borrowed time nerf, I don't agree with, the rest is great though. At least you're offering solutions.
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I forgot one thing ds deactivates if killer hooks someone
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i want to make game more skill needed for survivors this is a horror game someone needs to die you should felt sorry for a person you left behind
bt does not requires any skill for what it does maybe like less than 500% gen repair total is more fair because killer should get a kill at endgame
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Camping also requires no skill, BT is made to counter that, it's a bandaid.
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The chat idea sounds great. As much as survivor teams stress me out as killer - a better chat system would just be 1 of many steps to bring dbd in 2020.
On one hand I would like to see some survivor perks nerfed, because every killer sees them until he vomits and that over and over again, but I see them as the burden, we killers have to carry.
Without perks like that, much more survivors would write nerf threads for killer/abilities, I bet. Also I don't know if killers would get buffs like in the past, if those perks would not exist.
Well and a better matchmaking would be great, even I don't think that it is possible with the small playerbase from dbd (at least not without increasing the waiting time).
Moris... I would be sad if they are gone. Not because of their game mechanic, but because of the animations. I love their animations, ok? :)
If they really delete one day moris, I hope they still make the killing animations somehow avaible.
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maybe bt nerf was bad but i suggested two things that makes game more fun for survivors camped tunneled
1 Can talk after killed
2 Survivors gets pips for how much they helped so if they die and other 3 escapes they get a +1 pip because they helped also if you have voice chat you can save your camped teammate bodyblock sabo etc.
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Bt nerf good or bad?
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no OP perks are not a burden they are OP with voice chat
Also survivors can write what they want nobody cares also of course some killers will get buffs because some others are better
i have good news for you they are working for a better match making system
and bad news :( moris should be like this
if a survivor gets downed after hitting struggle while they are in dying state you can call entity to sacrifice them like egc animation
because mori animations are very long sometimes carrying a survivor to a hook takes less seconds
but you can see mori animations with perks like devaur hope, rancor yey :)
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Yeah, I quite like them. It's a nice post, hopefully a mod sees this and forwards the ideas.
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That is wrong, imo.
Believe me, survivor opinions matter for them. I have often enough see how they changed every single point on a killer thing of what a survivor complained. That is the reason why I am mad ad bhvr. Sure, they never admit to it (directly, indirectly they do), but if you read some specific patchnotes and see everything changed of what survivors complained before, then you no longer need a confirmation.
And with that in mind, I prefer to take the one or other thing on my shoulders, instead of seeing such horrifying patches again as they have happen in the past.
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you are right but second chance perks are OP comms
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VOIP would be nice in a perfect world, but as toxic as post game chat is now, I PROMISE toxicity would be 10x worse with voip. Even among survivors alone. A ping/quick help menu could be good. But after some time on Friday the 13th, VOIP is not a good idea.
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game is fine if you are playing 3-4 man swf im tired of solo, survivors are so much worse than swf im sorry but this is the only way to fix it
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yes f13 is so toxic but this is the only way im sorry :( maybe mute option can help
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Also look from fun side not toxic side only, maybe you will have fun with your randoms in solo who knows
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I am like you i dont have many friends in steam and irl this is why i add comms because it is unfair for solo
Of course bond, kindred, emphaty(perks that shows survivors) will stay in game
İ am sorry but all second chance perks (not deliverance and bt) made for solo because if you have comms you dont need sc perks also i didnt removed them just nerfed ds also unbreakable is bad but if you dont nerf sc perks for swf they will be strong
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Ds should be like when you hook another survivor it gets deactivated and if killer grabs you from a locker it does not work
Second change perks are not OP with comms but if all 4 runs them this means there is a problem
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I think you are a survivor main, pro survivor players says ds should not work when you are in locker also sometime you need to tunnel (endgame or when you need a kill) Ds should be an anti tunnel perk that works in start of the game not 60 seconds protect and if use lockers it is impossible for killer to counter it. Also have mercy for killers :)
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You should tunnel to pressure down saver and hooked person but hook saver only Facecamping is bad if killer facecamps you should rush gens
3 survivors can do 4 gens in 2 minutes (this is the main problem btw) Nea trusted ds if she didnt have ds you could die( this is a problem too survivors are very selfish because of the emblem system) also this is a 4v1 game you cant wait 60 seconds in front of a locker
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2 downed survivors better than 1 downed survivor am i right? You dont know what tunneling is Tunneling is focusing one survivor entire game you can tunnel them without hooking if tunneling was what you said you could tunnel 2 survivors at the same time i can agree with you tunneling is unhealty for game but we tunnel or slug because of gen speeds when i play survivor 3 minute game is not funny
At the end of the day i totaly agree with you are trying to have like everyone but killers should do bad things because they are killers :)
Lets just end this we are arguing like 3 days lmao
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Lmao xd but slugging is what Onis power can do but you are right but slugging is not funny Also i cant get infectus fright on Oni :( my plague is level 35 :(
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It would be soooooo good to remove A LOT of points to killers who stay right beside or close to the survivors on the hooks. Being killed because of "facecamping" is very frustrating and it makes the game unsatisfying. Honestly, it is so not fun when a killer facecamp and it causes "raging". Facecamping is a big issue and it's the reason why I wouldn't recommend the game to others. Some measures should be taken for this more than just losing a few bloodpoints..
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forget it greedy selfish survivors will defend their 60 seconds of god mode to the death because only their fun matters and their perks dont have to be fair.
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Yea but if a killer facecamps he loses game Also they added a thing that says facecamping is bad. on mobile it can be good on every platform
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You are right lmaoooooo
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Before I begin any survivor mains here please dont snap even you know this is true first of the devs need to either remove or nerf decisive strike it's to strong and needs to go otherwise it's just that and then straight to the entrance to t bag second body blocking it's to often that a dck ruins the game by running in front of you to stop you from catching the injured person and I for one am extremely frustrated that the devs are letting this happen it's got to stop finally gen rushing oh my good holy fck it's just got to be gone I think that gen work should take a maximum of 4 minutes to complete and with all survivors 1 minute I find killer is to much pressure when toxic gen rushers are around
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