Repressed alliance is a really fun, unique and criminally underated perk

It may seem situational but when this perk works it can truly be any gen jockey's dream come true, let's cover the uses this perk has:

1- blocking gen kicks (pgtw/overcharge)

2- preventing Freddy from teleporting (this may be used in advance to save a hooked teammate without the fear of Freddy teleporting straight to you

3- preventing 3 gen scenarios (if your team are potatoes then this perk will allow you to guide them in the right direction)

Now, that may seem pretty situational but you can't really argue with the results. What situations do you see repressed alliance being useful in?

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