What are your unpopular opinions about Dead by Daylight?
It could be about anything regarding this game.
I'll start with mine: Doctor is one of my favourite killers to go against and I'm never really annoyed of him.
Another one? Oof you'll be surprised by this one: I do not care about keys or moris, in fact I love getting moried because the animations look very cool, I just play for fun.
Now tell me some of your unpopular opinions about Dead by Daylight that you think would make others surprised?
Comments
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(Actually I love the Mori‘s too, it’s just the first hooked and then tunneled to get Mori‘d which is annoying!)
i like playing most of the ‚bottom tier‘ killers because I think their powers can be fun. I don’t care for kills as long as I had fun chases and some hooks.
same with survivors: I don’t care for escaping as long as I had a fun match and got something to do.
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I like Moris.
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I don't want shirtless versions of characters.
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If its part of the game its fair game.
Moris/NOED/DS/Camping/Tunneling/Gen Rushing/Hook Farming next to killer/Using keys, all cool with me.
That said remember everyone it's your duty to camp into mori tunnel key users because they want to leave the match early after all.
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5th Perk Slot: would make DBD more fun and it would be even balanced
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Not even shirtless David?
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The graphics at times looks like PS3, especially survivors.
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Oni is a bad killer, spasmodic breath is a good addon, Meghoon is the ultimate survivor of all time, i could go on and on.
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Hillbilly and Leatherface are straight up terrible characters.
Not that they're not powerful, but base-kit instant downs are bad enough on Myers, GF and Oni have to work for theirs.
Also, doing half the chase does not make you anywhere near the killer that others are who play other killers. Two hits and 10+ hooks to get a 4k is a better show of kill than just seeing 4 skulls.
NoED is in need of a full rework and punishes solo players who were unlucky more than SWF gen-rushers. It is badly designed and if you need it to secure kills, then you don't deserve them.
A quick game is NOT a good game in DbD. The drawn out hunt is way more exciting than rushing through everyone. Same goes as a survivor. I prefer to hide and avoid the killer more than rush them.
Huntress is a WAY better middle-ground for balance than any other killer. All of her benefits have equal drawbacks and she's as good as the player controlling her.
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Bubba is low A tier.
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As killer: I don't think DS is broken or OP, except in situations where the survivor jumps into a locker, so you're forced to either leave them or eat the DS.
As survivor: Adrenaline is overrated. I once used it all the time, but realised I play just as well without it. Roughly 70% of the time I was already healthy when finishing the last gen, 20% of the time I was injured, 5% of the time I was on a hook and 5% of the time I had it proc while in a chase. It's an awesome feeling when it happens to be good, but most of the time it was just a waste of a perk slot. Haven't used it for almost a year.
Another unpopular survivor opinion is that I don't mind going against the Doctor, unless it's one only wanting to go for a 3 gen.
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Nurse is horribly overrated
This game is not actually that frustrating. People just play it too much
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Spirit is balanced.
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NoED should just be basekit for all killers, with a dull totem counter and maybe a scaling effect based on how many are left. Survs would no longer have any reason not to do bones, and it would slow the game down for Killers. It would give SWF's the choice to do gens fast and risk the expose or play it safe and slow.
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Old Freddy was an S tier killer, and people only hated him because they didn't spend enough time with him and his add-ons like the class photo and pill made him even better.
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@Dr_Loomis lies, I cant be the only one that wants shirtless Kate
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Im not even remotely sorry that I camp/tunnel/slug when the gens are going to fast. If were down to 2 gens in what feels like an unreasonable timeframe, i am cranking the ######### way up and i dont care what people think about it. I laugh at your dms you send me upset.
I dont behave this way at the start, though i will slug if i see 2 of you.
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DC penalty has absolutely no place in this game
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Rank matters to a degree. It's not the be all, end all in determining skill, for many reasons, but escape rate can say a lot. Especially for solo players.
I love Legion. ♥ He gets a bad rep, but he's fun -- gotta go fast.
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99ing exit gates is bullshit
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Survivor should be First Person View is one of mine.
Also remove the red light from killers if you leave view as it is.
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Dead Hard is a third health state, I can no brain Dead Hard dash to a pallet, get a stun and get a free escape, only then I can t-bag because I feel like I had power because I had a crutch perk.
I say this as someone who dropped exhaustion perks because I wanted a challenge.
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Swf should be made obvious to others, killer and other survivors alike, in the lobby
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I love the game. But some ppl have issues.
Also sometimes when the gates are open and the survivor is hooked far from the gate, and the killer has NOED, and I can't find the totem, I just leave.
But I get a lot of hate mail for it.
Also many times I go for the save at the endgame, but I get hooked, and the saved survivor books it and escapes and I die instead.
Not that they owe me anything but still, some sort of effort would be appreciated.
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That although I enjoy killer tier lists going from S to D, no killer is realistically lower than a B in viability.
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Current DS is fine. A stun chance for one minute will never effect you if you have no problem entering and breaking chases and don't be afraid to slug.
The Devs are actually doing a good job. People forget how absolutely busted this game was...like that's not opinion...it was laughably busted in survivors favor and the devs were tone death. Saying you got to be 2 steps ahead of 4 people that could infinite, fast vault while all killer actions were 50% or so slower. That's ignoring old ds and so on. The last 5 or so patchs they finally started listening.
Reworked freddy. Added a new interactable-walls- so killers can dictate chases and loops more. Nerfed some OP survivor abilities. Buffed some underpowered killer abilities. Map reworks. Item changes. Killer changes. Killers that can actually effect loops more and more or put things on the maps. The devs are on a roll and apparently there's a graphic update in the works too.
It's late...very late. But they pulled their finger out.
Moris are fine. You're goal is not to get hooked just like my goal is to stop you guys finishing gens. It takes a survivor to fail at their job to get exposed to a mori and it takes a killer to fail at their job to get exposed to a hatch escape. Unless it's 1 man but I think giving the last guy a hope to clutch sucess is fine.
EDG collapses is busted and should of been working against the survivors. Meaning they shouldn't control when it happens.
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Michael Myers is the best killer to go up against.
Trying to rescue survivors that are hooked far from the exit gates in the Endgame is a terrible idea.
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As a killer doctor main I enjoy shocking my victims when they try to open either exit gate😀.As a survivor sometimes I enjoy going up against Michael Myers other times I wish they made him a little slow so survivors could have a chance to flee from his grasp.
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Noed and DS create bad habits. You can fall back to both perks if you played poorly.
Most cases of tunneling/camping are the fault of the other survivors and the killer took advantage of it. Same can be said for genrush to an extent.
4 survivors who went through solo queue hell are better than a halfway decent 4-man SWF.
The shirtless X stuff isn't funny.
Overaltruism is the reason so many Killers get ez 4ks.
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- Spoonfeeding survivors new information via UI or aura reading will not close the solo swf gap. A message system would be preferable.
- Reducing the killer tier gaps is as important as reducing the solo-swf gap.
- As long the strongest killer doesnt get stronger, survivors shouldnt complain about weaker killers getting biffs in their kits.
- Reducing the solo-swf gap needs a form of general killer buffs as compensation. (Base mechanisms, not killer abilitiy/kits)
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Wished the game was more about hide and seek instead of wall/pallet looping.
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@noctis129 that just happened 😂
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Clown is not the weakest killer in the game. His ability to shut down loops is on par with Freddy.
Adrenaline is a waste of a perk slot.
Dead Hard is junk, too.
SWF groups aren't that bad to go against. They just throw themselves at the unhook.
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tenacity is pretty underrated and tenacity-umbreakable-ds is one of the best combo in the game
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Needs a bots mode. Bots mode with 3 difficulties. In this mode, you can play survivor or killer with bots in any map. Also mutators that change the game e.g. infinite power gauge, permanent power, unlimited hooks, invincibility, removed fog, etc.
Maybe this is not unpopular, but i dont see it discussed enough.
ability to see swf amounts in the lobby so i can dodge them!
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NOED isn't a crutch perk that "rewards lazy killers", instead it "rewards killers for survivors laziness". It takes 12 seconds to cleanse a dull totem, and 4 survivors can cleanse a totem at any given time during the match they are not being chased. If only 1 survivor cleanses all 5 totems, that takes only 1 minute of time away from doing gens, but since any survivor can cleanse a totem and if they all cleansed totems every time they saw one, the most totems a survivor on the team would have to cleanse is 2. Considering how frequent NOED is played, there's literally no reason to risk the endgame by ignoring the totems, "Do bones" and NOED can't affect your team. Ignoring a dull totem in favor of doing a gen is just being lazy while speeding up how soon NOED will activate and wipe us all out. Do Bones, ya lazy turds!
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Legion as a character is not as bad as everybody says they are.
People hate and rip on The Darkness Among Us chapter way too much and too frequently is it upheld as "the worst chapter Dead By Daylight ever released ever". And by extension, the Legion (Jeff doesn't get hate, he's a pretty chill character)
We get it. A killer who suffers from split personality disorder and changes ability's whenever he changes personality would have been more interesting and compelling alternative. But we got Legion, so stop bringing it up, you get what you get and you don't throw a fit.
Legion gets way too much hate for being a simplistic character but simple isn't bad. People who are constantly ripping on the fact that they're "just a bunch of teenagers" and "the other killers and even the survivors could beat them up" also need to grow up. The Legion are comprised of individuals in their late teens, around the age of 19, they're honestly closer to legal drinking age (in the USA) than anything else. Not that they weren't probably drinking before before they came to the realm of the entity anyway.
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The game is actually fairly balanced in it's current state. Some of the lower tier killers need buffs. And the maps still need some tweaks. But it's overall pretty balanced.
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How?
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Survivor is unfair and destroys any fun for the killer.
it's unpopular because 80% of players are always playing survivor.
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As a survivor, you don't have to be aggro right away. It's okay to be stealth and cause the killer to spend 2 minutes looking for you at the gen he thought he saw you on with barbecue. That's almost as good as a chase and you don't get injured doing it. You'll get your chance to loop when the killer finally spots you -- no need to rush it!
Hex Ruin is almost as annoying as it was originally.
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This game is almost flawless in my opinion.
Sure, there are some weird bugs and hitbox things that occasionally occur, but for the most part, it's a really well made game, and I feel like a lot of people don't give it credit for that.
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Killer mains are sometimes just as bad or worse than survivors in how they act. A lot of them always play the victim card for not getting a free win and while yes the game can be frustrating when you're on your least favorite map and survivors have all the good rng, sometimes you just get ######### games. Take the loss and move on there's no need to call out for ridiculous one sided nerfs and cry about the devs being one sided because you lost on Ormond against a group of #########.
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I don't care about escaping and 4Ks. Is it cool if I get it? Sure. But I'm not bothered if I don't. There's always next game.
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Ruin changes were justified.
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if you think SWF is ruining the game, then you're a ######### killer who needs to get good. Comms gives an advantage, but not a significant enough one to severely alter a game. If you think you're constantly losing to SWFs, the problem is you.
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Nurse is actually a c tier killer. She has no map pressure, is easily juked, chock full of bugs, and has the worst add ons in the game.
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You heathen!
I will forgive you only if you agree that Dwight needs short shorts and a crop top.
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