Opinions on non-toxic SWF
So I tend to enjoy playing DBD with a friend or two due to when I solo queue I usually get bad teammates who won't do gens as I'm being chased, won't come get me off the hook, camp hatch, etc. But my friends and I aren't toxic, no flashlight saves, head on saves, we rarely get pallet saves (usually we're not working together in the same spot) and of course we don't bm or talk ######### in endgame chats.
I will say we're decently skilled but we only escape 10% of the time at most. We play like a normal survivor would expect we give each other occasional bits of info like "Hey I'm being chased" or "I know where the hex totem is", etc. And even though we play normally we usually get called toxic/ one of us gets face camped from the beginning of the game.
I'm just kind of curious as to what people's opinions are on non-toxic, relaxed SWF teams.
Comments
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It's fine by me! I play solo both roles, and it does appear SWF gets a bad rep because of those SWF groups who choose to play as bully squads. Ultimately, from my experience, I've rarely come upon those types when compared to others. If anything more solo players are toxic than teams.
Basically, I wouldn't skip a SWF team. As strong as they can be, they all have their weaknesses - it's up to the Killer to learn and adapt. It is possible, so long as people accept they will not always have rounds their way.
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That's exactly how I feel. I also play killer so I do know SWF is really frustrating sometimes, but not all SWF are good, even if they're being toxic. Sometimes they're too toxic and don't get gens done lol.
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Any swf that doesn't click flashlight, sabotage every hook, DS, t bag or flashlight save will get the hatch from me if I kill everyone else.
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This kind of SWF I have much less of an issue with. Y'all are playing to have fun, not to optimize to hell and ruin the killer's day. It's how I SWF as well.
That being said, keep in mind you are still getting intrinsic advantages from this. "I know where the hex is" is something solos cannot tell each other. "Myers just chased me off my gen in the shack, it was almost done" gives two pieces of crucial information if it's early on in the game, and one piece otherwise. It does make it harder for the killer, but it also doesn't break the game since you're not optimizing everything. No problems with it overall.
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I personally have no issue. Even if you get a flashlight save or whatever. You can see when a team is being toxic or just doing what they can to escape.
Even if they all escape. You got points, i got points, no one was toxic, gg well played, see ya next time
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It's impossible to tell the difference between bully squads and just a normal swf team.
I go into every match prepared if it is a bully squad but if they play normal I will play more relaxed as well.
When the bully attempts start the gloves are off and I am prepared to make that game as awful as I can for them.
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Of for sure we do have advantage then, I can't deny that at all. SWF always has advantage it's just how they use it. We all run different builds that suit our play style and overall we just want to have fun with the game, and have everyone in the match including killer some BP.
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Lol yeah I feel that for sure. I play killer top so I am aware not every SWF is a nice one. I just play to have a fun time with friends and to get better at a game I enjoy :)
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And more power to you for that, you're the SWF I enjoy playing against when I'm killing.
Generally when people are complaining about SWF here it's to complain about the hyper optimized bully squad, since those are the obvious SWF. Most casual SWFs don't even really look like they're a party, so it's just a normal game at that point.
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Yeah, that's our goal cause honestly toxic survivors annoy me... They could be doing gens instead of antagonizing a killer who's just trying to have a good time too y'know?
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Sounds to me like y'all are a blast to kill. π
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I try to be π I like chases a lot so I do my best in them when I am chased. I always compliment people on fun/good chases cause that's honestly my favorite part. I love interacting with killers and learning where my weak points are
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I play on both sides but what about killers who antagonize survivors?.
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I'm not saying killers can't antagonize survivors, I'm just saying most killers probably don't and it's not fair to bully them. Bully killers are annoying and unfun sure, (I've had plenty of experience with that) but two wrongs don't make a right. Just do your best as a survivor and move on to the next game
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1. flashlight saves aren't toxic, neither head on saves
2. if you guys escape 10% of the time in a 3 man swf, you guys are probably not as skilled as you think you are and your teammates aren't that better than normal solo queue teammates I get lol
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1.) Flashlight saves are toxic if they're done through the whole match and abused like the usually are, same with head on saves. I'm not talking about normal use.
2.) We are skilled and make use of our time as effectively as possible, I'm just at Rank 4 and the randos we get are always super immersed, don't do anything, try to be toxic and fail, etc. Two people trying to do five gens is hard last I checked. Even if we weren't as skilled with a good team we would love much more often. It's not about our skill, as I've run killers for fairly long bits of time and still lost in the end. It depends on the killer, randos, map, etc. I can't control other people.
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Players that only play for fun together are very cool. I met an SWF consisting of the players "Apfelsaftglas" and "Ravioliohren" and they were some of the most fun people to play with i ever met in dbd.
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I think I've seen em around before while in solo queue, they're pretty cool dudes. The game is supposed to be fun and competitive, not an excuse to bully people
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When I play SWF we die way more than we escape. Main reason is because my teammates are just bad at listening or giving correct/good information. Lots of "I'm over here" "where?" "the corner" "which corner?" or "killer still chasing you?" "yeah" "you sure about that" "yeah" "weird, just hit me and is chasing me" π€¦ββοΈπ It sucks when there's 3 of us and the random decides to bully the killer. We just want to try and escape but that random being toxic has the killer end out being toxic towards us. π
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Lol yeah my friends do that a bit, we got better with practice. But the rando does usually ruin the experience for us, like they won't do gens, won't heal anyone, etc. It's hard to find a good rando team so I usually refrain from solo queue
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Non-toxic SWF? Sounds like a fairy tale.
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I assure you it's not my friend. I assure you it's not. I just want everyone to have fun
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Oddly enough I prefer solo queue. I do much better solo, probably because I pay more attention to my surroundings and don't have someone giving me bad information. Granted I probably piss my random team off when there's a pig and I'm getting killed trying to boop the snoot. π
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I'd rather play against a 4x SWF than anything else, as long as they aren't rude about it. Easy wins hold no satisfaction for me.
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All I'm saying is be grateful if you get a non-toxic SWF. They are rare and if they wanted to, they could be extremely optimal and sweaty and ruin your matches.
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I'm fine with either. I generally go into a match assuming Survivors might be a SWF, if only on the logic of "better to assume and be wrong then not and be right".
When I SWF with my friends, it's much like as it's been described here. We use our own builds to our own preferences or needs, and don't really coordinate pre-game beyond "I've got a ritual to do X", "Okay, we'll help you do X", nor in-game beyond "I'm being chased" or "I'm being camped" or so on as mentioned above.
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Non toxic swf are good. They don't bm the killer if the lose and are respectful that it was probably a tough game for them.
Though I will say pallet saves, flashlight saves and head-on saves aren't toxic. That's just being a good player.
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It's not so much that the players are always toxic in SWF groups it's that the advantage that SWF (or survivors cooperating in general) makes the game toxic to play.
I'd say the majority of SWF I've run into are playing the game the way they should be, the problem is that the game is designed to be fair for lower skilled solo survivors.
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