Pryamid head at un-dropped pallets = no counter-play if you're injured.

If you run to throw down the pallet, he will go into his power and hit you with his power.

If you see him go into his drag mode (power), you won't take the pallet because you (correctly) know if you throw it down he will hit you with his power. However, when you curve to fake it, he simply goes out of his power and hits you regularly.

There is no counter play at undroped pallets. A small delay needs to be added when going out of his power, I recommend the same amount as the doctor.

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