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Is this really what the devs intended?
Comments
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@Vietfox said:
SenzuDuck said:@Vietfox said:
@Tsulan @SenzuDuck u mind to summarize the whole discussion so i can participate as well? :P
I could swear this has been a thing for long xD
Basically, Tsulan thinks looping can be removed (lol), and instead of giving us his incredible information and feedback of how we remove looping, he instead wants to discussing camping because, well... I really have no idea.
Basically, in this thread - killers want it easy, they want to counter looping without using perks to counter it because "why should we have too".
@SenzuDuck
If camping is ok so is looping.
Counter without using perks (or even addons) shouldn't be a thing. I a killer can counter that without those things imagine how broken would be the killer with perks (and addons)I absolutely agree - I have an issue with neither. Also - if a killer wants to camp there is no amount of bonus points or negative effects you can put in place to prevent this behaviour.
"Looping" also known as "Surviving" is necessary, theres some killers who have abilities that let them see through walls, crouching does not prevent this behaviour, and if (like a lot of killers do) get looped or stunned by one survivor they can often get tunnel vision and will continue chasing that one survivor despite passing many other survivors just to get that one guy. I've seen it happen all the time.
Killers will just have to learn to play better, use perks that counter looping and deal with it.
There's a plethora of perks and add-ons that help with looping, and devs are constantly changing map tiles and buildings to make it easier for the killers to do this, but it isn't impossible as it stands right now.4 -
@TheBean said:
@Tsulan said:
Wait... are you implying that i´m a low rank killer?
I'm implying people just deal with it, like other players and not everyone should be expected to be rank 1 or win most of their games. Maybe they are setting the bar too high for themselves, or think they are playing better then they are. Then they face some players who just plain out play them over and over. Then realization that maybe they aren't as good as they thought they were sets in.
Oh i´m dealing with it. But i can express my opinion on a bad design choice.
I mean most of us have been playing this game for over 1000 hours. It´s somewhat addicting.3 -
Day 39....
...mum and dad are still fighting, when will it ever end .4 -
@Tsulan said:
@SenzuDuck said:
@Tsulan said:
I repeat: please stop putting words into my mouth
Or is this your opinion?Sorry - let's go back to camping and pretend I have an issue with it.
I only brought up camping, because looping is for killers what camping is for survivors: boring
Except it's not at all - If a killer is camping they have someone, that persons game is essentially over unless a super hero BT save comes in (and I'm sorry but I hardly see BT anymore since you know, the well deserved nerf happened). If a survivor STOPS looping and running they die, it's not at all the same, in my opinion.
Also the comparison between looping and camping is so irrelevant as I'm not even asking for camping to removed so how can you compare them like I do.
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@fakelove said:
Everyone wants pallets removed but they don't bring something to balance things up, what shall Survivors do if that happens? Crouch walk the entire game? 360's ? everyone using P3 Claudette's ?Jungle gyms and mindgames. High sight blockers. Windows, etc.
I really love it when survivors juke. Sadly only a few know how to.
Most just run in circles.2 -
Tsulan said:
@Mc_Harty said:
@Vietfox said:
@Tsulan @SenzuDuck u mind to summarize the whole discussion so i can participate as well? :P
I could swear this has been a thing for long xDBasically:
@Tsulan - Pallet looping has no counters.
@SenzuDuck - You can play around pallet looping.
I'm just laughing at people who think it's an exploit.
It´s not an exploit. I find it just a poor design decision. The game is so much more fun for everyone, when the survivor knows how to juke. How to mindgame the killer. But running in circles is simply as boring as camping.
Mindgames are a 2 people thing
I've been rekt by noobs because theY made no sense on the their actions.
Like when i got everything calculated and the killer does something totally unexpected because, among high rank players, would be a stupid move.
Same goes for a skilled killer and a skilled survivor. Killer can anticipate survivors next move and act accordinglyPost edited by Vietfox on2 -
@SenzuDuck said:
@Tsulan said:
@SenzuDuck said:
@Tsulan said:
I repeat: please stop putting words into my mouth
Or is this your opinion?Sorry - let's go back to camping and pretend I have an issue with it.
I only brought up camping, because looping is for killers what camping is for survivors: boring
Except it's not at all - If a killer is camping they have someone, that persons game is essentially over unless a super hero BT save comes in (and I'm sorry but I hardly see BT anymore since you know, the well deserved nerf happened). If a survivor STOPS looping and running they die, it's not at all the same, in my opinion.
Also the comparison between looping and camping is so irrelevant as I'm not even asking for camping to removed so how can you compare them like I do.
Don´t worry, i shall be your hero. I use BT on every build.
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@Vietfox said:
Tsulan said:@Mc_Harty said:
@Vietfox said: @Tsulan @SenzuDuck u mind to summarize the whole discussion so i can participate as well? :P
I could swear this has been a thing for long xD
Basically: @Tsulan - Pallet looping has no counters. @SenzuDuck - You can play around pallet looping.
I'm just laughing at people who think it's an exploit.
It´s not an exploit. I find it just a poor design decision. The game is so much more fun for everyone, when the survivor knows how to juke. How to mindgame the killer. But running in circles is simply as boring as camping.
@Tsulan
Mindgames are a 2 people thing
I've been rekt by noobs because the made no sense on the their actions.
Like when i got everything calculated and the killer does something totally unexpected because, among high rank players, would be a stupid move.
Same goes for a skilled killer and a skilled survivor. Killer can anticipate survivors next move and act accordinglyYeah, today i made some "clever" moves that usually work. But i somehow encountered new killers that made a "dumb" move and caught me and vice versa.
Just had a match where i had to leave for 5 minutes or so in the middle of a chase. I thought, i´d be probably dead when i return. ######### happens. But i was alive and being healed. We all escaped that match.2 -
@blue4zion said:
They also just nerfed bloodlust making the loops even longer.This is where you're wrong but right at the same time.
When I head towards a jungle gym, or any given pallet, I expect to be mindgamed. And I will initiate a basic loop or window loop to begin those - it is not my fault if you decide to just follow me step by step around a loop and not actually try to outwit me. Making 0 attempts to mindgame the Survivor is a failure on your part, and pallet loops and window jungle gyms punish you for that.
- Don't just follow them around a loop, mind game them
- Many long infinities are now taken out of the game (I played, they're gone. I tried.)
- Predict Survivor movements
- Turn around, walk backwards, and then swing or continue following the survivor
- Make unpredictable movements
- Watch for fake window vaults (Unless they have Q&Q listen for the vaulting sound)
- Predict when a pallet drop is going to be given. Sometimes you'll fall for a fake drop, it happens.
- Know when to hit through a window
The intention of pallets are M I N D G A M E S. Not just to bloodlust their every step (Which is why it got nerfed)
The difference between Rank 10 and Rank 1 is that most typically Rank 1 Killers will mindgame you rather than bloodlust you. As a survivor this means:
- Predicting Killer movement. Is he gonna turn around and hide his stain and continue following me? Is he going to go the other side of the loop?
- Fake window vaults
- When to drop the pallet
- When to vault
- When to leave to a new jungle gym
- When to side juke
- Where the pallets are
- Where the windows are
- General map placement and knowledge of it
It's called outplaying each other, try it sometimes. It works. There's more to this game than some know.
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Meanwhile not the game mechanics like looping are boring but the neverending pointless threads about it really are.
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TheBean said:
oh god... the big looping debate continues.....
There seems to be quite allot of players that seem to do ok with survivors looping.. There seems to be quite a bit of high rank killers...
Is it maybe not everyone is supposed to climb the ladder to the top? That there just might be better players out there?
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@WhateverIGuess said:
"Alright, let's catch this survivor, ha, get rekt! I'm gonna respect that pallet and not give you the stun, and again.... and again... and again... hmm, maybe I should stop respecting pallets, therefore making them drop the pallet earlier, so he won't loop me for another 4 loops, not to mention I will get rid of pallets faster. This could go well with enduring and brutal strength... but........ NAH I'll just complain on the forums later."
"Alright, let´s do this! I´ll eat every pallet as survivors want me to. Great, he hit me, i break it aaaand he has reached the next pallet. Ok, ok now i´ll get him after the stun... just break it... ohh he reached the next one...
and 23 pallets later... I finally got him! oh wait, why are all the gates open?1 -
Tsulan said:
@WhateverIGuess said:
"Alright, let's catch this survivor, ha, get rekt! I'm gonna respect that pallet and not give you the stun, and again.... and again... and again... hmm, maybe I should stop respecting pallets, therefore making them drop the pallet earlier, so he won't loop me for another 4 loops, not to mention I will get rid of pallets faster. This could go well with enduring and brutal strength... but........ NAH I'll just complain on the forums later."
"Alright, let´s do this! I´ll eat every pallet as survivors want me to. Great, he hit me, i break it aaaand he has reached the next pallet. Ok, ok now i´ll get him after the stun... just break it... ohh he reached the next one...
and 23 pallets later... I finally got him! oh wait, why are all the gates open?0 -
Tsulan said:
@WhateverIGuess said:
"Alright, let's catch this survivor, ha, get rekt! I'm gonna respect that pallet and not give you the stun, and again.... and again... and again... hmm, maybe I should stop respecting pallets, therefore making them drop the pallet earlier, so he won't loop me for another 4 loops, not to mention I will get rid of pallets faster. This could go well with enduring and brutal strength... but........ NAH I'll just complain on the forums later."
"Alright, let´s do this! I´ll eat every pallet as survivors want me to. Great, he hit me, i break it aaaand he has reached the next pallet. Ok, ok now i´ll get him after the stun... just break it... ohh he reached the next one...
and 23 pallets later... I finally got him! oh wait, why are all the gates open?
That's precisely the point.
Killers lose more time by trying to not get stunned by the pallet than taking it. It's like when killers complain about survivors who rather bleed out than getting hooked and not giving those bps to killers.
Also, If u can't beat that survivor go for the weaker ones.0 -
@Vietfox said:
Tsulan said:@WhateverIGuess said:
"Alright, let's catch this survivor, ha, get rekt! I'm gonna respect that pallet and not give you the stun, and again.... and again... and again... hmm, maybe I should stop respecting pallets, therefore making them drop the pallet earlier, so he won't loop me for another 4 loops, not to mention I will get rid of pallets faster. This could go well with enduring and brutal strength... but....
.... NAH I'll just complain on the forums later."
"Alright, let´s do this! I´ll eat every pallet as survivors want me to. Great, he hit me, i break it aaaand he has reached the next pallet. Ok, ok now i´ll get him after the stun... just break it... ohh he reached the next one...
and 23 pallets later... I finally got him! oh wait, why are all the gates open?
@Tsulan
That's precisely the point.
Killers lose more time by trying to not get stunned by the pallet than taking it. It's like when killers complain about survivors who rather bleed out than getting hooked and not giving those bps to killers.
Also, If u can't beat that survivor go for the weaker ones.I did. I switched to survivor. Usually i survive pretty well. Depending on the map and the killer i can keep him/her busy for 3-4 gens WITHOUT LOOPING. And i´m terrible at juking myself.
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I really dont do pallet looping tried it a couple of times usually just try to shake the killer making turns and stuff but what u supposed to do if the killer is too close just run in a straight line or just stand there and let them kill you huh?
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Tsulan said:
@Vietfox said:
Tsulan said:@WhateverIGuess said:
"Alright, let's catch this survivor, ha, get rekt! I'm gonna respect that pallet and not give you the stun, and again.... and again... and again... hmm, maybe I should stop respecting pallets, therefore making them drop the pallet earlier, so he won't loop me for another 4 loops, not to mention I will get rid of pallets faster. This could go well with enduring and brutal strength... but....
.... NAH I'll just complain on the forums later."
"Alright, let´s do this! I´ll eat every pallet as survivors want me to. Great, he hit me, i break it aaaand he has reached the next pallet. Ok, ok now i´ll get him after the stun... just break it... ohh he reached the next one...
and 23 pallets later... I finally got him! oh wait, why are all the gates open?
@Tsulan
That's precisely the point.
Killers lose more time by trying to not get stunned by the pallet than taking it. It's like when killers complain about survivors who rather bleed out than getting hooked and not giving those bps to killers.
Also, If u can't beat that survivor go for the weaker ones.I did. I switched to survivor. Usually i survive pretty well. Depending on the map and the killer i can keep him/her busy for 3-4 gens WITHOUT LOOPING. And i´m terrible at juking myself.
You can keep a killer busy with or without looping.
As you said, depends on the map AND the killer. (mostly the killer though)0 -
@Tsulan said:
@Vietfox said:
Tsulan said:@WhateverIGuess said:
"Alright, let's catch this survivor, ha, get rekt! I'm gonna respect that pallet and not give you the stun, and again.... and again... and again... hmm, maybe I should stop respecting pallets, therefore making them drop the pallet earlier, so he won't loop me for another 4 loops, not to mention I will get rid of pallets faster. This could go well with enduring and brutal strength... but....
.... NAH I'll just complain on the forums later."
"Alright, let´s do this! I´ll eat every pallet as survivors want me to. Great, he hit me, i break it aaaand he has reached the next pallet. Ok, ok now i´ll get him after the stun... just break it... ohh he reached the next one...
and 23 pallets later... I finally got him! oh wait, why are all the gates open?
@Tsulan
That's precisely the point.
Killers lose more time by trying to not get stunned by the pallet than taking it. It's like when killers complain about survivors who rather bleed out than getting hooked and not giving those bps to killers.
Also, If u can't beat that survivor go for the weaker ones.I did. I switched to survivor. Usually i survive pretty well. Depending on the map and the killer i can keep him/her busy for 3-4 gens WITHOUT LOOPING. And i´m terrible at juking myself.
Cool thanks for admitting you're that horrible teamate nobody wants on their team that burns every single pallet on the map without getting any use out of it.
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@S0ckenSchuss said:
And dont forget the MOST important feature:
°Disconnect without punishment if you dont like what you see (a killer, a perk of the killer, a killer that downs
you when you just were in front of him to tebag him and there was no down of yourself intended)Spot on!
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@Usui said:
@Tsulan said:
@Vietfox said:
Tsulan said:@WhateverIGuess said:
"Alright, let's catch this survivor, ha, get rekt! I'm gonna respect that pallet and not give you the stun, and again.... and again... and again... hmm, maybe I should stop respecting pallets, therefore making them drop the pallet earlier, so he won't loop me for another 4 loops, not to mention I will get rid of pallets faster. This could go well with enduring and brutal strength... but....
.... NAH I'll just complain on the forums later."
"Alright, let´s do this! I´ll eat every pallet as survivors want me to. Great, he hit me, i break it aaaand he has reached the next pallet. Ok, ok now i´ll get him after the stun... just break it... ohh he reached the next one...
and 23 pallets later... I finally got him! oh wait, why are all the gates open?
@Tsulan
That's precisely the point.
Killers lose more time by trying to not get stunned by the pallet than taking it. It's like when killers complain about survivors who rather bleed out than getting hooked and not giving those bps to killers.
Also, If u can't beat that survivor go for the weaker ones.I did. I switched to survivor. Usually i survive pretty well. Depending on the map and the killer i can keep him/her busy for 3-4 gens WITHOUT LOOPING. And i´m terrible at juking myself.
Cool thanks for admitting you're that horrible teamate nobody wants on their team that burns every single pallet on the map without getting any use out of it.
How am i a horrible teammate? O_o Where did i say i burned every pallet?
YOU sure have issues.2 -
@Tsulan said:
@Usui said:
@Tsulan said:
@Vietfox said:
Tsulan said:@WhateverIGuess said:
"Alright, let's catch this survivor, ha, get rekt! I'm gonna respect that pallet and not give you the stun, and again.... and again... and again... hmm, maybe I should stop respecting pallets, therefore making them drop the pallet earlier, so he won't loop me for another 4 loops, not to mention I will get rid of pallets faster. This could go well with enduring and brutal strength... but....
.... NAH I'll just complain on the forums later."
"Alright, let´s do this! I´ll eat every pallet as survivors want me to. Great, he hit me, i break it aaaand he has reached the next pallet. Ok, ok now i´ll get him after the stun... just break it... ohh he reached the next one...
and 23 pallets later... I finally got him! oh wait, why are all the gates open?
@Tsulan
That's precisely the point.
Killers lose more time by trying to not get stunned by the pallet than taking it. It's like when killers complain about survivors who rather bleed out than getting hooked and not giving those bps to killers.
Also, If u can't beat that survivor go for the weaker ones.I did. I switched to survivor. Usually i survive pretty well. Depending on the map and the killer i can keep him/her busy for 3-4 gens WITHOUT LOOPING. And i´m terrible at juking myself.
Cool thanks for admitting you're that horrible teamate nobody wants on their team that burns every single pallet on the map without getting any use out of it.
How am i a horrible teammate? O_o Where did i say i burned every pallet?
YOU sure have issues.Well let's see, you weren't looping. You also mentioned you can't juke. That leaves me to believe you drop the pallet and run like a true rank 20 survivor would do.
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@Usui said:
@Tsulan said:
@Usui said:
@Tsulan said:
@Vietfox said:
Tsulan said:@WhateverIGuess said:
"Alright, let's catch this survivor, ha, get rekt! I'm gonna respect that pallet and not give you the stun, and again.... and again... and again... hmm, maybe I should stop respecting pallets, therefore making them drop the pallet earlier, so he won't loop me for another 4 loops, not to mention I will get rid of pallets faster. This could go well with enduring and brutal strength... but....
.... NAH I'll just complain on the forums later."
"Alright, let´s do this! I´ll eat every pallet as survivors want me to. Great, he hit me, i break it aaaand he has reached the next pallet. Ok, ok now i´ll get him after the stun... just break it... ohh he reached the next one...
and 23 pallets later... I finally got him! oh wait, why are all the gates open?
@Tsulan
That's precisely the point.
Killers lose more time by trying to not get stunned by the pallet than taking it. It's like when killers complain about survivors who rather bleed out than getting hooked and not giving those bps to killers.
Also, If u can't beat that survivor go for the weaker ones.I did. I switched to survivor. Usually i survive pretty well. Depending on the map and the killer i can keep him/her busy for 3-4 gens WITHOUT LOOPING. And i´m terrible at juking myself.
Cool thanks for admitting you're that horrible teamate nobody wants on their team that burns every single pallet on the map without getting any use out of it.
How am i a horrible teammate? O_o Where did i say i burned every pallet?
YOU sure have issues.Well let's see, you weren't looping. You also mentioned you can't juke. That leaves me to believe you drop the pallet and run like a true rank 20 survivor would do.
Are you sure you are not projecting?
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Yes it is boring, if Killers asked for a change, we get told.
Use Enduring and Brutal Strength, plus you have Bloodlust, which not only was bloodlust just nerfed with the most recent patch, but it was a band aid fix from a while ago, not a real fix to a bad system.
I can't really blame the survivors for looping though, it is one of the best defenses next to being stealthy all game, but that's boring, and survivors are all about those "Fun" matches.
So then we must look to the developers, they believe chases should last X amount of time with a poorly designed system in place, and that has yet to be achieved. I have had chases that last mere seconds, I have also had chases that lasted far to long. Either of which could be my mistakes or survivor mistakes, there really is a lot to take into account when it comes to chases. I.E. Skill, Killer choice, Perks, how many mistakes were made on either end. The list could go on.
I am about 80/20 leaning towards killer main, I play survivor the way I see survivors play against me, turns out it can work pretty well. Those are just the facts. Why would they play a different way? Its fun (For them anyways). Plus any time I ask, "Then how do you want me to play survivor." I get told to try to lose the killer or be stealthier. Which is a fair point, however, any killer that is even somewhat competent can follow blood trails and sounds when the survivors are not running.
I hear their exhausted and normal breathing. I see their blood trails, I can hear the grass rustle. It's like locating someone after being blinded by a flashlight. So to say, "Try to lose the killer" really is no small feet, and in my experience it works 2/10 times, even worse at higher ranks obviously.
And so it always comes back to looping. Once again, it is a poorly designed system, and stealth while it can work, is almost obsolete with some of the aura reading perks on the killers end, plus the literal existences of The Doctor.
I have accepted this, and thus I do not blame survivors for looping. I don't blame a killer for playing defensively , nor do I blame them for prioritizing targets, they are humans, they can think freely. They are not some stupid Ai that you can cheese end of story. So lets toss the words Camping and Tunneling.
The developers can introduce whatever perks and band aid fixes they want to try to "Fix" some of the issues this game has. But like every band aid, it will eventually come off, and some wounds never heal. And this issue is not a wound, but a scar. A scar that the game developed when it was young. Which has received very little attention. That is just the way it is, it will come back to bite em some day. Just wait.
TL:DR
Their poorly designed systems will come back to bite them.
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@Tsulan said:
@Usui said:
@Tsulan said:
@Usui said:
@Tsulan said:
@Vietfox said:
Tsulan said:@WhateverIGuess said:
"Alright, let's catch this survivor, ha, get rekt! I'm gonna respect that pallet and not give you the stun, and again.... and again... and again... hmm, maybe I should stop respecting pallets, therefore making them drop the pallet earlier, so he won't loop me for another 4 loops, not to mention I will get rid of pallets faster. This could go well with enduring and brutal strength... but....
.... NAH I'll just complain on the forums later."
"Alright, let´s do this! I´ll eat every pallet as survivors want me to. Great, he hit me, i break it aaaand he has reached the next pallet. Ok, ok now i´ll get him after the stun... just break it... ohh he reached the next one...
and 23 pallets later... I finally got him! oh wait, why are all the gates open?
@Tsulan
That's precisely the point.
Killers lose more time by trying to not get stunned by the pallet than taking it. It's like when killers complain about survivors who rather bleed out than getting hooked and not giving those bps to killers.
Also, If u can't beat that survivor go for the weaker ones.I did. I switched to survivor. Usually i survive pretty well. Depending on the map and the killer i can keep him/her busy for 3-4 gens WITHOUT LOOPING. And i´m terrible at juking myself.
Cool thanks for admitting you're that horrible teamate nobody wants on their team that burns every single pallet on the map without getting any use out of it.
How am i a horrible teammate? O_o Where did i say i burned every pallet?
YOU sure have issues.Well let's see, you weren't looping. You also mentioned you can't juke. That leaves me to believe you drop the pallet and run like a true rank 20 survivor would do.
Are you sure you are not projecting?
Thanks for confirming it yet again. lmao.. jesus you are 2 ez
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For everyone that suggests that the killer not chase - that right there leads me to believe that the looping wasn’t something they intended. Regardless, limiting pallet spawns or stretching them over a larger distance is a decent start. For me the looping is gamebreaking. Is it that hard for survivors to utilize their teamates or learning to bait the attack? How about losing the killer (me) with scratch mark misdirection or dropping into cover after cutting off a sprint? Those are all methods of skill.
I’d like to hear it directly from a dev, that the looping is a valid tactic and that they themselves believe it isn’t exploiting current game design. If a killers character model is larger than a survivors than there loop is faster, removing my speed increase (say average 4.4). They know I’m unable to catch them without lust and THAT is when the pallet comes down. I very rarely eat the stun, but must break the pallet and therefor eating time that allows the survivor to reach a new loop spot.
I’d like to see Chucky get into the mix, smaller character model, would provide some excellent quotes and outright terrifying. What would the loopers do without the size difference? Honestly, with all of the classic killers out now how Chucky isn’t here saddens me.
“Come out and playyy”
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@Usui said:
@Tsulan said:
@Usui said:
@Tsulan said:
@Usui said:
@Tsulan said:
@Vietfox said:
Tsulan said:@WhateverIGuess said:
"Alright, let's catch this survivor, ha, get rekt! I'm gonna respect that pallet and not give you the stun, and again.... and again... and again... hmm, maybe I should stop respecting pallets, therefore making them drop the pallet earlier, so he won't loop me for another 4 loops, not to mention I will get rid of pallets faster. This could go well with enduring and brutal strength... but....
.... NAH I'll just complain on the forums later."
"Alright, let´s do this! I´ll eat every pallet as survivors want me to. Great, he hit me, i break it aaaand he has reached the next pallet. Ok, ok now i´ll get him after the stun... just break it... ohh he reached the next one...
and 23 pallets later... I finally got him! oh wait, why are all the gates open?
@Tsulan
That's precisely the point.
Killers lose more time by trying to not get stunned by the pallet than taking it. It's like when killers complain about survivors who rather bleed out than getting hooked and not giving those bps to killers.
Also, If u can't beat that survivor go for the weaker ones.I did. I switched to survivor. Usually i survive pretty well. Depending on the map and the killer i can keep him/her busy for 3-4 gens WITHOUT LOOPING. And i´m terrible at juking myself.
Cool thanks for admitting you're that horrible teamate nobody wants on their team that burns every single pallet on the map without getting any use out of it.
How am i a horrible teammate? O_o Where did i say i burned every pallet?
YOU sure have issues.Well let's see, you weren't looping. You also mentioned you can't juke. That leaves me to believe you drop the pallet and run like a true rank 20 survivor would do.
Are you sure you are not projecting?
Thanks for confirming it yet again. lmao.. jesus you are 2 ez
And the point of your post is?
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So it’s out there - I started last month, having just missed the bbq event. I’m a rank 7 killer and a 10/11 survivor. There’s much I still have to learn (the maps in particular) but as I continue to rank up, the gameplay was something I thought worth writing about.
Don’t get me wrong, I think the game is pretty well done. There’s times I’ve found myself screaming in fearful surprise which is kind of what I expected the game to be about. But the pallet looping is, pardon my French - it’s ######### stupid.
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Just exactly what the the topic asks. I’d like a developers response or thoughts about looping and whether it was designed as such.
Is it a exploit, is it frowned upon, is it the uquivalent of a killer face camping a hooked survivor? What’s their take on it?
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What if they introduced something like *Rage* if in chace with a survivor for longer than 1-2 minutes the killer is fueled with rage providing the next attack with the exposed buff. In addition, the killer has the option of performing a mori kill on the downed survivor. That would make up for losing at least 3 gens.2
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here comes the 7th review bomb from killers and their entitled whinning
The Admin should start banning them0 -
Socks said:What if they introduced something like *Rage* if in chace with a survivor for longer than 1-2 minutes the killer is fueled with rage providing the next attack with the exposed buff. In addition, the killer has the option of performing a mori kill on the downed survivor. That would make up for losing at least 3 gens.
lets see you have NOED,Haunted grounds and rancor that allows easy kills.
what more do you want? a perk that makes survivors unable to move for 3min at the start of the game? Do that yourself witg your 300+ ping0 -
kikVietfox said:Tsulan said:
@Vietfox said:
Tsulan said:@WhateverIGuess said:
"Alright, let's catch this survivor, ha, get rekt! I'm gonna respect that pallet and not give you the stun, and again.... and again... and again... hmm, maybe I should stop respecting pallets, therefore making them drop the pallet earlier, so he won't loop me for another 4 loops, not to mention I will get rid of pallets faster. This could go well with enduring and brutal strength... but....
.... NAH I'll just complain on the forums later."
"Alright, let´s do this! I´ll eat every pallet as survivors want me to. Great, he hit me, i break it aaaand he has reached the next pallet. Ok, ok now i´ll get him after the stun... just break it... ohh he reached the next one...
and 23 pallets later... I finally got him! oh wait, why are all the gates open?
@Tsulan
That's precisely the point.
Killers lose more time by trying to not get stunned by the pallet than taking it. It's like when killers complain about survivors who rather bleed out than getting hooked and not giving those bps to killers.
Also, If u can't beat that survivor go for the weaker ones.I did. I switched to survivor. Usually i survive pretty well. Depending on the map and the killer i can keep him/her busy for 3-4 gens WITHOUT LOOPING. And i´m terrible at juking myself.
You can keep a killer busy with or without looping.
As you said, depends on the map AND the killer. (mostly the killer though)
dont forget skill and luck play into it the amount of times I've died trying to lose them only to go down without them anywhere near me0 -
@OakLestat said:
@S0ckenSchuss said:
And dont forget the MOST important feature:
°Disconnect without punishment if you dont like what you see (a killer, a perk of the killer, a killer that downs
you when you just were in front of him to tebag him and there was no down of yourself intended)Spot on!
I skipped from page 2 to 5 since most of the replies were the same back and forth.
You're forgetting all the times killers do this when they don't gt the map they want, don't down someone in the 1st 30 seconds. The survivors have exit gates powered and no sacs done, they're about to get out etc.
I see it all the time with Doctors and not getting Gideons when they have an ultra rae, Billy's when they don't get someone down in 1st 30 seconds or a map they don't like. So don't pretend it's only 1 sided since both sides do it.
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Please tell me what you'd do as a survivor to survive i'm really curious to know what you'd do as a survivor when you're being chased.
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SenzuDuck said:
@Tsulan said:
@SenzuDuck said:
@Tsulan said:
@SenzuDuck said:
@Tsulan said:
@SenzuDuck said:
@Tsulan said:
@SenzuDuck said:
@Tsulan said:
@SenzuDuck said:
Looping is necessary, and the people complaining about how it's been in the game forever but still playing the game? I'd have moved on if something so game breaking had stayed so long.OMG you are right! i just opened the game description http://www.deadbydaylight.com/en/game/informations/gameplay and there it is under survivor features:
- run in circles until the killer grows tired of doing so
- teabag at the exit gates
Oh look - someone who thinks survivors should run in straight lines so he can get easy wins.
Please stop putting words into my mouth. I never said that. (sounds familiar?)
"Looping isn't in the game description" implying it shouldn't be done, camping isn't in the game description either, so killers shouldn't be doing it, obviously.
There are more things to lose the killer than running in circles.
Please, tell me the many mechanics to losing the killer, I'm sure you're great at it.
Devs mentioned camping in the pre release streams.
They never said anything about running in circles tho.Oh, they never mentioned anything about survivors surviving? Are you implying survivors are supposed to do EVERYTHING but run around loops to survive?
Looping =/= Surviving
Look, we can go back and forth for hours.
You claiming that survivors con only survive by looping and i claiming that there are more things like juking, stealth, mindgames, etc.
You ignoring those things and insisting on looping being the only way, and so on...How about we agree to disagree?
Please don't put words in my mouth, I didn't say it's the only way to survive at all - but complaining about something that is in the game and literally cannot be removed is ridiculous.
You mean like you complained about camping?
And it sure as hell can be removed.I would love for you to quote me complaining about camping and requesting it to be removed.
And it sure as hell can be removed.
Oh god - please, give me all the feedback you have on this, I would love to hear your unbiased way of getting rid of looping that doesn't harm survivors drastically, please, I need to hear this balanced nerf of yours.
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