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Perk Idea - It takes two.
Perk Description
Upon unhooking any 2 players in a single match, The perk activates (1 time use)
Tier 1: Once you've unhooked two players in a single match, The next time you're unhooked by one of the two players that unhooked you, you'll be instantly healed to Healthy State (Works on Deliverance | Broken status effect is lowered to 90 seconds)
Tier 2: Once you've unhooked two players in a single match, The next time you're unhooked by one of the two players that unhooked you, you'll be instantly healed to Healthy State (Works on Deliverance | Broken status effect is lowered to 60 seconds)
Tier 3: Once you've unhooked two players in a single match, The next time you're unhooked by another players (Doesn't matter which), you'll be instantly healed to Healthy State (Works on Deliverance | Broken status effect is lowered to 30 seconds)
This is just an idea, If you have any ideas to tweak this idea and to improve it and any suggestions, Please leave them below.
Comments
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Why does it need to exhaust you?
And wdym by "it works on Deliverance"?
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The condition isn't hard to meet if you're super altruistic. I would suggest either if you're unhooked by one of the two players that you unhooked or even better by the one player you haven't hooked.
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sooory but this just sounds llike a worse version of second wind and second wind is trash
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Thanks for some of the suggestions and improvements
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I think they mean if you use deliverance to save yourself, it still activates and heals you.
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