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Noed Change idea?

Noed is frustrating to go against and takes no skill however I have and idea of a slight tweak to the perk

Keep the totems keep the 1 hit down but the movement speed should change

How about

Noed 1 - exposed status effect if dull totem is still up but get a 10% movement debuff

Noed 2 - exposed status effect if dull totem is still up but get a 5% movement debuff

Noed 3- exposed status effect if dull totem is still up but get a 0% movement debuff

I feel like it will still be used but having the thought of being slower in exchange of 1 hit down at the end of the game some killer might use other perks. Alot of survivors say that killers should be punished for failing keeping the gens up and this movement debuff would be a slight punishment .

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