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Bloodlust stacks partially lost when miss an attack
I'm pretty sure that bloodlusting should not be that oppressing, cause a lot of killers just rely on that too often. That doesn't mean it's a bad thing for survs, cause that gives them a lot of time from chases. BUT i'm pretty sure that if the killer lost ONE stack of bloodlust when missing an attack as it was for pwuf, chases would be more rewarding for survivors in terms of mindgames and killers should adapt and improve in their chasing skills instead of brute forcing every loop.
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Just get the killer to break a pallet, it resets their bloodlust. It is fair now because the survivors get a speed boost when the killer hits them, and their bloodlust resets, allowing survivors to GTFO really fast while the killer has to wait for bloodlust again.
You could also just escape the chase, that resets it too. This game isnt JUST for survivors you know.
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Escape the chase partially resets it if you get in chase back, plus i'm talking about those loops that are completely open where you have nowhere to run or hide and the killer just brute force it and he won't break the pallet if he's not an idiot. It's not like i have a command to make the killer break the pallet you know.... and the sprint given from hits it's completely different from what i'm talking about xD
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