Today's Strength: The Survive With Friends Survivors (Voice-Chat)
For an explanation on what i mean with "strength" with Survivors, please read this poll: https://forum.deadbydaylight.com/en/discussion/166859/todays-strength-the-solo-survivors
For this example, we got: The Survive With Friends Survivors (Voice-chat)
For these Survivor polls, i'd like for you to imagine every poll that you're one of the Survivors.
How are you experiencing your friends with communication?
Today's Strength: The Survive With Friends Survivors (Voice-Chat) 26 votes
Comments
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The Killer Seems To Barely Be Able To Touch Them
It doesn't matter how well you do, if you're killer isn't spirit or nurse, and it's a good swf, you're going to get gen rushed and lose.
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They're Not A Beginner, But Certainly Not A Pro
I don't get it why everyone thinks that there are only the "SWAT" SWF teams. Sometimes me and my friends are playing together and not even talking about the game.
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Yet again I don't play swf... so I can't really comment on this without seeming biased from my experiences as killer.
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They're Not Phased By Much, But Will End Up On A Hook Eventually
Having voice coms make these SWFs hard to surprise, but they're rarely as strong as people often make them out to be.
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The Killer Seems To Barely Be Able To Touch Them
Simply having voice communication gives you like 8 more perks each and removes multiple Killer perks too. Any Blindness perk or Knock Out doesn't matter because they can just go "hey where did you get downed".
And if they have an OoO and you're a set-up Killer, it's basically GG the moment you start.
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They're Not Phased By Much, But Will End Up On A Hook Eventually
Depends what kind of SWF it is, so kinda hard to actually rate them. Swats are untouchable, good swf is hard but manageable most of the time, others are easy.
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The issue isn't that voice comms make a swf superpowered it's that it gives them the option of removing the primary source of difficulty in the game for survivors - working together as a team with limited information. You don't need to be in a SWF to be good at this, of course, but voice comms are basically an easy button for survivors if they press it.
A SWF can be any of the above options, it's entirely up to them. Which, of course, is the problem as the killer is pretty much entirely at their mercy for a fair game.
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They're Quickly Aware Of What's Going On At All Times
SWF have the highest potential for power in the game atm, with the exception of arguably Iri Head+ Infantry + Mori Huntress
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They Can Hold Out Well, But Mistakes Happen
God squad SWFs are arguably the most powerful thing in the game, but that has less to do with comms and more to do with getting 4 very good players together. SWF doesn't give skill, it gives coordination: survivors still have to be good at the game to be an effective SWF. 4 mediocre players will still be mediocre in a SWF, just slightly less so.
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