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So since Billy is getting nerfed when are we gutting Decisive Strike?

FootMan2893
FootMan2893 Member Posts: 333
edited July 2020 in General Discussions

Billy is supposedly completely fine but they're gonna nerf him to add that extra bit of "counterplay". So when is DS, the perfectly balanced survivor perk that totally not everyone in red ranks use because it's a crutch second chance perk, gonna get it's own little taste of extra "counterplay"?


A community manager was the one who suggested this and I think it's fantastic. DS can mostly remain exactly how it is right now, but if the survivor gets healed, starts healing another player, touches a gen, enters a locker, or unhooks another survivor it automatically cancels DS. The healing portion should cancel it if they touch a survivor just like if they touch a gen, and the self healing portion should cancel it if their healing progress exceeds 30%. That second part is important because survivors would just 99 their bars so they can still keep DS up till the last second but still leaves them some room incase a teammate accidentally taps M1 on them and basically feeds them to the killer.

The way he put it was pretty much DS is fine if they don't want to get tunneled but by performing an action like mentioned above then they themselves are making the choice to put themselves back in the game and should lose their protection.


EDIT: https://www.youtube.com/watch?v=g2UKAqmJSH4

Post edited by FootMan2893 on
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