Visit the Kill Switch Master List for more information on this and other current known issues: https://forums.bhvr.com/dead-by-daylight/kb/articles/299-kill-switch-master-list
Get all the details on our forums: https://forums.bhvr.com/dead-by-daylight/discussion/436478/sign-up-now-to-receive-a-recap-of-your-2024-dead-by-daylight-stats/p1?new=1
Get rid of Survivor category caps
Survivors are not in control of the game a lot of times. If a killer wants to hyper focus one survivor that survivor often times will finish a game with very few blood points because they can't touch objectives while being chased.
I suggest we keep the 32k cap, but get rid of.or at the very least raise the cap per category for survivors. It would promote diversity in gameplay options for the survivors as well. No longer would players feel obligated to rush gens because now getting in a long drawn out chase is rewarding gens or not.
Just an idea. I would love to hear other's thoughts.
Comments
-
You forget you get those points for no work, while the Killer has everything to do.
If you want points, Try stepping between a Survivor and a Tuneling Killer, its hillarious.
0 -
As someone who plays both roles with pretty even time distribution I very very rarely end games with less than 25k BP on a killer. If I hit 25k on a survivor game I chalk it up as a big BP game.
I've definitely tried to bait myself before tunneling killers before with very mixed results. Some take it personally and chase me, others ignore me and continue to tunnel. It's just frustrating that as a survivor you can be penalized for things that are outside of your control (ex: killer won't chase you, or killer won't give you breathing room to do objectives) obviously it's not the end all be all, but you also didn't really highlight any negatives to my proposed idea aside from the fact that you think it somehow takes less work.
5 -
I wouldn't mind if they added something along these lines:
When you max out a category (let's say Objective) a part (let's say 50%) of overwork on it goes to a diffrent category.
1 -
Agree. Its so annoying to be forced to repair generators, when you maxed on objective and your teammates just follow the killer and farming those tasty altruism and boldness points. But you can't stop fixing gens, because noone else will do that, exept you.
And i love my Prove Thyself.
0 -
As a solo player, 70% of my games involve me doing all the gens because a player is being camped or tunneled, or i'm the one being camped or tunneled.
Ive had 4 games today where I was attached to all 5 gens because of a camper. What else am i supposed to do? go hook dive and die? I've literally been saying this for almost 4 years now. It just sucks that majority of suggestions are overlooked.
0 -
Had a game where i had a choice: To save my two teammates (One hooked, second slugged near that hook and the killer was camping them) or to escape via hatch. I was maxed on altruism and objective, so i chose the HATCH.
My team called me coward and reported me for not helping them. The fun thing is that they were following killer with flashlights and i was the only one who was doing gens. I repaired like 3.5 gens solo.
0 -
What category would you say you were lacking (points wise)?
0 -
That would be a neat idea.
0