Please check if your issue has already been reported first!

When reporting a bug, please follow the template provided, otherwise the report will be declined. The information requested is vital to allow us to correctly reproduce and then fix what you are reporting.
We have temporarily disabled The Houndmaster (Bone Chill Event queue) and Baermar Uraz's Ugly Sweater Cosmetic (all queues) due to issues affecting gameplay.

Visit the Kill Switch Master List for more information on these and other current known issues: https://forums.bhvr.com/dead-by-daylight/kb/articles/299-kill-switch-master-list
The Dead by Daylight team would like your feedback in a Player Satisfaction survey.

We encourage you to be as honest as possible in letting us know how you feel about the game. The information and answers provided are anonymous, not shared with any third-party, and will not be used for purposes other than survey analysis.

Access the survey HERE!

PC - survivors are not temporarily immobilised after getting speared by the deathslinger

Pre-patch 4.1.0, survivor will be temporarily immobilised for around half a second after getting spared. They are only able to move once that time period is ended.(This is when the "chain breaking" event bar happens)

After patch 4.1.0, survivor will drift left or right by a great margin after getting spared by the deathslinger. In the other words, the short "immobilization" period is no longer there.

This happens before the "breaking chain event" bar even starts to kick in, making lots of shots impossible to perform after patch 4.1.0. Since they don't stay where they got shot for that short duration, they drift straight behind the walls before the "chain break" event even started.

19
19 votes

Acknowledged · Last Updated

Comments