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Real points for killers when people rage quit!

Ya know when ur the killer and u hook somebody and people rage quit, to me the killer should like REALLY awesome points because its not our probs that people cant take their loss like a REAL gamer.

Comments

  • Mutmut781
    Mutmut781 Member Posts: 4
    REALLY get* awesome points
  • Bug_Reporter
    Bug_Reporter Member Posts: 673

    Every Rage Quit = 1 Survivor Tear
    100 Survivors Tears = 1 Filled Cup
    100 Filled Cups = 1 Barrel of "Water"

    I got 3 barrels, 20 cups and 10 tears already. Thats enough reward for me!

  • thekiller490490
    thekiller490490 Member Posts: 1,164
    You should get the hook points as if that survivor died on the hook.
  • Boss
    Boss Member Posts: 13,616
    edited September 2018

    Still hoping for Survivors to not be able to disconnect during sacrifice- & kill animations.

    • It just a few seconds, you can live with those.
    • Survivors won't lose their BP.
    • Killer gets to show off their kill moves to the player rather than just the model after the player already DC'd.

    "But then they'll just DC before getting hooked or killed."
    Yeah, they would.
    And that's fine cause then the Killer can either just drop the Survivor to not destroy the hook, or save the kill. (If it's a finite kills ability like Rancor or Ivory Memento Mori.)

  • ClogWench
    ClogWench Member Posts: 2,582
    I agree that a survivor DC should give a killer the equivalent of a hook+sacrifice
  • SteveyHooves
    SteveyHooves Member Posts: 246
    ClogWench said:
    I agree that a survivor DC should give a killer the equivalent of a hook+sacrifice
    As a killer main I completely agree not to mention you took the words out of my mouth. Though every time a salty killer rage quits I get nothing and that pisses me off.

    "I didn't wait 5 minutes for a match and play survivor of all things. just to have a salty ######### quit after 5-10 minutes and wouldn't you know I have nothing to show for it."

  • CoolAKn
    CoolAKn Member Posts: 677
    edited September 2018

    @Boss said:
    Still hoping for Survivors to not be able to disconnect during sacrifice- & kill animations.

    • It just a few seconds, you can live with those.
    • Survivors won't lose their BP.
    • Killer gets to show off their kill moves to the player rather than just the model after the player already DC'd.

    "But then they'll just DC before getting hooked or killed."
    Yeah, they would.
    And that's fine cause then the Killer can either just drop the Survivor to not destroy the hook, or save the kill. (If it's a finite kills ability like Rancor or Ivory Memento Mori.)

    Or perhaps when they DC, they just lose control of the survivor, and not have the survivor disappear, just an empty shell the killer can do whatever they want with. Then, DC-ing for a hatch escape becomes impossible. Similar thing when killers DC, the survivors can stick around and escape at their leisure (because they are now wasting their own time, not the killer's).

  • Boss
    Boss Member Posts: 13,616

    @CoolAKn said:

    @Boss said:
    Still hoping for Survivors to not be able to disconnect during sacrifice- & kill animations.

    • It just a few seconds, you can live with those.
    • >
    • Survivors won't lose their BP.
    • >
    • Killer gets to show off their kill moves to the player rather than just the model after the player already DC'd.

    "But then they'll just DC before getting hooked or killed."
    Yeah, they would.
    And that's fine cause then the Killer can either just drop the Survivor to not destroy the hook, or save the kill. (If it's a finite kills ability like Rancor or Ivory Memento Mori.)

    Or perhaps when they DC, they just lose control of the survivor, and not have the survivor disappear, just an empty shell the killer can do whatever they want with. Then, DC-ing for a hatch escape becomes impossible. Similar thing when killers DC, the survivors can stick around and escape at their leisure (because they are now wasting their own time, not the killer's).

    That actually currently exists as a bug.
    VERY rarely, the Survivor DCs, but their body remains.
    I have had this happen 3 times in my 1900 hours, and they were always on my shoulder when it happened.
    They make for a great BP punching bag.

  • ClogWench
    ClogWench Member Posts: 2,582
    ClogWench said:
    I agree that a survivor DC should give a killer the equivalent of a hook+sacrifice
    As a killer main I completely agree not to mention you took the words out of my mouth. Though every time a salty killer rage quits I get nothing and that pisses me off.

    "I didn't wait 5 minutes for a match and play survivor of all things. just to have a salty ######### quit after 5-10 minutes and wouldn't you know I have nothing to show for it."

    Maybe if the killer DCs it should give survivors a flat 10k if it's immediately, or 5k+whatever else they earned during that match after a minute in to the game. + A safety pip at least.