NEW KILLER PERK IDEA!
I think I got a cool perk idea for the new killer! Or maybe a new perk idea in general! What do u guys think:
A perk that makes all dull totems to fake hex totems! It will make the survivor either not cleanse all totems and give the chance of a real Hex totem To stay longer OR it could make the survivors cleanse more totems to prevent gen rush, as a secondary objective!
i think it’s a cool idea, especially on maps where totems are easy to find!
Comments
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They already have a similar perk. It's called Haunted Ground. Cleanse the wrong totem, and everyone becomes exposed for 60 seconds. Modify your perks so that all cleansed duds grant the same points as cleansing a Hex, and I'm game.
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I think you didn’t get it. As killer I want the survivors do a secondary objective or I want my Hex totem to stay longer. I’m aware of “Haunted Grounds”!
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Silent Hex Totems huh?
I like this, Imagine trying to locate a NOED when all of them look dull. LOL
Should have cleansed the bones...
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