2 Trapper buffs
Survivors need to hit a small skill check to disarm the trap, if the survivor miss the skillcheck they become injured. This would have a small synergy with Trapper own perk unnerving pressence. If survivors are already injured and miss a skillcheck they will scream and have their location revealed
Also let Trapper start with 2-3 traps
Comments
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those arent 2 buff but 3 and oof i think its a huge buff to be honest the only buff i see its
- notificacion if someone its trying to disarm a trap
- make the trap darker
- trapper will start with 3 traps.
thats it
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Buffs I would give him are the following:
-start with 2 or 3 traps and have a base carrying capacity of 2
-traps spawn nearer to the center of the map, not in the very outskirts
-trapper's grey gloves become base speed.
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I like both ideas but I think Trapper deserve a buff that could make him a little more intresting
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