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BUBBA'S BASEMENT MAKES SURVIVORS SALTY
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You hurt my little Bubba Main heart. Why would you play like that when zooming through loops like a madman is to damn fun... The devs made sure than now he is a force to be reckoned with and he's now got so much to him. Its sad to see players still revolving into this strategy when his kit became so much more versatile and strong, especially with addons.
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EXACLTY, SOMEONE WITH A BRAIN. <3
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First of all, this is a long run strategy by Bubba mains for as long as he's been in the game. Nothing original or new. Protect immediate guns near the basement, run either TI or DH mixed with IG, Agi, and Ruin/NOED. You created nothing new. It is one of the many shithead play styles that pushed me into being a killer main around 3 years ago.
It does not work vs good players. You can claim it does, but smart players will run you long enough to Crack that 2-3 gen security field near the basement and then blast gens far apart. Forces Bubba to have to travel the map and lose pressure.
You also leave out skilled loopers who are more than capable of buying enough time.
Your setup works vs lower skilled players. Ruin is doing nothing for you. You are not doing anything beyond a toxic play style and taking pleasure in annoying others.
Can't wait for school to start again and occupy some of your time.
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Imagine bubba gets buffed but you somehow need to develop a strategy different from the "fun way to play"
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I could do the same strategy but not relying on basement, right...
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Maybe you are right, but once the build is a bit modified, maybe pop, infectious, and less basement heavy maybe it's really possible to isolate survivors in just 1 area of the map
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Isolation is a tactic used by many. I main Trapper and also run Hag. Trapper is all about isolating areas of the map. I set up for chases in an area with relatively good access to 4 or 5 gens and trap the hell out of it.
The focus is not on a hook camp or a basement camp though. My problem with camping as the overall strategy is that it is weak, lazy, and unimaginative. Camping is a tool to use at key times. Got one hooked with one slugged and 2 injured. The slug and hook are literally dead center of 4 gens I can monitor within 3 seconds of each other. I can pressure gens and ebb away the life of 2 survivors by staying in that area or run off to the isolated gen in the back. Nope, time to proxy camp.
I see those who set up to camp as 1 of 3 types. We are talking those who intend to camp from the first hook on.
1. Toxic jerks who just want to annoy people
2. Seriously low skilled players who just don't get it
3. Lazy players who just want to scrape ez bp together.
I will Caveat that by saying there are some key basement builds for several killers, but most require set up and some level of skill to get it going. Most are not designed as camping builds though.
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Bet this guy has never earned 50K+ BP in a single match of his life.
What a boring ass play style.
Literally requires no skill and furthers the stigma of us killers being entitled and whining babies.
Such a playstyle will never allow him to get any better at the game. Instead, he will continue to play for a cheap 4K and very little BP. He either NEEDS to feel mighty by getting a cheap 4K or simply takes himself too seriously to ever adopt a new playstyle which could reward more BP.
Hell, he'll probably even just make excuses about 'being abused by survivors'/ other BS excuses.
Anything to defend not being able to take a skilled approach.
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I want to win, don't want bloodpoints. Fun is relative, btw survivors have a lot of chances to bait me into nothing. It requires skill, you still have to chase a lot and btw it's still a win against 4 sweats, so.
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This attitude and approach is unproductive. While I don't have any desire to make people Rage Quit, I do see a win as the Survivors not getting out. I will do whatever it takes to kill as many of them as possible. I play one game at a time. I will tunnel, camp, and Mori if those options are tactically productive for that specific game. Just like the Survivors, we play to win. Blood Points are not what I'm thinking about in a game. Survivors have lots of means to counter the tactics the OP is suggesting. Trying to be salty or shame someone into not using something that they find effective, isn't going to work.
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I can assure you this basement patrol 3 gen setup is really good, but is really punishing if you don't play it correctly
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I'd much rather face off against an insidious basement bubba because at least he's a meme.
Any Agitation/Iron Grasp basement build is just torture to go against. It's just not fun or engaging to play against nor does it take the slightest bit of skill on the killer's part.
When I play this game, I get satisfaction out of knowing I bested my opponent either by escaping/4k in close matches or having exciting chases . Forcing the basement breaks the game in the sense that it removes the skill from all aspects of a match. What a player finds fun is subjective, but if you're deriving your fun from straight up ruining the game for others, that's a weird flex for sure.
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We don't really know that though? I have a friend who sometimes is that laggy and she's not using VPN or anything lol. Just a bad internet provider.
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I have read every reply in this post, my opinion doesn't change. There's a difference between "huh look at this strategy it has worked nicely for me" and "hehe let's make survivors rage quit lol 😈".
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I think the only thing that makes me salty about Bubba (from a Survivor PoV) is the fact that a majority (not all) strictly use his power to get downs and kills..
I'm sure having that 1 shot potential is awesome (I don't own Bubba yet) but having a Bubba constantly relying on a free moving 1 tap is annoying..
It's already hard enough trying to get away from killers, now I have to worry about getting 1 tapped just because someone can't basic properly?
Anywho, on topic, when I encounter a "Bubbas Basement" strategist, my simple answer is: "Dont go into the f**king basement"
"What if your team gets caught and hooked there?" Well, shouldn't have gotten caught.. Imma do this gen and get the rest of us outta here..
"What if you get caught and hooked?" Easiest decision to DC of my life.. I'm never getting off the hook with a 1 tap killer so close to the hook.. I'd much rather DC and find another game than sit on a hook, wasting both my and my teams time..
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Granted i can agree some survivors are toxic like that but what about those who try to play fair and not toxic why be toxic to them?
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OP is just posting his meme build for bubba. If it turns out to work well for him and wants to share it then cool. He’s not ruining anyone’s day for playing the killer role like a killer. I don’t understand all the hate.
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Could care less about your opinion. I'm racking up more BP.
You're all free to tryhard for mediocrity all you want.
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This tactic is counterable, just learn how do do it and you will feel rewarded
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You can't make survivors rage quit as somebody specified, the CHOOSE leave the match
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The best strat is pressuring gens, not making me down you straight up the basement. Making mindgames with the chainsaw at windows requires a lot of skill, trust me. Btw what are you talking about? there are billions of ways to counter the chainsaw
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I'm not playing toxic I'm just using a difficult strategy to counter. If i really wanted to play toxic next time I'll just insidious facecamp the first I find and everybody gets 1 hooked and gg
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Because for some people dbd is not just passion, even for me, a reason to live, and there's nothing wrong with it. A game being so important you spend a good amount of time on it.
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Then you should be thrilled by the OP's process. If all you care about is Blood Points, him camping a basement gives you free reign to run around and clear objectives.
This was a reply to Artemis as she had a post but it seems to have vanished while I wrote this reply. The context is she didn't ask for my opinion, she is working on blood points. I just didn't want my comment to have no context to why I made it.
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It's a meme build but in short depending on the gen cruel limits will create funnel points and you use butter murmur to see which point to strike with your. Chainsaw
Territorial because no one's touching the chest
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Could care less about your opinion. I'm making more BP.
What you are doing does not require skill.
Maybe it does for you, but for many other killers who know how to take control of the match and draw it out enough to earn substantially more BP, it's not (We also have no problem getting 4K most of the time either).
You're free to tryhard for mediocrity all you want.
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Oh ok, now I understand. Actually you should try to protect gens, not hope they pop for a perk to activate
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All killers that aren't nurse or spirit can't easily control the map, because of how fast the gen rush is and how weak their killer chase ability is. You need something to make pressure on the map, and all other killers that aren't spirit or nurse simply get rushed, survivors can just hold W and go across the map and you lose everything, you need to do something
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How exactly would you suggest countering this? You already have said you will be patrolling the gens closest to the basement early game essentially ensuring a 3 gen.
The other option would be to let a survivor die in the basement; which unless you were all 4 SWF, there would be no indication you had iron grasp/agitation with monstrous shrine until it was too late. So not really anything to counter there.
BT would be needed to save anyone, but you plan to slug anyways so the survivors would also need to be running DS and Unbreakable. All 3 on one survivor are extremely sweaty to run against killers playing normally.
In order to counter this tactic, you would have to expect it ahead of time. That's near impossible.
Other than rushing one of the 3 gens closest to the basement somehow while you patrol the other 2, I see no way for this to be countered. Agitation/Iron Grasp will ensure you almost always get basement hooks. There's no counter to that. Once they are in the basement, any survivor will try to save their ally. Chances are that will make 2 in the basement and the best you can do is realize they are a lost cause and focus on gens. No way to save your friends without ensuring your death as well.
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I got countered doing something "like" this by a Basement rush of two people... one with a Flashlight who kept blinding me... while they unhooked.
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Yeah, that something is called strategy. Play a ton of survivor. Get in their heads. Make them miserable without conceding control of the match.
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You are right. At the moment Survivors have always the control of the match, and this tactic, especially if 3 gens are really close to the basement, makes them lose that control
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This is not reliable, good killers don't get blinded by flashlight. A really good counter to this strategy is actually using borrowed time, hiding in a locker to make bubba able to catch only one person, push the gens outside in the basement, don't get caught near the basement first, etcetera.
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DS + Locker makes Killers Salty. Wonder how a topic would go with someone (with Head On and Unbreakable too, of course) bragging about this.
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There is another option also: keeping in mind where the basement is and staying as far as possible from it.
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Congratulations on being part of the reason the game is dying and will never improve.
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Well it worked on me. While I'm not great, I'm not terrible either. :) You could also say good survivors know how to use a flashlight so it works. :) For all I know someone did hide in the locker while I was blinded. I went out following the red marks the second the light wore off. The point is there are lots of things you can try to counter this kind of basement king build. Do they come with risk? Absolutely. Are they foolproof? No. If they were, what would be the point of the game.
Let's look at this logically. The game provides Perks which encourage being a Basement King, and rewards you with hooks that can't be destroyed and additional points for using said hooks. The OP (nor anyone doing this) isn't being a jerk or toxic. They are following an OBVIOUS design strategy encouraged by the DEV. Pretty much the entire game seems predicated on the fact, if you are a Killer, that the Basement should be your 1st choice if possible for a hooking. The DEV have said (many times) that Camping is a valid strategy. They have even created more Killer Perks and powers to allow said murderers to camp from farther and farther away.
Nobody gives the Hag or the Demo grief for camping when they are doing it to the 9th degree. They complain about the poor Trapper or the Bubba because you can SEE them doing it. I assure you EVERY Killer is lurking nearby a basement if they hooked someone there. If they aren't, they are ceded a tactical advantage to the Survivors. It takes more work to get a person all the way down into the basement, or a significant investment in Perks which take up slots from other desirable Perks. Get it? I find it hilarious that this is even a point of contention.
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You already said you are actively trying to 3 gen them in that area. That won't be possible especially if you run agitation/iron grasp.
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Just remove basement from the game forever, nerf those op perks and balance everything
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So it's admitting the game has a core issue, independent form how a player plays a match.
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Good killers look up, insta flashlights are not in the game anymore, end of the story.
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Well I'll have to defer to you on that one. I get blinded quite often, and I do try to look up. Clearly you have it down better than I do.
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You said the previous comment survivors have no option against this strat. And now you say it isn't possible to 3 gen if you run iron grasp. What's the point man?
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Makes me just sad reading these comments that people feel so entitled to ruin other people's experiences on both sides because there will be no real life consequences. For the most part, I believe the strategy you choose has a reflection on who you are as a person. Just acknowledge that this is a toxic community.
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What video ? You did not provide any kind of video. Perhaps i was a little bit harsh, let me rephrase it.
It suscks that your favorite killer is one of the weakest. I can see how it might be your only way to "win" but let's be honest it's not a challenge to do this, not to mention probably mmr might take into account way more variables and overall not even count this as a win. On top of that, the first guy you hook probably will have a really ######### game, so i really dont think this is a proper solution.
Bubba needs buffs when it comes to map pressure, and nerfs regarding camping, to make this particular killer-surv scenario a way more fun experience for both parties
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Well no videogame has real life consequences, but can have in game consequences. Btw I also play other killers, like nurse, billy, etc, and I use different tactics, but with bubba you gotta camp and 3 gen patrol a lot man
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This was not just directed at you. Thanks for clarifying though.
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Oh damn i completely messed up XD. I wanted to say you didn't read the post. What's the problem about playing bubba?
" I can see how it might be your only way to "win" but let's be honest it's not a challenge to do this, not to mention probably mmr might take into account way more variables and overall not even count this as a win" The in game tutorials say that winning is sacrificing survivors to please the entity, end of the story
Btw i agree, bubba should have MUCH MORE map pressure, and MUCH LESS camping potential, it's literally impossible to get out of the basement really
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Just so you know though, there are plenty of ways to ruin people's experiences without doing enough to get banned.
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