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[CLOSED][Perk buff suggestion]: Technician

SpitfireOrMichina
SpitfireOrMichina Member Posts: 209
edited January 2019 in General Discussions

The noises caused by your repairs, sabotages, cleansing and their hearing distance are reduced by 6/8/10 metres. On a failed Skill Checks , there is a 25/50/75 % chance the progression loss and noise indicator will be prevented.

EDIT:

Patch 2.5.0

  • Buff: now reduces the hearing distance by 8 metres across all Tiers.
Post edited by SpitfireOrMichina on

Comments

  • Volfawott
    Volfawott Member Posts: 3,893
    edited October 2018

    honestly I would make it reduce all sounds the gen produces by 6/8/10 meters as long as you working on it alone or with someone who also has technician. along with the normal skill check fail benefits

    Post edited by Volfawott on
  • SpitfireOrMichina
    SpitfireOrMichina Member Posts: 209
    edited October 2018

    @Aari_Piggy66 said:
    honestly I would make it reduce all sounds the gen produces reduce 6/8/10 as long as you working on it alone or with someone who also has technician. along with the normal skill check fail benefits

    This is exactly what i was about to change with the same amount but as i know the current distance make the gen already realy quiet

  • Aftertaste
    Aftertaste Member Posts: 315

    Healing? Sabotage and repairing okay but healing?

  • Chocolate_Cosmos
    Chocolate_Cosmos Member Posts: 5,734
    edited October 2018

    Healing is strange on this theme of perk. Let me give this idea:

    The noises caused by your repairs and sabotage, their hearing distance are reduced by 0/4/8 metres. On a failed repair, sabotage Skill Checks, there is a 50/75/100 % chance the Generator explosion will be prevented.

  • Vietfox
    Vietfox Member Posts: 3,823
    Tsulan said:

    How about: the gen remains completely silent as long as you work on it?

    @Tsulan
    I would give u more awesomes if i could.
  • SpitfireOrMichina
    SpitfireOrMichina Member Posts: 209

    @Aftertaste said:
    Healing? Sabotage and repairing okay but healing?

    I agree, maybe not healing.

  • SpitfireOrMichina
    SpitfireOrMichina Member Posts: 209

    @SpitfireOrMichina said:
    The noises caused by your repairs, sabotages, cleansing and their hearing distance are reduced by 6/8/10 metres. On a failed Skill Checks , there is a 25/50/75 % chance the progression loss and noise indicator will be prevented.

    Updated: What about cleansing

  • Salty_Pearl
    Salty_Pearl Member Posts: 1,367
    The only buff it needs is that it should work on every person repairing the generator. 
  • Tsulan
    Tsulan Member Posts: 15,093

    @Vietfox said:
    Tsulan said:

    How about: the gen remains completely silent as long as you work on it?

    @Tsulan
    I would give u more awesomes if i could.

    Looks like you are the only one ;)

  • fcc2014
    fcc2014 Member Posts: 4,388
    edited October 2018

    @Tsulan said:
    How about: the gen remains completely silent as long as you work on it?

    Actually this would be the only buff to technician i would want to see. P.s I got you grandpa.

  • Tsulan
    Tsulan Member Posts: 15,093

    @fcc2014 said:

    @Tsulan said:
    How about: the gen remains completely silent as long as you work on it?

    Actually this would be the only buff to technician i would want to see. P.s I got you grandpa.

    I´m not THAT old...
    or am i?
    Damn i´m getting old.

  • fcc2014
    fcc2014 Member Posts: 4,388

    @Tsulan said:

    @fcc2014 said:

    @Tsulan said:
    How about: the gen remains completely silent as long as you work on it?

    Actually this would be the only buff to technician i would want to see. P.s I got you grandpa.

    I´m not THAT old...
    or am i?
    Damn i´m getting old.

    No idea if you are just try to be funny.

  • Tsulan
    Tsulan Member Posts: 15,093
    fcc2014 said:

    @Tsulan said:

    @fcc2014 said:

    @Tsulan said:
    How about: the gen remains completely silent as long as you work on it?

    Actually this would be the only buff to technician i would want to see. P.s I got you grandpa.

    I´m not THAT old...
    or am i?
    Damn i´m getting old.

    No idea if you are just try to be funny.

    You'll never know ;)
  • fcc2014
    fcc2014 Member Posts: 4,388

    Nope but if they ever do rework the hatch. This could be a must load out. I'm referring to the closing of the hatch not the running around looping for 60s version.

  • Volfawott
    Volfawott Member Posts: 3,893
    The only buff it needs is that it should work on every person repairing the generator. 
    It's a lone wolf perk it's not meant to help out others it's only meant to be for yourself.

    Mainly because lore wise Min is the least altruistic and co-operative survivor
  • Salty_Pearl
    Salty_Pearl Member Posts: 1,367

    @Aari_Piggy66 said:
    Salty_Pearl said:

    The only buff it needs is that it should work on every person repairing the generator. 

    It's a lone wolf perk it's not meant to help out others it's only meant to be for yourself.

    Mainly because lore wise Min is the least altruistic and co-operative survivor

    She was on an e-sports team though...but I understand what you mean. It's just annoying when I'm stealthily repairing a gen and then another person comes and ruins it.

  • fcc2014
    fcc2014 Member Posts: 4,388

    You can't have teams equip that, you 2 run this you run this. That would be insane for any killer to deal with. If someone wants to use a slot that would be fine.

  • Volfawott
    Volfawott Member Posts: 3,893

    @Aari_Piggy66 said:
    Salty_Pearl said:

    The only buff it needs is that it should work on every person repairing the generator. 

    It's a lone wolf perk it's not meant to help out others it's only meant to be for yourself.

    Mainly because lore wise Min is the least altruistic and co-operative survivor

    She was on an e-sports team though...but I understand what you mean. It's just annoying when I'm stealthily repairing a gen and then another person comes and ruins it.

    I know I love Min but apparently according to the journal entry about her she's a massive b*tch.

    "A young woman surprised me the other day. She is another guest in this nightmare I can not seem to wake up from. She came running, passed by a wounded girl and didn’t stop. Just a glance behind her, and she was off again. With a determined look on her face, like she had something important to do. A lone wolf maybe? I am not sure what I should call this new person."
  • Asssthetic
    Asssthetic Member Posts: 203

    Maybe make it work against ruin but that might also be way too powerful

  • chococri
    chococri Member Posts: 354
    This would be too op for the gen rush I think. I like the idea but I'm not sure if it would be good in game.