http://dbd.game/killswitch
[CLOSED][Perk buff suggestion]: Technician
The noises caused by your repairs, sabotages, cleansing and their hearing distance are reduced by 6/8/10 metres. On a failed Skill Checks , there is a 25/50/75 % chance the progression loss and noise indicator will be prevented.
EDIT:
Patch 2.5.0
- Buff: now reduces the hearing distance by 8 metres across all Tiers.
Comments
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honestly I would make it reduce all sounds the gen produces by 6/8/10 meters as long as you working on it alone or with someone who also has technician. along with the normal skill check fail benefits
Post edited by Volfawott on0 -
@Aari_Piggy66 said:
honestly I would make it reduce all sounds the gen produces reduce 6/8/10 as long as you working on it alone or with someone who also has technician. along with the normal skill check fail benefitsThis is exactly what i was about to change with the same amount but as i know the current distance make the gen already realy quiet
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Healing? Sabotage and repairing okay but healing?
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Healing is strange on this theme of perk. Let me give this idea:
The noises caused by your repairs and sabotage, their hearing distance are reduced by 0/4/8 metres. On a failed repair, sabotage Skill Checks, there is a 50/75/100 % chance the Generator explosion will be prevented.
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How about: the gen remains completely silent as long as you work on it?
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@Aftertaste said:
Healing? Sabotage and repairing okay but healing?I agree, maybe not healing.
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@SpitfireOrMichina said:
The noises caused by your repairs, sabotages, cleansing and their hearing distance are reduced by 6/8/10 metres. On a failed Skill Checks , there is a 25/50/75 % chance the progression loss and noise indicator will be prevented.Updated: What about cleansing
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The only buff it needs is that it should work on every person repairing the generator.0
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No idea if you are just try to be funny.
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You'll never knowfcc2014 said:No idea if you are just try to be funny.

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Nope but if they ever do rework the hatch. This could be a must load out. I'm referring to the closing of the hatch not the running around looping for 60s version.
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It's a lone wolf perk it's not meant to help out others it's only meant to be for yourself.Salty_Pearl said:The only buff it needs is that it should work on every person repairing the generator.
Mainly because lore wise Min is the least altruistic and co-operative survivor0 -
@Aari_Piggy66 said:
Salty_Pearl said:The only buff it needs is that it should work on every person repairing the generator.
It's a lone wolf perk it's not meant to help out others it's only meant to be for yourself.
Mainly because lore wise Min is the least altruistic and co-operative survivor
She was on an e-sports team though...but I understand what you mean. It's just annoying when I'm stealthily repairing a gen and then another person comes and ruins it.
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You can't have teams equip that, you 2 run this you run this. That would be insane for any killer to deal with. If someone wants to use a slot that would be fine.
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I know I love Min but apparently according to the journal entry about her she's a massive b*tch.Salty_Pearl said:@Aari_Piggy66 said:
Salty_Pearl said:The only buff it needs is that it should work on every person repairing the generator.
It's a lone wolf perk it's not meant to help out others it's only meant to be for yourself.
Mainly because lore wise Min is the least altruistic and co-operative survivor
She was on an e-sports team though...but I understand what you mean. It's just annoying when I'm stealthily repairing a gen and then another person comes and ruins it.
"A young woman surprised me the other day. She is another guest in this nightmare I can not seem to wake up from. She came running, passed by a wounded girl and didn’t stop. Just a glance behind her, and she was off again. With a determined look on her face, like she had something important to do. A lone wolf maybe? I am not sure what I should call this new person."
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Maybe make it work against ruin but that might also be way too powerful
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This would be too op for the gen rush I think. I like the idea but I'm not sure if it would be good in game.0
