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Flashlights SHOULD hurt

There's design decisions in this game where players physically feel unwell like the struggling and wiggling mechanics, why do flashlights get adjusted? This doesn't seem in tone with the rest of the game design.

Comments

  • The_Fallen_Utopia
    The_Fallen_Utopia Member Posts: 441
    Or they should just change those other things as well. Some people have eyes that are particularly sensitive to light levels changing too quickly. 
  • Bhazgrim
    Bhazgrim Member Posts: 40
    edited October 2018

    It shouldn't actually hurt to look at in real life on screen. That brightness was basically headache inducing. The flashlight still does what it's supposed to in game, but no one should have to endure a painful flash to their eyes playing a simple game.

  • MhhBurgers
    MhhBurgers Member Posts: 1,758

    @Bhazgrim said:
    It shouldn't actually hurt to look at in real life on screen. That brightness was basically headache inducing. The flashlight still does what it's supposed to in game, but no one should have to endure a painful flash to their eyes playing a simple game.

    I get cramps sometimes during hook2 phase sometimes because my keyboard is ######### and actually needs to be hit hard, I remembers devs saying that it's supposed to be a crappy experience or else it wouldn't be a struggle.

  • DeadByFlashlight
    DeadByFlashlight Member Posts: 1,642

    @MhhBurgers said:
    There's design decisions in this game where players physically feel unwell like the struggling and wiggling mechanics, why do flashlights get adjusted? This doesn't seem in tone with the rest of the game design.

    Yeah I know, killers should suffer :wink:

  • DeadByFlashlight
    DeadByFlashlight Member Posts: 1,642
    edited October 2018

    @MhhBurgers said:

    @Bhazgrim said:
    It shouldn't actually hurt to look at in real life on screen. That brightness was basically headache inducing. The flashlight still does what it's supposed to in game, but no one should have to endure a painful flash to their eyes playing a simple game.

    I get cramps sometimes during hook2 phase sometimes because my keyboard is ######### and actually needs to be hit hard, I remembers devs saying that it's supposed to be a crappy experience or else it wouldn't be a struggle.

    Get another keyboard then? I dont have problems on mine :wink:

    And for some reason, survivors dont get cramps hammering ctrl

  • RuneStarr
    RuneStarr Member Posts: 850

    You can change struggle/wiggle to make it easier on you (scroll wheel on mouse, different key). At least on PC. Wiggle on console isn't that bad unless you reef on the thumbstick instead of just rotate it in calm circles (seriously people, just do some circles, stop breaking your dang controllers!)

    You couldn't change being blinded IRL.

    Big difference between "wah, I don't want to press a button" and "Welp, who has some eye drops? Guess I better go schedule some LASIK"

  • SuperiorityComplex
    SuperiorityComplex Member Posts: 63
    edited October 2018

    @Bhazgrim said:
    It shouldn't actually hurt to look at in real life on screen. That brightness was basically headache inducing. The flashlight still does what it's supposed to in game, but no one should have to endure a painful flash to their eyes playing a simple game.

    I get cramps sometimes during hook2 phase sometimes because my keyboard is ######### and actually needs to be hit hard, I remembers devs saying that it's supposed to be a crappy experience or else it wouldn't be a struggle.

    Yes, but struggling/wiggling is a choice and you can stop if need be. The killer really has no choice on whether or not they’re blinded a flashlight, and the flash was too much especially when playing in a dark room. 
  • MhhBurgers
    MhhBurgers Member Posts: 1,758

    Struggling is not a choice unless you want to ######### over the 4 other people.

  • Orion
    Orion Member Posts: 21,675

    @MhhBurgers said:
    Struggling is not a choice unless you want to [BAD WORD] over the 4 other people.

    You already don't care that you ######### them over with your crappy connection, so why do you care if you ######### them over by dying?

  • The_Fallen_Utopia
    The_Fallen_Utopia Member Posts: 441

    Struggling is not a choice unless you want to [BAD WORD] over the 4 other people.

    You mean 3 people? The killer wouldn't mind at all. 
  • DeadByFlashlight
    DeadByFlashlight Member Posts: 1,642

    @Orion said:

    @MhhBurgers said:
    Struggling is not a choice unless you want to [BAD WORD] over the 4 other people.

    You already don't care that you [BAD WORD] them over with your crappy connection, so why do you care if you [BAD WORD] them over by dying?

    Haha, you remembered :lol:

  • Orion
    Orion Member Posts: 21,675

    @DeadByFlashlight said:

    @Orion said:

    @MhhBurgers said:
    Struggling is not a choice unless you want to [BAD WORD] over the 4 other people.

    You already don't care that you [BAD WORD] them over with your crappy connection, so why do you care if you [BAD WORD] them over by dying?

    Haha, you remembered :lol:

    Well, it did just happen...

  • SuperiorityComplex
    SuperiorityComplex Member Posts: 63
    edited October 2018

    Struggling is not a choice unless you want to [BAD WORD] over the 4 other people.

    If it comes to surviving in a video game, or sparing my self real life pain you can bet I’ll do the latter. The other survivors will get over it. 
  • Boss
    Boss Member Posts: 13,616

    Because no videogame should physically hurt you.
    If you feel pain from wiggling or struggling, you're doing it too hard.

  • Tzeentchling9
    Tzeentchling9 Member Posts: 1,796

    There's design decisions in this game where players physically feel unwell like the struggling and wiggling mechanics, why do flashlights get adjusted? This doesn't seem in tone with the rest of the game design.

    So when someone shines a light in your face, you keep your eyes wide open at the blinding light until your eyes adjust? Didn't think so.

    The new screen is way more realistic.
  • Facture
    Facture Member Posts: 284

    @Bhazgrim said:
    It shouldn't actually hurt to look at in real life on screen. That brightness was basically headache inducing. The flashlight still does what it's supposed to in game, but no one should have to endure a painful flash to their eyes playing a simple game.

    I get cramps sometimes during hook2 phase sometimes because my keyboard is ######### and actually needs to be hit hard, I remembers devs saying that it's supposed to be a crappy experience or else it wouldn't be a struggle.

    Well if you want to blind the killer with the bright screen like in the game I guess they better get hook peripheral so you can really feel that sacrifice.  
  • PhantomMask20763
    PhantomMask20763 Member Posts: 5,176

    Yes because killer players always have to suffer right?

  • Peasant
    Peasant Member Posts: 4,104

    @Bhazgrim said:
    It shouldn't actually hurt to look at in real life on screen. That brightness was basically headache inducing. The flashlight still does what it's supposed to in game, but no one should have to endure a painful flash to their eyes playing a simple game.

    I get cramps sometimes during hook2 phase sometimes because my keyboard is ######### and actually needs to be hit hard, I remembers devs saying that it's supposed to be a crappy experience or else it wouldn't be a struggle.

    Use the settings to change the struggle key. 
  • Dragonredking
    Dragonredking Member Posts: 874

    Your right, we should also implement way for survivor to feel the pain of getting slashed and hooked.
    I was thinking about like a gantelet that you need to plug to your computer and the game won't allow you to play survivor if it isn't plugged and doesn't sense an heartbeat.
    Whenever you get injured ingame razor blade would lacerate your arm

  • ChesterTheMolester
    ChesterTheMolester Member Posts: 2,771
    edited October 2018
    How about requiring real psychpaths and killers to play survivors will actually hurt you IRL for each hit in game? Max immersion is what i'd call that.