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Mystery Mode?

Would you play a mystery mode?  5 solo queue people join, game randomly assigns one person a random killer, everyone else a random survivor.  Perks are assigned randomly to everyone.  No items. No addons.

I think this would be a great way to encourage casual play and maybe drop toxicity a tad since it wouldn't really feel competitive at all.

Comments

  • Tsulan
    Tsulan Member Posts: 15,095
    Absolutely no. 
    F13 failed because of that. 
    People like to choose their role.
  • starkiller1286
    starkiller1286 Member Posts: 890
    Sounds interesting and it gives players a base with a killer they may not own although there is that chancertain of having no mither forced into you. 
    Although how would the host be decided? 
  • TangledHelix
    TangledHelix Member Posts: 89
    Sounds interesting and it gives players a base with a killer they may not own although there is that chancertain of having no mither forced into you. 
    Although how would the host be decided? 
    Maybe to solve this issue it would be better if you could pick Killer or Survivor then the random goes in to play. So if you pick killer you will be killer but a random killer and everything random etc.
  • xxaggieboyxx
    xxaggieboyxx Member Posts: 498
    Tsulan said:
    Absolutely no. 
    F13 failed because of that. 
    People like to choose their role.
    I mean its a separate game mode why not??
  • RWoodrow
    RWoodrow Member Posts: 270
    Tsulan said:
    Absolutely no. 
    F13 failed because of that. 
    People like to choose their role.
    I mean its a separate game mode why not??

    It'd die pretty quick honestly.

    If the host spawns in as a killer they don't like or with perks they don't like, they DC and the game ends. People will get frustrated and the mode becomes a ghost town.
  • Tsulan
    Tsulan Member Posts: 15,095
    Tsulan said:
    Absolutely no. 
    F13 failed because of that. 
    People like to choose their role.
    I mean its a separate game mode why not??
    First we need a casual mode, then a hardcore mode, then we can talk about turning this game into F13.
  • Tsulan
    Tsulan Member Posts: 15,095

    @RWoodrow said:
    xxaggieboyxx said:


    Tsulan said:

    Absolutely no. 
    F13 failed because of that. 
    People like to choose their role.

    I mean its a separate game mode why not??

    It'd die pretty quick honestly.

    If the host spawns in as a killer they don't like or with perks they don't like, they DC and the game ends. People will get frustrated and the mode becomes a ghost town.

    Exactly. With the way our playerbase behaves when they don´t like something, this would turn into a really frustrating mode.