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The forums seem to help breed a toxic killer culture

Why is it that it is obvious from the forum titles which role the person primarily plays? When a survivor main makes a discussion post its almost always about which build would be good for them or something newbie related. When a killer main makes a discussion its almost always about how they were "WRONGED!!" by something that they run into so infrequently? (dcing for hatch, good swf's, keys) Like you realize survivors run into bs way more than killers but killers run to the forums immediately after something happens once to them.


But where does the culture part come in?

You guys love all the buzz words you hear on Trutalent videos then run to the forums calling every survivor toxic as you. Then the other brainlet killers on here will fill in your echochamber with their own venting from the matches theyve lost. If it ended there it wouldnt be toxic, itd just be venting. But the killers on here are always tryna suggest things that annoy them need to be COMPLETELY REMOVED from the game. Like sorry you lost little TimmyMikeMyers but that doesnt mean that survivors have to get gutted.


You guys need to get into survivor more, so you can see how toxic your side can be when youre not the one playing it. I can see someone with a key on killer and destroy them asap and not have to worry about the key. If a killer has a mori or busted addons we just gotta hold that but when a killer gets annoyed their fun needs to be prioritized and whatever made them upset needs to be changed. I recommend proofreading your posts better in the future to promote healthy discussions that survivors can also participate in so that you dont look like such a crybaby when making posts.

Comments

  • Syntai
    Syntai Member Posts: 38
    edited September 2020

    -"Why is it that it is obvious from the forum titles which role the person primarily plays?"

    This is the feedback forum. I'd assume that if you go out of your way to read/write forum posts, you're probably in the higher ranks, which is easy to achieve as soon as you put some X00 hours in.

    Playing survivor on red ranks is easy, as long as you don't get people that disconnect ... which ... sadly happens a lot.

    (I feel you survivor mains. I dislike these games as a killer, too.)

    This is why there are some threads from survivors giving their feedback about this topic.

    Same with NOED. Survivors hate NOED. Survivors hate Camping. Tunneling. Slugging. Moris. Threads like these sometimes pop up.

    But even though you might agree with some of these points, the game's balance is still in your favor as the survivors, that's why there isn't much else to complain about from a survivor POV, resulting in not that many threads.

    Killer on red ranks however is a stressful shitfest.

    You're expected to lose on some maps, because they are just badly designed. (Too big. Ormond/Red Forest).

    You're expected to lose with certain killers. "You played well but you went with Clown".

    You're often matched up against truly unbalanced perks. (DS overall, DS + Unbreakable. MoM back in the days).

    Keys.

    SWF. (This is a big one).

    Gen Speed.

    You either play fair and most likely lose and get ######### on, or you play 'unfairly' and most likely win but still get ######### on in the post game chat.

    I agree a bit with Scott Junds perspective that killers cry about too many things. There is a lot of stuff where they just blame survivors for their own lack of skill. But at the end of the day as killer main you'll STILL get the ######### stick from behavior and get picked on by the 4 people you are supposed to hunt, which leads to a lot of negative feedback from killer players.

    -"Like you realize survivors run into bs way more than killers but killers run to the forums immediately after something happens once to them."

    No they don't. Let's just take the toxicity as an example and assume that as much killers are toxic as survivors are.

    Let's say 1 in 8 players are toxic and try to ruin your day after the game by insulting you.

    As a survivor you'll run into 7 good killers and have 7 good games, until you encounter 1 toxic killer.

    And even then there is still a 75% chance that he's going to insult someone else besides you.

    As killer however this means, that every second game you'll have someone contacting you insulting you telling you to k1ll yourself.

    This is just a numbers game.

    -"You guys need to get into survivor more"

    I call myself a killer main but I play both sides.

    I can listen to music while playing survivor and typically talk to my buddies (who aren't playing) over discord.

    Playing killer however stresses me out sometimes.

    I know the other side. It's boring and easy to me, aslong as noone DC's.

    -"so you can see how toxic your side can be"

    What would you call toxic killer behavior?

    Because Camping, Slugging and Tunneling isn't toxic if we go by definition, since you are following your objective to kill your opponents.

    I guess a t-bagging ghostface would be toxic, or a killer insulting you in the post game chat, yes.

    But most killers don't have the tools to be toxic. If they had, they would use them, don't get me wrong. At the end of the day survivors are just as toxic as killers. Survivors just easily get away with it and are able to express it.

    -"but when a killer gets annoyed their fun needs to be prioritized"

    It's weird because this is usually the other way arround.

    "I don't want to get camped, because this isn't fun for me!"

    "I don't want to get tunneled, because I can't play the game that way!"

    "It's not fun if the killer doesn't respect the 4%!"

    "It's not fun going against (input any killer here) with (input any perks/addons here)."

    You know why the 'survivors rulebook' became a funny meme, right?

    I don't see killer asking for some guidelines that survivors have to 'respect their totems' and don't cleanse them for the first two minutes, or else we get angry.

    We have to destroy 25+ palettes per game. We have to deal with totems spawning next to survivors or visable next to gens. We have to deal with giant maps.

    But as soon as we manage to find the same guy twice it's tunneling, toxic, we get insulted and we aren't play fair anymore, because the survivor isn't enjoying his match anymore.

    So I see a lot of posts, suggesting to nerf/buff perks so killers can't camp/tunnel/slug anymore.

    You don't seem to recognize them.

    Guess at the end of the day all we are allowed to do is play perkless trapper, M1 and be completely happy about it.

    Meanwhile those guys turn arround, queue up with their SWF team with 4 meta perks but cry out loud as soon as the killer starts tunneling one of them to slow down the game, to have a chance.

    But at the end of the day it's just about the survivors fun.

    -" I recommend proofreading your posts better in the future to promote healthy discussions"

    You didn't do it. Why should someone else do it?

    You are calling killers stupid crybabies and are praising survivors who are so much tougher but you want a healthy discussion?

    Post edited by Syntai on
  • Slashstreetboy
    Slashstreetboy Member Posts: 1,811

    Unbelievable! How dare you take so much time to pick this post apart!

    Very well done, thank you. I´m in the same boat btw, Killer "main" but play lots of Survivor too.

    Posts like OPs just feed more to the endless cycle of whataboutism and adversity between "mains". Maybe he will realise a thing or two with more experience.

  • Syntai
    Syntai Member Posts: 38
    edited September 2020

    Thank you.

    English isn't my native language. So I am not sure if I was able to express my thoughts correctly.

    And there are still some points I agree with.

    Most killer players are crybabies. As soon as they lose, they are looking for a way to blame the survivors for it.

    They'll chase unoptimally a survivor for 4 minutes and then start complaining about 'infinite palletes', gen speed or whatever.

    They'll bring moris but ONLY complain about keys.

    I get the idea.

    You get the idea.

    But IF we would only be allowed to post constructive criticism, the feedback forum would/should still consist of more threads talking about buffing killers, nerfing maps or nerfing survivor perks, since the games balance favors the survivors side too much.

    Atleast on ranks where your opponents are decent.

    So usually killers cry too much, and sometimes they cry about the wrong things.

    But there is also a lot of valid criticism coming from killers who know what they are talking about - and they have all rights to demand some changes.


    Edit: Did my original post just disappear randomly, or is the forum just bugged? I don't know, maybe it will re-appear later.

    If not you can still see it in Slashstreetboy's quote.

    Edit 2: The post randomly reappeared again.

    Post edited by Syntai on