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Ds doesn't need a nerf, it needs...

FFabeq
FFabeq Member Posts: 530
edited September 2020 in General Discussions

Decisive strike needs a big rework to be a truly anti-tunnel perk, not I have - 60 seconds of protection.

  • change the number from 40/50/60 to 40/45/50 or 35/40/45,
  • Make it that you can use it twice,
  • It deactivates after 3(?) seconds of being healed/healing someone/doing a totem, opening a gate,
  • And after taping a gen,
  • It wouldn't work after being grabbed, the only exception is pallet grab and window grab.
  • While in a chase the timer wouldn't tick down.
Post edited by FFabeq on
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