Myers, Ghostface, and Wraith should be immune to Spine Chill in stealth.
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god forbid you use those things in your head called "eyes"
I know. Downright logical.
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Delete Spine Chill so survivor win rates go up.
in low level gameplay, survivors don't know how to stick on gens and spine chill just makes this problem worse. In high level gameplay, it's a useless perk since survivors are really aware of surroundings. Might as well get rid of this perk so your local claudette doesn't urban evade across the map everytime this perk lights up.
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Nah it's fine since almost no one uses it and we still need "balance"
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But they're complaining that spine chill says the killer is closer but premonition tells you the killer is close and hes over in that direction, sure it has a 30 second cool down but my point was it actually tells you where the stealth killer is and it's honestly hypocritical when these killers can run whispers on a stealth killer and basically have the killer version of spine chill and be stealth. There are so many more things that should be addressed before even worrying about a not so OP perk that is being ran due to the amount of undetectable options available to a killer , it's their own gameplay forcing this shift in meta
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You rarely get it the first time and after they know you are ghost face, you most likely won't surprise anyone with it. And the reveal mechanic is bugged like hell.
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Tier 2 resilience is better than spine chill 3, trust me, no one's going to be using it specifically for speed bonus
Also rarely anyone used spine chill, it's a good perk but it's a counter to stealth killers, that's what it was designed to be. Changing an already underused perk would just make it useless
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They talk about slippery meat hard countering trapper but spine chill does the same to all stealth killers
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I agree this time Bard...I don't think spine chill should activate against stealth killers, just my opinion...
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OMG it stacks with Resilience!?! Thanks for the informative and non-defensive reply.
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LMFAO talking about not knowing where the Killer comes from xD
But seriously this is clearly an edge case, sick awareness by Feng.
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And by these screencaps, you can clearly see you had no problems with it i.e 4k every time. Calling for Spine Chill changes is absurd.
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In these cases I blame it a bit more on matchmaking. Not all of them were high level (not rank) players, else they wouldn´t have lost so hard to a Myers with only tacky earrings.
What I wanted to address is how prevalent it actually is. I´ve seen a post today with perks tracked of a thousand Survivors, SC was in the top ten whereas UB wasn´t for example.
My main complaint was never that it doesn´t have counterplay - it does, obviously, but it´s way too harsh, especially for Stalkers. Given how strong the perk is I think a nerf or some form of limitation is justified.
Thanks to @The_Krapper I´ve been made more aware of why it is so prevalent and I understand the reasoning behind it. I use SC myself.
My point stands though that it does what it does too well.
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Spine chill is better than premonition because first of all, there are no false alarms with it, second, it has a shorter range as well which is good, third, it has no cool down, and fourth because it makes you do things faster.
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No. The perk stays the way it is.
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SC wasn't even a problem against EWI Myers back then. But since they added Undetectable status you are miled away before he's even there. Just give him his Detection Immunity back for EWI. Problem solved.
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And they said "Having 0m TR all the time will benefit you more" at a time where 80% of Myers players ran M&A.
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Smaller skill checks, uses a perk slot. Perks aren’t meant to have downsides other than not being able to use more perks or if their effect is extremely powerful
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Slippery meat and small game counter trapper, calm spirit counters doctor without a specific add on, iron will counters spirit.
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No.
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