The Amanda's Letter add-on for The Pig has been Kill Switched due to an issue with incorrect RBT count.
http://dbd.game/killswitch
Having Fun
I've been playing for a few months now and have been playing for fun. What I mean by that is, when playing killer, I try to make it fun for the survivors as well as me. This could just be not stopping an unhook, not using "the meta perks", or looking the other way when a person i hooked twice runs by just to give them another chance. Sometimes I do silly things when I know I'm going to lose too like ringing my bell menacingly as wraith while chasing. It slows you down but I often get a few laughs in the post game lobby.
Something I've discovered however is that this is nearly impossible to do as survivor. There's not really a good way to help the killer have fun as the survivors whole purpose seems to be built around just annoying the killer.
I don't want to throw the game by giving the killer a free hook (unless they seem to be really hurting after the doors have opened) but I can't really find a way to make the match "fun" for the killers while still trying to win. Especially trying to find a way that also doesn't make the rest of my team upset or get me called slurs in the post game.
Could my play style be considered toxic or bad? Is there a good way to keep the game interesting and fun for the killer and survivors as survivor? Am I just crazy? What are your thoughts?
Comments
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Idk to me it seems you care too much about others. As long as you don't bm and make sure your opponent is compensated for their efforts, you have nothing to feel bad about.
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Hello!!
Well as killer you're responsible for the quality of the trial...
As survivor, if you're not tea bagging and clicking flashlights you're not being toxic i guess...
That's why I enjoy playing more killer than survivor.. I do the same as you. Non meta perks, no tunneling, no camping and everyone has fun.
As survivor, most of the times the killer is the toxic one. I play normally every game because I know how boring is a toxic survivor. Also because being toxic is for kids..
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If I see a killer struggling as a survivor, I tend to back off of gens a bit and totem hunt, open chests, and do pretty much anything but gens.
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So you reward killers for doing bad? You're not fixing the problem, you're just making yourself feel better. Give a man a fish, he'll eat for a day...
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I mean, I help the killer if my teammates are being bad people. Blinds, teabags, DCs, that kind of stuff. And I don't just, like, walk up to them and let them hook me. I give them a bit of the chase and all that. Hopefully I'm teaching the killer to fish and making it so they don't have a terrible time while I'm at it. Pip losses suck.
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I mean it's just really prolonging the game, giving them more experience.
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True but I am concerned if they learn the correct message from the experience. If they chase someone too long and have a nice long game afterwards will they learn to over commit to chases? I'm probably over thinking it.
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It is a bit strange that you have to "try" to make it fun for survivors and yourself. It's almost like the devs forget they are making a GAME.
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I tried having fun once. It was awful.
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Wow thanks I didn't read it
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