The Amanda's Letter add-on for The Pig has been Kill Switched due to an issue with incorrect RBT count.
http://dbd.game/killswitch
Survivors should be automatically dead the third time you put them into the dying state.
How many times do you have to down a survivor for them to actually die when you slug them? Anybody know? I've Google it and can't find an answer. I personally think the third time you put someone into the dying state they should just die. Gens pop way too fast for you to down a survivor five times and they still escape. Especially if they don't have no mither or unbreakable. Thoughts on this?
Comments
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There is no limit to how many times you can down them.
However, there is a bleed-out timer on the bottom when you down a survivor which starts running since the very first time a Killer downs them. Once the timer depletes they die.
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I think the bleedout timer is 4min.
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The only time I think a survivor should automatically go from Dying to Dead is if they are the last one in the trial and the hatch is closed. Even then, I'd prefer just speeding up the bleedout timer. If the issue is with gens going too quickly, I don't think OP's idea is a good solution.
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Killers should get always an instant 4K when the trial starts.
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I bet you'd find that super fun to play as a survivor. You do also play survivor, right?
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Pretty sure he/she is being sarcastic
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I am thinks when a survivor starts the trial they should spawn on an opened hatch 👍
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I disagree with speeding up the bleed out timer even when there's only one dying survivor with hatch closed. You get less points for a bleed out, and sometimes hunting for that final survivor during EGC is crucial for your pip. If we want to speed up that ending, make it where crows circle the final survivor in that scenario, that way you don't waste up to 4 min hunting that pesky surv with iron will
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The game wants you to hook them, so the Dying state is (sort of) less dangerous to a Survivor's life.
I mean if they died on their 3rd down from now on, they would also at least get Soul Guard as a basic ability.
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Disagree as that can be quite easily farmed and because we already have the 3 hooks for an immediate death.
If you are slugging them with No Mither, then their escape is on you.
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No
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No. If you want to slug you slug, But that doesn't mean that the game should take away the survivors chance to turn the tables because you left them unattended on the floor.
If you want survivors to die you either hook them, or let them bleed out.
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I mean, if you time the bleedout so that the survivor is on a fraction of time left when he/she is picked up for the second time, the survivor will instantly die when downed for the third. It's pretty funny when it happens, because sometimes it scares me as killer, seeing the survivor instantly expire on the spot.
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