We have temporarily disabled Baermar Uraz's Ugly Sweater Cosmetic (all queues) due to issues affecting gameplay.

Visit the Kill Switch Master List for more information on this and other current known issues: https://forums.bhvr.com/dead-by-daylight/kb/articles/299-kill-switch-master-list
It's stats time! Sign up for our newsletter with your BHVR account by January 13 to receive your personalized 2024 Dead by Daylight stats!

Get all the details on our forums: https://forums.bhvr.com/dead-by-daylight/discussion/436478/sign-up-now-to-receive-a-recap-of-your-2024-dead-by-daylight-stats/p1?new=1

Killer Perk Idea That I Can't Make Up A Name For

Boss
Boss Member Posts: 13,616
edited October 2020 in Feedback and Suggestions

[PERK NAME] (I'll call it PN for now.)

Every time you kick a Generator, PN gains 1 Token.

When you have 1 or more Tokens, every time a Survivor makes a Generator explode, the Generator explosion deals 1 Health State worth of damage to the Survivor causing the explosion, consuming 1 Token per damaged Survivor.

If the Survivor causing the explosion is Injured, it will apply Deep Wound instead.

If the Survivor causing the explosion is Injured and has Deep Wound, the Perk won't have any effect and will still consume a Token.

The general penalties for exploding a Generator still apply: The interaction is paused for a few seconds, and the Generator will regress a bit.

  • Syncs with Overcharge, which would easily get rid of those who Gen-tap during a chase.
  • Doesn't sync with Surge, as the explosions are created by the Killer.
  • Syncs with Technician, it will completely deny this Perk.
Post edited by Boss on

Comments