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Decisive Strike Feedback

Xeticus
Xeticus Member Posts: 71
edited October 2020 in Feedback and Suggestions

The title is total clickbait. DS of course works. It works a little too well. The point of Decisive Strike is to give a survivor player a tool to prevent them from being tunneled and killed early in match. It's not fun for a survivor to just enter a game get tunneled and killed a few minutes in and not have a chance to earn blood points and earn pips towards ranking up. DS gives survivors a chance to avoid that.

Once the 5 gens are done DS has no point. The game is basically over and the survivor has made most of their points. End game is where DS become unfair to the killer. Just as it's not fun for a survivor to be tunneled early it's not fun for a killer to have the gens rushed and the survivors leave without getting a kill or getting any points for themselves. DS at the end of the game is as unfair to the killer as being tunneled is to a survivor in the early game.

Survivors mains before you shout this down, DS as it is now is just too strong. The same way Pop Goes The Weasel was too strong for killers and was retuned. If you don't like my fix for DS then how would you balance it. If you think DS is just fine the way it is and does not need to be changed you are in luck because I don't think the Devs will pay attention or fix it. But if you have a better idea on how to balance it let's hear it. Right now it doesn't seem balanced.

Post edited by Mandy on

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